| Facade |
70 |
100% |
 |
Chosen Target |
20 |
Boosts ATTACK when burned, paralyzed, or poisoned. |
| Poison jab |
80 |
100% |
 |
Chosen Target |
20 |
May poison foe |
| Dark pulse |
80 |
100% |
 |
Chosen Target |
15 |
May cause foe to flinch |
| Taunt |
-- |
100% |
 |
Chosen Target |
20 |
Taunts the foe into only using attack moves. |
| Night slash |
70 |
100% |
 |
Chosen Target |
15 |
High critical hit ratio |
| Aqua tail |
90 |
90% |
 |
Chosen Target |
10 |
No Added Effect |
| X-scissor |
80 |
100% |
 |
Chosen Target |
15 |
No Added Effect. |
| Swords dance |
-- |
--% |
 |
User |
30 |
A fighting dance that sharply raises ATTACK. |
| Cut |
50 |
95% |
 |
Chosen Target |
30 |
Cuts the foe with sharp scythes, claws, etc. |
| Flash |
-- |
100% |
 |
Chosen Target |
20 |
Looses a powerful blast of light that cuts accuracy. |
| Brick break |
75 |
100% |
 |
Chosen Target |
15 |
Destroys barriers such as REFLECT and causes damage. |
| Whirlwind |
-- |
100% |
 |
Chosen Target |
20 |
Blows away the foe with wind and ends the battle. |
| Knock off |
20 |
100% |
 |
Chosen Target |
20 |
Knocks down the foe's held item to prevent its use. |
| Giga impact |
150 |
90% |
 |
Chosen Target |
5 |
User cannot attack next turn |
| Rest |
-- |
--% |
 |
User |
10 |
The user sleeps for 2 turns, restoring HP and status. |
| Rock slide |
75 |
90% |
 |
Opponents |
10 |
Large boulders are hurled. May cause flinching. |
| Sand-attack |
-- |
100% |
 |
Chosen Target |
15 |
Reduces the foe's accuracy by hurling sand in its face. |
| Secret power |
70 |
100% |
 |
Chosen Target |
20 |
An attack with effects that vary by location. |
| Thunder fang |
65 |
95% |
 |
Chosen Target |
15 |
Has a chance of paralyzing and flinching the foe |
| Headbutt |
70 |
100% |
 |
Chosen Target |
15 |
A ramming attack that may cause flinching. |
| Ice fang |
65 |
95% |
 |
Chosen Target |
15 |
Has a chance of freezing and flinching the foe |
| Snarl |
55 |
95% |
 |
Opponents |
15 |
May decrease opponent's Special Attack by 1 stage. |
| Fire fang |
65 |
95% |
 |
Chosen Target |
15 |
Has a chance of burning and flinching the foe |
| Slash |
70 |
100% |
 |
Chosen Target |
20 |
Slashes with claws, etc. Has a high critical-hit ratio. |
| Substitute |
-- |
--% |
 |
User |
10 |
Creates a decoy using 1/4 of the user's maximum HP. |
| Thief |
40 |
100% |
 |
Chosen Target |
10 |
While attacking, it may steal the foe's held item. |
| Rock climb |
90 |
85% |
 |
Chosen Target |
20 |
May induce confusion |
| Poison sting |
15 |
100% |
 |
Chosen Target |
35 |
A toxic attack with barbs, etc., that may poison. |
| Twineedle |
25 |
100% |
 |
Chosen Target |
20 |
Stingers on the forelegs jab the foe twice. |
| Pin missile |
14 |
85% |
 |
Chosen Target |
20 |
Sharp pins are fired to strike 2 to 5 times. |
| Snore |
40 |
100% |
 |
Chosen Target |
15 |
A loud attack that can be used only while asleep. |
| Poison fang |
50 |
100% |
 |
Chosen Target |
15 |
A sharp-fanged attack. May badly poison the foe. |
| Leer |
-- |
100% |
 |
Opponents |
30 |
Frightens the foe with a leer to lower DEFENSE. |
| Bite |
60 |
100% |
 |
Chosen Target |
25 |
Bites with vicious fangs. May cause flinching. |
| Roar |
-- |
100% |
 |
Chosen Target |
20 |
Makes the foe flee to end the battle. |
| Cross poison |
70 |
100% |
 |
Chosen Target |
20 |
High chance of critical hit, may poison foe |
| Protect |
-- |
--% |
 |
User |
10 |
Evades attack, but may fail if used in succession. |
| Captivate |
-- |
100% |
 |
Opponents |
20 |
Lowers opposite gender foe's SP.ATT two stages |
| Scary face |
-- |
100% |
 |
Chosen Target |
10 |
Frightens with a scary face to sharply reduce SPEED. |
| Faint attack |
60 |
--% |
 |
Chosen Target |
20 |
Draws the foe close, then strikes without fail. |
| Rock tomb |
50 |
80% |
 |
Chosen Target |
10 |
Stops the foe from moving with rocks and cuts SPEED. |
| Bug bite |
60 |
100% |
 |
Chosen Target |
20 |
Receives effect from foe's held berry |
| Sludge bomb |
90 |
100% |
 |
Chosen Target |
10 |
Sludge is hurled to inflict damage. May also poison. |
| Mud-slap |
20 |
100% |
 |
Chosen Target |
10 |
Hurls mud in the foe's face to reduce its accuracy. |
| Hyper beam |
150 |
90% |
 |
Chosen Target |
5 |
Powerful, but leaves the user immobile the next turn. |
| Strength |
80 |
100% |
 |
Chosen Target |
15 |
Builds enormous power, then slams the foe. |
| Aerial ace |
60 |
--% |
 |
Chosen Target |
20 |
An extremely speedy and unavoidable attack. |
| Endure |
-- |
--% |
 |
User |
10 |
Endures any attack for 1 turn, leaving at least 1HP. |
| False swipe |
40 |
100% |
 |
Chosen Target |
40 |
An attack that leaves the foe with at least 1 HP. |
| Hone claws |
-- |
--% |
 |
User |
15 |
Raises Atk and Acc 1 stage. |
| Swagger |
-- |
90% |
 |
Chosen Target |
15 |
Confuses the foe, but also sharply raises ATTACK. |
| Fury cutter |
20 |
95% |
 |
Chosen Target |
20 |
An attack that intensifies on each successive hit. |
| Poison tail |
50 |
100% |
 |
Chosen Target |
25 |
Has a high critical-hit ratio. May also poison. |
| Venoshock |
65 |
100% |
 |
Chosen Target |
10 |
Doubles power if Target is poisoned. |
| Attract |
-- |
100% |
 |
Chosen Target |
15 |
Makes the opposite gender less likely to attack. |
| Sleep talk |
-- |
--% |
 |
User |
10 |
Uses an own move randomly while asleep. |
| Return |
??? |
100% |
 |
Chosen Target |
20 |
An attack that increases in power with friendship. |
| Frustration |
??? |
100% |
 |
Chosen Target |
20 |
An attack that is stronger if the TRAINER is disliked. |
| Earthquake |
100 |
100% |
 |
All but yourself |
10 |
A powerful quake, but has no effect on flying foes. |
| Dig |
80 |
100% |
 |
Chosen Target |
10 |
Digs underground the first turn and strikes next turn. |
| Toxic |
-- |
90% |
 |
Chosen Target |
10 |
Poisons the foe with an intensifying toxin. |
| Pursuit |
40 |
100% |
 |
Chosen Target |
20 |
Inflicts bad damage if used on a foe switching out. |
| Agility |
-- |
--% |
 |
User |
30 |
Relaxes the body to sharply boost SPEED. |
| Iron tail |
100 |
75% |
 |
Chosen Target |
15 |
Attacks with a rock-hard tail. May lower DEFENSE. |
| Natural gift |
??? |
100% |
 |
Chosen Target |
15 |
Power and type of move depends on the held berry |
| Round |
60 |
100% |
 |
Chosen Target |
15 |
Raises Base Power the more Pokemon you have with the attack. |
| Screech |
-- |
85% |
 |
Chosen Target |
40 |
Emits a screech to sharply reduce the foe's DEFENSE. |
| Double team |
-- |
--% |
 |
User |
15 |
Creates illusory copies to raise evasiveness. |
| Acupressure |
-- |
--% |
 |
Partner or User |
30 |
Randomly raises user's one stat two stages |
| Hidden power |
??? |
100% |
 |
Chosen Target |
15 |
The effectiveness varies with the user. |
| Payback |
50 |
100% |
 |
Chosen Target |
10 |
Power doubles if user receives damage first |
| Rain dance |
-- |
--% |
 |
Field |
5 |
Boosts the power of WATER- type moves for 5 turns. |
| Confuse ray |
-- |
100% |
 |
Chosen Target |
10 |
A sinister ray that confuses the foe. |
| Sunny day |
-- |
--% |
 |
Field |
5 |
Boosts the power of FIRE- type moves for 5 turns. |
| Crunch |
80 |
100% |
 |
Chosen Target |
15 |
Crunches with sharp fangs. May lower DEF. |
| Fling |
??? |
100% |
 |
Chosen Target |
10 |
Hurls out held item, power depends on held item |
| Shadow ball |
80 |
100% |
 |
Chosen Target |
15 |
Hurls a black blob that may lower the foe's SP. DEF. |
| Rock smash |
40 |
100% |
 |
Chosen Target |
15 |
A rock-crushing attack that may lower DEFENSE. |
| Retaliate |
70 |
100% |
 |
Chosen Target |
5 |
Deals more damage if teammate was KO'd last turn. |
| Toxic spikes |
-- |
--% |
 |
Opposing Team |
20 |
Causes damage when opponent switches Pok�mon |
| Torment |
-- |
100% |
 |
Chosen Target |
15 |
Torments the foe and stops successive use of a move. |
| Struggle bug |
30 |
100% |
 |
Opponents |
20 |
May decrease opponent's Special Attack by 1 stage. |
| Bulldoze |
60 |
100% |
 |
All but yourself |
20 |
May decrease opponent's Speed by 1 stage. |