03/29/24, 06:20
Porygon2 Moves
#232 Donphan Pokédex Strategy Moves Database Stantler #234


This Pokemon can learn: 64 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Trick -- 100% Chosen Target 10 Tricks the foe into trading held items.
Dream eater 100 100% Chosen Target 15 Takes one half the damage inflicted on a sleeping foe.
Psyshock 80 100% Chosen Target 10 Calculate's damage with the target's Def stat.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Solarbeam 120 100% Chosen Target 10 Absorbs light in one turn, then attacks next turn.
Magic coat -- --% User 15 Reflects special effects back to the attacker.
Recycle -- --% User 10 Recycles a used item for one more use.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Flash -- 100% Chosen Target 20 Looses a powerful blast of light that cuts accuracy.
Giga impact 150 90% Chosen Target 5 User cannot attack next turn
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Shock wave 60 --% Chosen Target 20 A fast and unavoidable electric attack.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Thunderbolt 95 100% Chosen Target 15 A strong electrical attack that may paralyze the foe.
Thunder wave -- 100% Chosen Target 20 A weak jolt of electricity that paralyzes the foe.
Pain split -- --% Chosen Target 20 Adds the user and foe's HP, then shares them equally.
Thunder 120 70% Chosen Target 10 A lightning attack that may cause paralysis.
Gravity -- --% Field 5 Disables moves that fly or levitate in 5 turns
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Sharpen -- --% User 30 Reduces the polygon count and raises ATTACK.
Conversion -- --% User 30 Changes the user's type into an own move's type.
Zen headbutt 80 90% Chosen Target 15 May cause foe to flinch.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Psychic 90 100% Chosen Target 10 A powerful psychic attack that may lower SP. DEF.
Tri attack 80 100% Chosen Target 10 Fires three types of beams at the same time.
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Agility -- --% User 30 Relaxes the body to sharply boost SPEED.
Iron tail 100 75% Chosen Target 15 Attacks with a rock-hard tail. May lower DEFENSE.
Trick room -- --% Field 5 Slower Pok�mon attacks first in 5 turns
Discharge 80 100% All but yourself 15 May induce paralysis
Tackle 50 100% Chosen Target 35 Charges the foe with a full- body tackle.
Thief 40 100% Chosen Target 10 While attacking, it may steal the foe's held item.
Mimic -- --% Chosen Target 10 Copies a move used by the foe during one battle.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Nightmare -- 100% Chosen Target 15 Inflicts 1/4 damage on a sleeping foe every turn.
Recover -- --% User 10 Recovers up to half the user's maximum HP.
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Sunny day -- --% Field 5 Boosts the power of FIRE- type moves for 5 turns.
Conversion 2 -- --% Chosen Target 30 Makes the user resistant to the last attack's type.
Psych up -- --% Chosen Target 10 Copies the foe's effect(s) and gives to the user.
Defense curl -- --% User 40 Curls up to conceal weak spots and raise DEFENSE.
Shadow ball 80 100% Chosen Target 15 Hurls a black blob that may lower the foe's SP. DEF.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Charge beam 50 90% Chosen Target 10 High chance of raising user's SP.ATT one stage
Last resort 140 100% Chosen Target 5 Only usable when all other attacks have been used
Signal beam 75 100% Chosen Target 15 A strange beam attack that may confuse the foe.
Ice beam 95 100% Chosen Target 10 Blasts the foe with an icy beam that may freeze it.
Zap cannon 120 50% Chosen Target 5 Powerful and sure to cause paralysis, but inaccurate.
Magnet rise -- --% User 10 Changes own ability to levitate
Blizzard 120 70% Opponents 5 Hits the foe with an icy storm that may freeze it.
Psybeam 65 100% Chosen Target 20 Fires a peculiar ray that may confuse the foe.
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Icy wind 55 95% Opponents 15 A chilling attack that lowers the foe's SPEED.
Swift 60 --% Opponents 20 Sprays star-shaped rays that never miss.
Hyper beam 150 90% Chosen Target 5 Powerful, but leaves the user immobile the next turn.
Aerial ace 60 --% Chosen Target 20 An extremely speedy and unavoidable attack.
Lock-on -- --% Chosen Target 5 Locks on to the foe to ensure the next move hits.







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