01/15/25, 13:36
Scizor Moves
#211 | Qwilfish | Pokédex Strategy Moves Database | Shuckle | #213 |
This Pokemon can learn: 76 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Night slash | 70 | 100% | Chosen Target | 15 | High critical hit ratio | |
Air slash | 75 | 95% | Chosen Target | 20 | May cause opponent to flinch | |
X-scissor | 80 | 100% | Chosen Target | 15 | No Added Effect. | |
Bug buzz | 90 | 100% | Chosen Target | 10 | May lower opponent's SP.DEF one stage | |
Razor wind | 80 | 100% | Opponents | 10 | A 2-turn move that strikes the foe on the 2nd turn. | |
Swords dance | -- | --% | User | 30 | A fighting dance that sharply raises ATTACK. | |
Superpower | 120 | 100% | Chosen Target | 5 | Boosts strength sharply, but lowers abilities. | |
Cut | 50 | 95% | Chosen Target | 30 | Cuts the foe with sharp scythes, claws, etc. | |
Vacuum wave | 40 | 100% | Chosen Target | 30 | Always strikes first | |
Wing attack | 60 | 100% | Chosen Target | 35 | Strikes the foe with wings spread wide. | |
Brick break | 75 | 100% | Chosen Target | 15 | Destroys barriers such as REFLECT and causes damage. | |
Knock off | 20 | 100% | Chosen Target | 20 | Knocks down the foe's held item to prevent its use. | |
Giga impact | 150 | 90% | Chosen Target | 5 | User cannot attack next turn | |
Bullet punch | 40 | 100% | Chosen Target | 30 | Always strikes first | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Secret power | 70 | 100% | Chosen Target | 20 | An attack with effects that vary by location. | |
Headbutt | 70 | 100% | Chosen Target | 15 | A ramming attack that may cause flinching. | |
Slash | 70 | 100% | Chosen Target | 20 | Slashes with claws, etc. Has a high critical-hit ratio. | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Flash cannon | 80 | 100% | Chosen Target | 10 | May lower foe's SP.ATT one stage | |
Thief | 40 | 100% | Chosen Target | 10 | While attacking, it may steal the foe's held item. | |
Double-edge | 120 | 100% | Chosen Target | 15 | A life-risking tackle that also hurts the user. | |
Defog | -- | --% | Chosen Target | 15 | Lowers foe's evasiveness | |
Snore | 40 | 100% | Chosen Target | 15 | A loud attack that can be used only while asleep. | |
Leer | -- | 100% | Opponents | 30 | Frightens the foe with a leer to lower DEFENSE. | |
Reversal | ??? | 100% | Chosen Target | 15 | Inflicts more damage when the user's HP is down. | |
Iron head | 80 | 100% | Chosen Target | 15 | May cause opponent to flinch | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Captivate | -- | 100% | Opponents | 20 | Lowers opposite gender foe's SP.ATT two stages | |
Silver wind | 60 | 100% | Chosen Target | 5 | A powdery attack that may raise abilities. | |
Bug bite | 60 | 100% | Chosen Target | 20 | Receives effect from foe's held berry | |
Hyper beam | 150 | 90% | Chosen Target | 5 | Powerful, but leaves the user immobile the next turn. | |
Double hit | 35 | 90% | Chosen Target | 10 | Strikes twice | |
Counter | ??? | 100% | Intermediate Target | 20 | Retaliates any physical hit with double the power. | |
Sandstorm | -- | --% | Field | 10 | Causes a sandstorm that rages for several turns. | |
Strength | 80 | 100% | Chosen Target | 15 | Builds enormous power, then slams the foe. | |
Aerial ace | 60 | --% | Chosen Target | 20 | An extremely speedy and unavoidable attack. | |
Endure | -- | --% | User | 10 | Endures any attack for 1 turn, leaving at least 1HP. | |
Iron defense | -- | --% | User | 15 | Hardens the body's surface to sharply raise DEFENSE. | |
Ominous wind | 60 | 100% | Chosen Target | 5 | May raise all user's stats one stage | |
False swipe | 40 | 100% | Chosen Target | 40 | An attack that leaves the foe with at least 1 HP. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Fury cutter | 20 | 95% | Chosen Target | 20 | An attack that intensifies on each successive hit. | |
Steel wing | 70 | 90% | Chosen Target | 25 | Strikes the foe with hard wings spread wide. | |
Venoshock | 65 | 100% | Chosen Target | 10 | Doubles power if Target is poisoned. | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Sleep talk | -- | --% | User | 10 | Uses an own move randomly while asleep. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Safeguard | -- | --% | Team Side | 25 | A mystical force prevents all status problems. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Roost | -- | --% | User | 10 | Restores half of max HP | |
Baton pass | -- | --% | User | 40 | Switches out the user while keeping effects in play. | |
Pursuit | 40 | 100% | Chosen Target | 20 | Inflicts bad damage if used on a foe switching out. | |
Agility | -- | --% | User | 30 | Relaxes the body to sharply boost SPEED. | |
Quick attack | 40 | 100% | Chosen Target | 30 | An extremely fast attack that always strikes first. | |
Natural gift | ??? | 100% | Chosen Target | 15 | Power and type of move depends on the held berry | |
Metal claw | 50 | 95% | Chosen Target | 35 | A claw attack that may raise the user's ATTACK. | |
Feint | 30 | 100% | Chosen Target | 10 | Only works when foe uses Protect or Detect | |
Mimic | -- | --% | Chosen Target | 10 | Copies a move used by the foe during one battle. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Morning sun | -- | --% | User | 5 | Restores HP. The amount varies with the weather. | |
Tailwind | -- | --% | Team Side | 30 | User's team raises SPEED for 5 turns | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
U-turn | 70 | 100% | Chosen Target | 20 | User switches out automatically after attack | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Sunny day | -- | --% | Field | 5 | Boosts the power of FIRE- type moves for 5 turns. | |
Fling | ??? | 100% | Chosen Target | 10 | Hurls out held item, power depends on held item | |
Light screen | -- | --% | Team Side | 30 | Creates a wall of light that lowers SP. ATK damage. | |
Focus energy | -- | --% | User | 30 | Focuses power to raise the critical-hit ratio. | |
Rock smash | 40 | 100% | Chosen Target | 15 | A rock-crushing attack that may lower DEFENSE. | |
Acrobatics | 55 | 100% | Chosen Target | 15 | Allows the user to hit the opposite opponent in a Triple Battle. | |
Struggle bug | 30 | 100% | Opponents | 20 | May decrease opponent's Special Attack by 1 stage. | |
Swift | 60 | --% | Opponents | 20 | Sprays star-shaped rays that never miss. |
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