03/29/24, 11:33
Stantler Moves
#233 Porygon2 Pokédex Strategy Moves Database Smeargle #235


This Pokemon can learn: 82 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Work up -- --% User 30 Raises the user's Atk and SpAtk.
Wild charge 90 100% Chosen Target 15 Returns to user 1/4 of HP lost by opponent due to this attack (recoil).
Dream eater 100 100% Chosen Target 15 Takes one half the damage inflicted on a sleeping foe.
Role play -- --% Chosen Target 10 Mimics the target and copies its special ability.
Flash -- 100% Chosen Target 20 Looses a powerful blast of light that cuts accuracy.
Energy ball 80 100% Chosen Target 10 May lower foe's SP.DEF one stage
Giga impact 150 90% Chosen Target 5 User cannot attack next turn
Skill swap -- --% Chosen Target 10 The user swaps special abilities with the target.
Stomp 65 100% Chosen Target 20 Stomps the enemy with a big foot. May cause flinching.
Imprison -- --% User 10 Prevents foes from using moves known by the user.
Double kick 30 100% Chosen Target 30 A double-kicking attack that strikes the foe twice.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Jump kick 100 95% Chosen Target 10 A strong jumping kick. May miss and hurt the kicker.
Sand-attack -- 100% Chosen Target 15 Reduces the foe's accuracy by hurling sand in its face.
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Headbutt 70 100% Chosen Target 15 A ramming attack that may cause flinching.
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Tackle 50 100% Chosen Target 35 Charges the foe with a full- body tackle.
Body slam 85 100% Chosen Target 15 A full-body slam that may cause paralysis.
Zen headbutt 80 90% Chosen Target 15 May cause foe to flinch.
Take down 90 85% Chosen Target 20 A reckless charge attack that also hurts the user.
Thief 40 100% Chosen Target 10 While attacking, it may steal the foe's held item.
Thrash 120 100% Random Target 10 A rampage of 2 to 3 turns that confuses the user.
Mud sport -- --% Field 15 Covers the user in mud to raise electrical resistance.
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Trick room -- --% Field 5 Slower Pok�mon attacks first in 5 turns
Nightmare -- 100% Chosen Target 15 Inflicts 1/4 damage on a sleeping foe every turn.
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Leer -- 100% Opponents 30 Frightens the foe with a leer to lower DEFENSE.
Bite 60 100% Chosen Target 25 Bites with vicious fangs. May cause flinching.
Roar -- 100% Chosen Target 20 Makes the foe flee to end the battle.
Astonish 30 100% Chosen Target 15 An attack that may shock the foe into flinching.
Spite -- 100% Chosen Target 10 Spitefully cuts the PP of the foe's last move.
Disable -- 100% Chosen Target 20 Psychically disables one of the foe's moves.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Captivate -- 100% Opponents 20 Lowers opposite gender foe's SP.ATT two stages
Charge beam 50 90% Chosen Target 10 High chance of raising user's SP.ATT one stage
Mud-slap 20 100% Chosen Target 10 Hurls mud in the foe's face to reduce its accuracy.
Signal beam 75 100% Chosen Target 15 A strange beam attack that may confuse the foe.
Extrasensory 80 100% Chosen Target 30 Attacks with a peculiar power. May cause flinching.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Solarbeam 120 100% Chosen Target 10 Absorbs light in one turn, then attacks next turn.
Bounce 85 85% Chosen Target 5 Bounces up, then down the next turn. May paralyze.
Psyshock 80 100% Chosen Target 10 Calculate's damage with the target's Def stat.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Calm mind -- --% User 20 Raises SP. ATK and SP. DEF by focusing the mind.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Thunderbolt 95 100% Chosen Target 15 A strong electrical attack that may paralyze the foe.
Thunder wave -- 100% Chosen Target 20 A weak jolt of electricity that paralyzes the foe.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Thunder 120 70% Chosen Target 10 A lightning attack that may cause paralysis.
Earthquake 100 100% All but yourself 10 A powerful quake, but has no effect on flying foes.
Shock wave 60 --% Chosen Target 20 A fast and unavoidable electric attack.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Megahorn 120 85% Chosen Target 10 A brutal ramming attack using out-thrust horns.
Psychic 90 100% Chosen Target 10 A powerful psychic attack that may lower SP. DEF.
Gravity -- --% Field 5 Disables moves that fly or levitate in 5 turns
Hypnosis -- 60% Chosen Target 20 A hypnotizing move that may induce sleep.
Rage 20 100% Chosen Target 20 Raises the user's ATTACK every time it is hit.
Iron tail 100 75% Chosen Target 15 Attacks with a rock-hard tail. May lower DEFENSE.
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Mimic -- --% Chosen Target 10 Copies a move used by the foe during one battle.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Confuse ray -- 100% Chosen Target 10 A sinister ray that confuses the foe.
Sunny day -- --% Field 5 Boosts the power of FIRE- type moves for 5 turns.
Psych up -- --% Chosen Target 10 Copies the foe's effect(s) and gives to the user.
Light screen -- --% Team Side 30 Creates a wall of light that lowers SP. ATK damage.
Reflect -- --% Team Side 20 Creates a wall of light that weakens physical attacks.
Shadow ball 80 100% Chosen Target 15 Hurls a black blob that may lower the foe's SP. DEF.
Me first ??? --% Me First Target 20 Strikes first with foe's attack at 1.5 power
Retaliate 70 100% Chosen Target 5 Deals more damage if teammate was KO'd last turn.
Uproar 90 100% Random Target 10 Causes an uproar for 2 to 5 turns and prevents sleep.
Last resort 140 100% Chosen Target 5 Only usable when all other attacks have been used
Sucker punch 80 100% Chosen Target 5 Always strikes first, but fails if foe is not using attacking move
Swift 60 --% Opponents 20 Sprays star-shaped rays that never miss.
Bulldoze 60 100% All but yourself 20 May decrease opponent's Speed by 1 stage.







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