12/11/23, 19:51
Electivire Moves
#465 Tangrowth Pokédex Strategy Moves Database Magmortar #467


This Pokemon can learn: 82 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Magnet rise -- --% User 10 Changes own ability to levitate
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Karate chop 50 100% Chosen Target 25 A chopping attack with a high critical-hit ratio.
Focus punch 150 100% Chosen Target 20 A powerful loyalty attack. The user flinches if hit.
Wild charge 90 100% Chosen Target 15 Returns to user 1/4 of HP lost by opponent due to this attack (recoil).
Follow me -- --% User 20 Draws attention to make foes attack only the user.
Mega punch 80 85% Chosen Target 20 A strong punch thrown with incredible power.
Taunt -- 100% Chosen Target 20 Taunts the foe into only using attack moves.
Fire punch 75 100% Chosen Target 15 A fiery punch that may burn the foe.
Ice punch 75 100% Chosen Target 15 An icy punch that may freeze the foe.
Helping hand -- --% Partner 20 Boosts the power of the recipient's moves.
Thunderpunch 75 100% Chosen Target 15 An electrified punch that may paralyze the foe.
Flash -- 100% Chosen Target 20 Looses a powerful blast of light that cuts accuracy.
Focus blast 120 70% Chosen Target 5 May lower foe's SP.DEF one stage
Brick break 75 100% Chosen Target 15 Destroys barriers such as REFLECT and causes damage.
Giga impact 150 90% Chosen Target 5 User cannot attack next turn
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Mega kick 120 75% Chosen Target 5 An extremely powerful kick with intense force.
Rock slide 75 90% Opponents 10 Large boulders are hurled. May cause flinching.
Rolling kick 60 85% Chosen Target 15 A fast kick delivered from a rapid spin.
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Headbutt 70 100% Chosen Target 15 A ramming attack that may cause flinching.
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Body slam 85 100% Chosen Target 15 A full-body slam that may cause paralysis.
Thief 40 100% Chosen Target 10 While attacking, it may steal the foe's held item.
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Rock climb 90 85% Chosen Target 20 May induce confusion
Discharge 80 100% All but yourself 15 May induce paralysis
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Leer -- 100% Opponents 30 Frightens the foe with a leer to lower DEFENSE.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Captivate -- 100% Opponents 20 Lowers opposite gender foe's SP.ATT two stages
Flamethrower 95 100% Chosen Target 15 A powerful fire attack that may inflict a burn.
Rock tomb 50 80% Chosen Target 10 Stops the foe from moving with rocks and cuts SPEED.
Charge beam 50 90% Chosen Target 10 High chance of raising user's SP.ATT one stage
Mud-slap 20 100% Chosen Target 10 Hurls mud in the foe's face to reduce its accuracy.
Signal beam 75 100% Chosen Target 15 A strange beam attack that may confuse the foe.
Hyper beam 150 90% Chosen Target 5 Powerful, but leaves the user immobile the next turn.
Low kick ??? 100% Chosen Target 20 A kick that inflicts more damage on heavier foes.
Counter ??? 100% Intermediate Target 20 Retaliates any physical hit with double the power.
Seismic toss ??? 100% Chosen Target 20 Inflicts damage identical to the user's level.
Strength 80 100% Chosen Target 15 Builds enormous power, then slams the foe.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Thundershock 40 100% Chosen Target 30 An electrical attack that may paralyze the foe.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Thunderbolt 95 100% Chosen Target 15 A strong electrical attack that may paralyze the foe.
Thunder wave -- 100% Chosen Target 20 A weak jolt of electricity that paralyzes the foe.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Thunder 120 70% Chosen Target 10 A lightning attack that may cause paralysis.
Shock wave 60 --% Chosen Target 20 A fast and unavoidable electric attack.
Earthquake 100 100% All but yourself 10 A powerful quake, but has no effect on flying foes.
Dig 80 100% Chosen Target 10 Digs underground the first turn and strikes next turn.
Dynamicpunch 100 50% Chosen Target 5 Powerful and sure to cause confusion, but inaccurate.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Electro ball ??? 100% Chosen Target 10 Has a higher Base Power the higher your speed is compared to the target.
Psychic 90 100% Chosen Target 10 A powerful psychic attack that may lower SP. DEF.
Meditate -- --% User 40 Meditates in a peaceful fashion to raise ATTACK.
Low sweep 60 100% Chosen Target 20 Decreases opponent's Speed by 1 stage.
Hammer arm 100 90% Chosen Target 10 Lowers users SPEED one stage
Quick attack 40 100% Chosen Target 30 An extremely fast attack that always strikes first.
Iron tail 100 75% Chosen Target 15 Attacks with a rock-hard tail. May lower DEFENSE.
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Feint 30 100% Chosen Target 10 Only works when foe uses Protect or Detect
Mimic -- --% Chosen Target 10 Copies a move used by the foe during one battle.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Screech -- 85% Chosen Target 40 Emits a screech to sharply reduce the foe's DEFENSE.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Cross chop 100 80% Chosen Target 5 A double-chopping attack. High critical-hit ratio.
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Fling ??? 100% Chosen Target 10 Hurls out held item, power depends on held item
Barrier -- --% User 30 Creates a barrier that sharply raises DEFENSE.
Light screen -- --% Team Side 30 Creates a wall of light that lowers SP. ATK damage.
Rock smash 40 100% Chosen Target 15 A rock-crushing attack that may lower DEFENSE.
Uproar 90 100% Random Target 10 Causes an uproar for 2 to 5 turns and prevents sleep.
Volt switch 70 100% Chosen Target 20 Switch to another Pokémon
Torment -- 100% Chosen Target 15 Torments the foe and stops successive use of a move.
Swift 60 --% Opponents 20 Sprays star-shaped rays that never miss.
Bulldoze 60 100% All but yourself 20 May decrease opponent's Speed by 1 stage.







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