03/28/24, 17:05
Deerling Moves
#584 Vanilluxe Pokédex Strategy Moves Database Sawsbuck #586


This Pokemon can learn: 48 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Charm -- 100% Chosen Target 20 Charms the foe and sharply reduces its ATTACK.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Leech seed -- 90% Chosen Target 10 Plants a seed on the foe to steal HP on every turn.
Solarbeam 120 100% Chosen Target 10 Absorbs light in one turn, then attacks next turn.
Energy ball 80 100% Chosen Target 10 May lower foe's SP.DEF one stage
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Flash -- 100% Chosen Target 20 Looses a powerful blast of light that cuts accuracy.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Safeguard -- --% Team Side 25 A mystical force prevents all status problems.
Thunder wave -- 100% Chosen Target 20 A weak jolt of electricity that paralyzes the foe.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Double kick 30 100% Chosen Target 30 A double-kicking attack that strikes the foe twice.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Camouflage -- --% User 20 Alters the POK�MON's type depending on the location.
Baton pass -- --% User 40 Switches out the user while keeping effects in play.
Jump kick 100 95% Chosen Target 10 A strong jumping kick. May miss and hurt the kicker.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Echoed voice 40 100% Chosen Target 15 Deals more damage if used every turn.
Sand-attack -- 100% Chosen Target 15 Reduces the foe's accuracy by hurling sand in its face.
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Agility -- --% User 30 Relaxes the body to sharply boost SPEED.
Tackle 50 100% Chosen Target 35 Charges the foe with a full- body tackle.
Synthesis -- --% User 5 Restores HP. The amount varies with the weather.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Take down 90 85% Chosen Target 20 A reckless charge attack that also hurts the user.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Sunny day -- --% Field 5 Boosts the power of FIRE- type moves for 5 turns.
Aromatherapy -- --% Team Party 5 Heals all status problems with a soothing scent.
Grass knot ??? 100% Chosen Target 20 Power increases if foe is heavy
Growl -- 100% Opponents 40 Growls cutely to reduce the foe's ATTACK.
Retaliate 70 100% Chosen Target 5 Deals more damage if teammate was KO'd last turn.
Fake tears -- 100% Chosen Target 20 Feigns crying to sharply lower the foe's SP. DEF.
Light screen -- --% Team Side 30 Creates a wall of light that lowers SP. ATK damage.
Shadow ball 80 100% Chosen Target 15 Hurls a black blob that may lower the foe's SP. DEF.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Odor sleuth -- --% Chosen Target 40 Negates the foe's efforts to heighten evasiveness.
Faint attack 60 --% Chosen Target 20 Draws the foe close, then strikes without fail.
Grasswhistle -- 55% Chosen Target 15 Lulls the foe into sleep with a pleasant melody.
Worry seed -- 100% Chosen Target 10 Changes the ability of foe to insomnia.
Work up -- --% User 30 Raises the user's Atk and SpAtk.
Wild charge 90 100% Chosen Target 15 Returns to user 1/4 of HP lost by opponent due to this attack (recoil).
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Nature power -- --% Intermediate Target 20 The type of attack varies depending on the location.







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