03/29/24, 06:03
Ferroseed Moves
#596 Galvantula Pokédex Strategy Moves Database Ferrothorn #598


This Pokemon can learn: 44 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Seed bomb 80 100% Chosen Target 15 No Added Effect
Rollout 30 90% Chosen Target 20 An attack lasting 5 turns with rising intensity.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Leech seed -- 90% Chosen Target 10 Plants a seed on the foe to steal HP on every turn.
Ingrain -- --% User 20 Lays roots that restore HP. The user can't switch out.
Solarbeam 120 100% Chosen Target 10 Absorbs light in one turn, then attacks next turn.
Energy ball 80 100% Chosen Target 10 May lower foe's SP.DEF one stage
Flash -- 100% Chosen Target 20 Looses a powerful blast of light that cuts accuracy.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Thunderbolt 95 100% Chosen Target 15 A strong electrical attack that may paralyze the foe.
Explosion 250 100% All but yourself 5 Inflicts severe damage but makes the user faint.
Thunder wave -- 100% Chosen Target 20 A weak jolt of electricity that paralyzes the foe.
Gravity -- --% Field 5 Disables moves that fly or levitate in 5 turns
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Gyro ball ??? 100% Chosen Target 5 Power depends on foe's SPEED
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Mirror shot 65 85% Chosen Target 10 May lower opponent's accuracy one stage
Flash cannon 80 100% Chosen Target 10 May lower foe's SP.ATT one stage
Rock climb 90 85% Chosen Target 20 May induce confusion
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Metal claw 50 95% Chosen Target 35 A claw attack that may raise the user's ATTACK.
Tackle 50 100% Chosen Target 35 Charges the foe with a full- body tackle.
Payback 50 100% Chosen Target 10 Power doubles if user receives damage first
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Harden -- --% User 30 Stiffens the body's muscles to raise DEFENSE.
Sunny day -- --% Field 5 Boosts the power of FIRE- type moves for 5 turns.
Curse -- --% Intermediate Target 10 A move that functions differently for GHOSTS.
Iron head 80 100% Chosen Target 15 May cause opponent to flinch
Pin missile 14 85% Chosen Target 20 Sharp pins are fired to strike 2 to 5 times.
Stealth rock -- --% Opposing Team 20 Causes damage when foe switches Pok�mon
Rock smash 40 100% Chosen Target 15 A rock-crushing attack that may lower DEFENSE.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Selfdestruct 200 100% All but yourself 5 Inflicts severe damage but makes the user faint.
Worry seed -- 100% Chosen Target 10 Changes the ability of foe to insomnia.
Spikes -- --% Opposing Team 20 Sets spikes that hurt a foe switching out.
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Rock polish -- --% User 20 Raises users SPEED two stages
Poison jab 80 100% Chosen Target 20 May poison foe
Bullet seed 25 100% Chosen Target 30 Shoots 2 to 5 seeds in a row to strike the foe.
Iron defense -- --% User 15 Hardens the body's surface to sharply raise DEFENSE.
Hone claws -- --% User 15 Raises Atk and Acc 1 stage.







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