03/28/24, 19:41
Castform-Rainy Moves
#350 Milotic Pokédex Strategy Moves Database Kecleon #352


This Pokemon can learn: 64 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Sandstorm -- --% Field 10 Causes a sandstorm that rages for several turns.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Solarbeam 120 100% Chosen Target 10 Absorbs light in one turn, then attacks next turn.
Energy ball 80 100% Chosen Target 10 May lower foe's SP.DEF one stage
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Flash -- 100% Chosen Target 20 Looses a powerful blast of light that cuts accuracy.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Shock wave 60 --% Chosen Target 20 A fast and unavoidable electric attack.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Water pulse 60 100% Chosen Target 20 Attacks with ultrasonic waves. May confuse the foe
Avalanche 60 100% Chosen Target 10 Power doubles if user receives damage first
Thunderbolt 95 100% Chosen Target 15 A strong electrical attack that may paralyze the foe.
Thunder wave -- 100% Chosen Target 20 A weak jolt of electricity that paralyzes the foe.
Thunder 120 70% Chosen Target 10 A lightning attack that may cause paralysis.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Headbutt 70 100% Chosen Target 15 A ramming attack that may cause flinching.
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Clear smog 50 --% Chosen Target 15 Resets all stat changes.
Tailwind -- --% Team Side 30 User's team raises SPEED for 5 turns
Tackle 50 100% Chosen Target 35 Charges the foe with a full- body tackle.
Thief 40 100% Chosen Target 10 While attacking, it may steal the foe's held item.
Scald 80 100% Chosen Target 15 May burn opponent. (30%)
Body slam 85 100% Chosen Target 15 A full-body slam that may cause paralysis.
Mimic -- --% Chosen Target 10 Copies a move used by the foe during one battle.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Hex 50 100% Chosen Target 10 Doubles in power if the target has a status ailment.
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Sunny day -- --% Field 5 Boosts the power of FIRE- type moves for 5 turns.
Incinerate 30 100% Opponents 15 Removes the target's Berry.
Weather ball 50 100% Chosen Target 10 The move's type and power change with the weather.
Psych up -- --% Chosen Target 10 Copies the foe's effect(s) and gives to the user.
Captivate -- 100% Opponents 20 Lowers opposite gender foe's SP.ATT two stages
Defense curl -- --% User 40 Curls up to conceal weak spots and raise DEFENSE.
Retaliate 70 100% Chosen Target 5 Deals more damage if teammate was KO'd last turn.
Shadow ball 80 100% Chosen Target 15 Hurls a black blob that may lower the foe's SP. DEF.
Lucky chant -- --% Team Side 30 Foe cannot have critical hits for 5 turns
Powder snow 40 100% Opponents 25 Blasts the foe with a snowy gust. May cause freezing.
Future sight 100 100% Chosen Target 10 Heightens inner power to strike 2 turns later.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Disable -- 100% Chosen Target 20 Psychically disables one of the foe's moves.
Ember 40 100% Chosen Target 25 A weak fire attack that may inflict a burn.
Last resort 140 100% Chosen Target 5 Only usable when all other attacks have been used
Flamethrower 95 100% Chosen Target 15 A powerful fire attack that may inflict a burn.
Water gun 40 100% Chosen Target 25 Squirts water to attack the foe.
Hydro pump 120 80% Chosen Target 5 Blasts water at high power to strike the foe.
Work up -- --% User 30 Raises the user's Atk and SpAtk.
Hail -- --% Field 10 Summons a hailstorm that strikes every turn.
Ice beam 95 100% Chosen Target 10 Blasts the foe with an icy beam that may freeze it.
Fire blast 120 85% Chosen Target 5 A fiery blast that scorches all. May cause a burn.
Blizzard 120 70% Opponents 5 Hits the foe with an icy storm that may freeze it.
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Icy wind 55 95% Opponents 15 A chilling attack that lowers the foe's SPEED.
Swift 60 --% Opponents 20 Sprays star-shaped rays that never miss.
Ominous wind 60 100% Chosen Target 5 May raise all user's stats one stage
Amnesia -- --% User 20 Forgets about something and sharply raises SP. DEF.







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