03/28/24, 13:58
Scrafty Moves
#559 Scraggy Pokédex Strategy Moves Database Sigilyph #561


This Pokemon can learn: 64 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Low kick ??? 100% Chosen Target 20 A kick that inflicts more damage on heavier foes.
Taunt -- 100% Chosen Target 20 Taunts the foe into only using attack moves.
Counter ??? 100% Intermediate Target 20 Retaliates any physical hit with double the power.
Dragon claw 80 100% Chosen Target 15 Slashes the foe with sharp claws.
Hi jump kick 130 90% Chosen Target 10 A jumping knee kick. If it misses, the user is hurt.
Strength 80 100% Chosen Target 15 Builds enormous power, then slams the foe.
Bulk up -- --% User 20 Bulks up the body to boost both ATTACK and DEFENSE.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Fire punch 75 100% Chosen Target 15 A fiery punch that may burn the foe.
Drain punch 75 100% Chosen Target 10 User recovers half the damage inflicted
Ice punch 75 100% Chosen Target 15 An icy punch that may freeze the foe.
Focus blast 120 70% Chosen Target 5 May lower foe's SP.DEF one stage
Thunderpunch 75 100% Chosen Target 15 An electrified punch that may paralyze the foe.
Smack down 50 100% Chosen Target 15 Makes Flying opponents succeptible to Ground moves. (100%)
Brick break 75 100% Chosen Target 15 Destroys barriers such as REFLECT and causes damage.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Giga impact 150 90% Chosen Target 5 User cannot attack next turn
Dragon dance -- --% User 20 A mystical dance that ups ATTACK and SPEED.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Snarl 55 95% Opponents 15 May decrease opponent's Special Attack by 1 stage.
Low sweep 60 100% Chosen Target 20 Decreases opponent's Speed by 1 stage.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Rock slide 75 90% Opponents 10 Large boulders are hurled. May cause flinching.
Dig 80 100% Chosen Target 10 Digs underground the first turn and strikes next turn.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Zen headbutt 80 90% Chosen Target 15 May cause foe to flinch.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Sand-attack -- 100% Chosen Target 15 Reduces the foe's accuracy by hurling sand in its face.
Headbutt 70 100% Chosen Target 15 A ramming attack that may cause flinching.
Rock climb 90 85% Chosen Target 20 May induce confusion
Chip away 70 100% Chosen Target 20 Target's stat changes doesn't affect this move.
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Thief 40 100% Chosen Target 10 While attacking, it may steal the foe's held item.
Payback 50 100% Chosen Target 10 Power doubles if user receives damage first
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Fling ??? 100% Chosen Target 10 Hurls out held item, power depends on held item
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Sunny day -- --% Field 5 Boosts the power of FIRE- type moves for 5 turns.
Incinerate 30 100% Opponents 15 Removes the target's Berry.
Crunch 80 100% Chosen Target 15 Crunches with sharp fangs. May lower DEF.
Stone edge 100 80% Chosen Target 5 High critical hit ratio
Leer -- 100% Opponents 30 Frightens the foe with a leer to lower DEFENSE.
Grass knot ??? 100% Chosen Target 20 Power increases if foe is heavy
Retaliate 70 100% Chosen Target 5 Deals more damage if teammate was KO'd last turn.
Roar -- 100% Chosen Target 20 Makes the foe flee to end the battle.
Rock smash 40 100% Chosen Target 15 A rock-crushing attack that may lower DEFENSE.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Rock tomb 50 80% Chosen Target 10 Stops the foe from moving with rocks and cuts SPEED.
Scary face -- 100% Chosen Target 10 Frightens with a scary face to sharply reduce SPEED.
Faint attack 60 --% Chosen Target 20 Draws the foe close, then strikes without fail.
Fake out 40 100% Chosen Target 10 A 1st-turn, 1st-strike move that causes flinching.
Sludge bomb 90 100% Chosen Target 10 Sludge is hurled to inflict damage. May also poison.
Head smash 150 80% Chosen Target 5 User takes recoil damage
Dragon tail 60 90% Chosen Target 10 Forces the target to switch.
Work up -- --% User 30 Raises the user's Atk and SpAtk.
Torment -- 100% Chosen Target 15 Torments the foe and stops successive use of a move.
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Hyper beam 150 90% Chosen Target 5 Powerful, but leaves the user immobile the next turn.
Poison jab 80 100% Chosen Target 20 May poison foe
Focus punch 150 100% Chosen Target 20 A powerful loyalty attack. The user flinches if hit.
Detect -- --% User 5 Evades attack, but may fail if used in succession.
Amnesia -- --% User 20 Forgets about something and sharply raises SP. DEF.







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