03/29/24, 15:21
Infernape Moves
#391 Monferno Pokédex Strategy Moves Database Piplup #393


This Pokemon can learn: 98 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Flare blitz 120 100% Chosen Target 15 User takes recoil damage
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Work up -- --% User 30 Raises the user's Atk and SpAtk.
Focus punch 150 100% Chosen Target 20 A powerful loyalty attack. The user flinches if hit.
Poison jab 80 100% Chosen Target 20 May poison foe
Taunt -- 100% Chosen Target 20 Taunts the foe into only using attack moves.
Fire punch 75 100% Chosen Target 15 A fiery punch that may burn the foe.
Helping hand -- --% Partner 20 Boosts the power of the recipient's moves.
Thunderpunch 75 100% Chosen Target 15 An electrified punch that may paralyze the foe.
Scratch 40 100% Chosen Target 35 Scratches the foe with sharp claws.
Role play -- --% Chosen Target 10 Mimics the target and copies its special ability.
Assist -- --% User 20 Attacks randomly with one of the partner's moves.
Swords dance -- --% User 30 A fighting dance that sharply raises ATTACK.
Cut 50 95% Chosen Target 30 Cuts the foe with sharp scythes, claws, etc.
Vacuum wave 40 100% Chosen Target 30 Always strikes first
Focus blast 120 70% Chosen Target 5 May lower foe's SP.DEF one stage
Brick break 75 100% Chosen Target 15 Destroys barriers such as REFLECT and causes damage.
Endeavor ??? 100% Chosen Target 5 Gains power if the user's HP is lower than the foe's HP.
Giga impact 150 90% Chosen Target 5 User cannot attack next turn
Fury swipes 18 80% Chosen Target 15 Rakes the foe with sharp claws, etc., 2 to 5 times.
Double kick 30 100% Chosen Target 30 A double-kicking attack that strikes the foe twice.
Nasty plot -- --% User 20 Raises SP.ATT two stages
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Rock slide 75 90% Opponents 10 Large boulders are hurled. May cause flinching.
Shadow claw 70 100% Chosen Target 15 High critical hit ratio
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Headbutt 70 100% Chosen Target 15 A ramming attack that may cause flinching.
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Blaze kick 85 90% Chosen Target 10 A kick with a high critical- hit ratio. May cause a burn.
Rock climb 90 85% Chosen Target 20 May induce confusion
Flame wheel 60 100% Chosen Target 25 A fiery charge attack that may inflict a burn.
Slack off -- --% User 10 Slacks off and restores half the maximum HP.
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Leer -- 100% Opponents 30 Frightens the foe with a leer to lower DEFENSE.
Blast burn 150 90% Chosen Target 5 Powerful, but leaves the user immobile the next turn.
Roar -- 100% Chosen Target 20 Makes the foe flee to end the battle.
Gunk shot 120 70% Chosen Target 5 May poison foe
Stone edge 100 80% Chosen Target 5 High critical hit ratio
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Mach punch 40 100% Chosen Target 30 A punch is thrown at wicked speed to strike first.
Ember 40 100% Chosen Target 25 A weak fire attack that may inflict a burn.
Captivate -- 100% Opponents 20 Lowers opposite gender foe's SP.ATT two stages
Overheat 140 90% Chosen Target 5 Allows a full-power attack, but sharply lowers SP. ATK.
Flamethrower 95 100% Chosen Target 15 A powerful fire attack that may inflict a burn.
Stealth rock -- --% Opposing Team 20 Causes damage when foe switches Pok�mon
Grass knot ??? 100% Chosen Target 20 Power increases if foe is heavy
Rock tomb 50 80% Chosen Target 10 Stops the foe from moving with rocks and cuts SPEED.
Mud-slap 20 100% Chosen Target 10 Hurls mud in the foe's face to reduce its accuracy.
Hyper beam 150 90% Chosen Target 5 Powerful, but leaves the user immobile the next turn.
Submission 80 80% Chosen Target 25 A reckless body slam that also hurts the user.
Low kick ??? 100% Chosen Target 20 A kick that inflicts more damage on heavier foes.
Counter ??? 100% Intermediate Target 20 Retaliates any physical hit with double the power.
Strength 80 100% Chosen Target 15 Builds enormous power, then slams the foe.
Aerial ace 60 --% Chosen Target 20 An extremely speedy and unavoidable attack.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Rollout 30 90% Chosen Target 20 An attack lasting 5 turns with rising intensity.
Hone claws -- --% User 15 Raises Atk and Acc 1 stage.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Solarbeam 120 100% Chosen Target 10 Absorbs light in one turn, then attacks next turn.
Bulk up -- --% User 20 Bulks up the body to boost both ATTACK and DEFENSE.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Fire spin 35 85% Chosen Target 15 Traps the foe in a ring of fire for 2 to 5 turns.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Calm mind -- --% User 20 Raises SP. ATK and SP. DEF by focusing the mind.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Earthquake 100 100% All but yourself 10 A powerful quake, but has no effect on flying foes.
Dig 80 100% Chosen Target 10 Digs underground the first turn and strikes next turn.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Flame charge 50 100% Chosen Target 20 May raise the user's Spe.
Encore -- 100% Chosen Target 5 Makes the foe repeat its last move over 2 to 6 turns.
Low sweep 60 100% Chosen Target 20 Decreases opponent's Speed by 1 stage.
Iron tail 100 75% Chosen Target 15 Attacks with a rock-hard tail. May lower DEFENSE.
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Feint 30 100% Chosen Target 10 Only works when foe uses Protect or Detect
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
U-turn 70 100% Chosen Target 20 User switches out automatically after attack
Close combat 120 100% Chosen Target 5 Lowers user's DEFENSE and SP.DEF
Quick guard -- --% Team Side 15 Protects your team from priority moves. Will fail if used in succession.
Sunny day -- --% Field 5 Boosts the power of FIRE- type moves for 5 turns.
Fling ??? 100% Chosen Target 10 Hurls out held item, power depends on held item
Focus energy -- --% User 30 Focuses power to raise the critical-hit ratio.
Incinerate 30 100% Opponents 15 Removes the target's Berry.
Rock smash 40 100% Chosen Target 15 A rock-crushing attack that may lower DEFENSE.
Acrobatics 55 100% Chosen Target 15 Allows the user to hit the opposite opponent in a Triple Battle.
Retaliate 70 100% Chosen Target 5 Deals more damage if teammate was KO'd last turn.
Fake out 40 100% Chosen Target 10 A 1st-turn, 1st-strike move that causes flinching.
Uproar 90 100% Random Target 10 Causes an uproar for 2 to 5 turns and prevents sleep.
Punishment ??? 100% Chosen Target 5 Power depends on foe's stat
Fire pledge 50 100% Chosen Target 10 If used with Grass Pledge, creates burning field that causes damage every turn
Fire blast 120 85% Chosen Target 5 A fiery blast that scorches all. May cause a burn.
Heat wave 100 90% Opponents 10 Exhales a hot breath on the foe. May inflict a burn.
Torment -- 100% Chosen Target 15 Torments the foe and stops successive use of a move.
Swift 60 --% Opponents 20 Sprays star-shaped rays that never miss.
Bulldoze 60 100% All but yourself 20 May decrease opponent's Speed by 1 stage.
Will-o-wisp -- 75% Chosen Target 15 Inflicts a burn on the foe with intense fire.







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