01/20/20, 01:32
Froslass Moves
#477 Dusknoir Pokédex Strategy Moves Database Rotom #479


This Pokemon can learn: 77 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Frost breath 40 90% Chosen Target 10 Critical Hit (100%)
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Taunt -- 100% Chosen Target 20 Taunts the foe into only using attack moves.
Dream eater 100 100% Chosen Target 15 Takes one half the damage inflicted on a sleeping foe.
Ice punch 75 100% Chosen Target 15 An icy punch that may freeze the foe.
Trick -- 100% Chosen Target 10 Tricks the foe into trading held items.
Flash -- 100% Chosen Target 20 Looses a powerful blast of light that cuts accuracy.
Giga impact 150 90% Chosen Target 5 User cannot attack next turn
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Avalanche 60 100% Chosen Target 10 Power doubles if user receives damage first
Ice shard 40 100% Chosen Target 30 Always strikes first
Snatch -- --% User 10 Steals the effects of the move the foe uses next.
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Headbutt 70 100% Chosen Target 15 A ramming attack that may cause flinching.
Ice fang 65 95% Chosen Target 15 Has a chance of freezing and flinching the foe
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Body slam 85 100% Chosen Target 15 A full-body slam that may cause paralysis.
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Leer -- 100% Opponents 30 Frightens the foe with a leer to lower DEFENSE.
Bite 60 100% Chosen Target 25 Bites with vicious fangs. May cause flinching.
Sing -- 55% Chosen Target 15 A soothing song lulls the foe into a deep slumber.
Astonish 30 100% Chosen Target 15 An attack that may shock the foe into flinching.
Weather ball 50 100% Chosen Target 10 The move's type and power change with the weather.
Spite -- 100% Chosen Target 10 Spitefully cuts the PP of the foe's last move.
Powder snow 40 100% Opponents 25 Blasts the foe with a snowy gust. May cause freezing.
Disable -- 100% Chosen Target 20 Psychically disables one of the foe's moves.
Fake tears -- 100% Chosen Target 20 Feigns crying to sharply lower the foe's SP. DEF.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Captivate -- 100% Opponents 20 Lowers opposite gender foe's SP.ATT two stages
Ice beam 95 100% Chosen Target 10 Blasts the foe with an icy beam that may freeze it.
Mud-slap 20 100% Chosen Target 10 Hurls mud in the foe's face to reduce its accuracy.
Blizzard 120 70% Opponents 5 Hits the foe with an icy storm that may freeze it.
Spikes -- --% Opposing Team 20 Sets spikes that hurt a foe switching out.
Signal beam 75 100% Chosen Target 15 A strange beam attack that may confuse the foe.
Destiny bond -- --% User 5 If the user faints, the foe is also made to faint.
Hyper beam 150 90% Chosen Target 5 Powerful, but leaves the user immobile the next turn.
Icy wind 55 95% Opponents 15 A chilling attack that lowers the foe's SPEED.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Block -- --% Chosen Target 5 Blocks the foe's way to prevent escape.
Ominous wind 60 100% Chosen Target 5 May raise all user's stats one stage
Rollout 30 90% Chosen Target 20 An attack lasting 5 turns with rising intensity.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Telekinesis -- --% Chosen Target 15 Makes Target easier to hit for 3 turns.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Thunderbolt 95 100% Chosen Target 15 A strong electrical attack that may paralyze the foe.
Thunder wave -- 100% Chosen Target 20 A weak jolt of electricity that paralyzes the foe.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Thunder 120 70% Chosen Target 10 A lightning attack that may cause paralysis.
Safeguard -- --% Team Side 25 A mystical force prevents all status problems.
Shock wave 60 --% Chosen Target 20 A fast and unavoidable electric attack.
Pain split -- --% Chosen Target 20 Adds the user and foe's HP, then shares them equally.
Water pulse 60 100% Chosen Target 20 Attacks with ultrasonic waves. May confuse the foe
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Psychic 90 100% Chosen Target 10 A powerful psychic attack that may lower SP. DEF.
Wake-up slap 60 100% Chosen Target 10 Power doubles if foe is asleep, cures sleep status
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Mimic -- --% Chosen Target 10 Copies a move used by the foe during one battle.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Payback 50 100% Chosen Target 10 Power doubles if user receives damage first
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Confuse ray -- 100% Chosen Target 10 A sinister ray that confuses the foe.
Embargo -- 100% Chosen Target 15 Foe is unable to use held items
Crunch 80 100% Chosen Target 15 Crunches with sharp fangs. May lower DEF.
Fling ??? 100% Chosen Target 10 Hurls out held item, power depends on held item
Hex 50 100% Chosen Target 10 Doubles in power if the target has a status ailment.
Psych up -- --% Chosen Target 10 Copies the foe's effect(s) and gives to the user.
Light screen -- --% Team Side 30 Creates a wall of light that lowers SP. ATK damage.
Shadow ball 80 100% Chosen Target 15 Hurls a black blob that may lower the foe's SP. DEF.
Bide ??? --% User 10 Endures attack for 2 turns to retaliate double.
Sucker punch 80 100% Chosen Target 5 Always strikes first, but fails if foe is not using attacking move
Hail -- --% Field 10 Summons a hailstorm that strikes every turn.
Torment -- 100% Chosen Target 15 Torments the foe and stops successive use of a move.







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