03/29/24, 11:33
Stantler Moves
#233 | Porygon2 | Pokédex Strategy Moves Database | Smeargle | #235 |
This Pokemon can learn: 82 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Work up | -- | --% | User | 30 | Raises the user's Atk and SpAtk. | |
Wild charge | 90 | 100% | Chosen Target | 15 | Returns to user 1/4 of HP lost by opponent due to this attack (recoil). | |
Dream eater | 100 | 100% | Chosen Target | 15 | Takes one half the damage inflicted on a sleeping foe. | |
Role play | -- | --% | Chosen Target | 10 | Mimics the target and copies its special ability. | |
Flash | -- | 100% | Chosen Target | 20 | Looses a powerful blast of light that cuts accuracy. | |
Energy ball | 80 | 100% | Chosen Target | 10 | May lower foe's SP.DEF one stage | |
Giga impact | 150 | 90% | Chosen Target | 5 | User cannot attack next turn | |
Skill swap | -- | --% | Chosen Target | 10 | The user swaps special abilities with the target. | |
Stomp | 65 | 100% | Chosen Target | 20 | Stomps the enemy with a big foot. May cause flinching. | |
Imprison | -- | --% | User | 10 | Prevents foes from using moves known by the user. | |
Double kick | 30 | 100% | Chosen Target | 30 | A double-kicking attack that strikes the foe twice. | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Jump kick | 100 | 95% | Chosen Target | 10 | A strong jumping kick. May miss and hurt the kicker. | |
Sand-attack | -- | 100% | Chosen Target | 15 | Reduces the foe's accuracy by hurling sand in its face. | |
Secret power | 70 | 100% | Chosen Target | 20 | An attack with effects that vary by location. | |
Headbutt | 70 | 100% | Chosen Target | 15 | A ramming attack that may cause flinching. | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Tackle | 50 | 100% | Chosen Target | 35 | Charges the foe with a full- body tackle. | |
Body slam | 85 | 100% | Chosen Target | 15 | A full-body slam that may cause paralysis. | |
Zen headbutt | 80 | 90% | Chosen Target | 15 | May cause foe to flinch. | |
Take down | 90 | 85% | Chosen Target | 20 | A reckless charge attack that also hurts the user. | |
Thief | 40 | 100% | Chosen Target | 10 | While attacking, it may steal the foe's held item. | |
Thrash | 120 | 100% | Random Target | 10 | A rampage of 2 to 3 turns that confuses the user. | |
Mud sport | -- | --% | Field | 15 | Covers the user in mud to raise electrical resistance. | |
Double-edge | 120 | 100% | Chosen Target | 15 | A life-risking tackle that also hurts the user. | |
Trick room | -- | --% | Field | 5 | Slower Pok�mon attacks first in 5 turns | |
Nightmare | -- | 100% | Chosen Target | 15 | Inflicts 1/4 damage on a sleeping foe every turn. | |
Snore | 40 | 100% | Chosen Target | 15 | A loud attack that can be used only while asleep. | |
Leer | -- | 100% | Opponents | 30 | Frightens the foe with a leer to lower DEFENSE. | |
Bite | 60 | 100% | Chosen Target | 25 | Bites with vicious fangs. May cause flinching. | |
Roar | -- | 100% | Chosen Target | 20 | Makes the foe flee to end the battle. | |
Astonish | 30 | 100% | Chosen Target | 15 | An attack that may shock the foe into flinching. | |
Spite | -- | 100% | Chosen Target | 10 | Spitefully cuts the PP of the foe's last move. | |
Disable | -- | 100% | Chosen Target | 20 | Psychically disables one of the foe's moves. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Captivate | -- | 100% | Opponents | 20 | Lowers opposite gender foe's SP.ATT two stages | |
Charge beam | 50 | 90% | Chosen Target | 10 | High chance of raising user's SP.ATT one stage | |
Mud-slap | 20 | 100% | Chosen Target | 10 | Hurls mud in the foe's face to reduce its accuracy. | |
Signal beam | 75 | 100% | Chosen Target | 15 | A strange beam attack that may confuse the foe. | |
Extrasensory | 80 | 100% | Chosen Target | 30 | Attacks with a peculiar power. May cause flinching. | |
Endure | -- | --% | User | 10 | Endures any attack for 1 turn, leaving at least 1HP. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Solarbeam | 120 | 100% | Chosen Target | 10 | Absorbs light in one turn, then attacks next turn. | |
Bounce | 85 | 85% | Chosen Target | 5 | Bounces up, then down the next turn. May paralyze. | |
Psyshock | 80 | 100% | Chosen Target | 10 | Calculate's damage with the target's Def stat. | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Sleep talk | -- | --% | User | 10 | Uses an own move randomly while asleep. | |
Calm mind | -- | --% | User | 20 | Raises SP. ATK and SP. DEF by focusing the mind. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Thunderbolt | 95 | 100% | Chosen Target | 15 | A strong electrical attack that may paralyze the foe. | |
Thunder wave | -- | 100% | Chosen Target | 20 | A weak jolt of electricity that paralyzes the foe. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Thunder | 120 | 70% | Chosen Target | 10 | A lightning attack that may cause paralysis. | |
Earthquake | 100 | 100% | All but yourself | 10 | A powerful quake, but has no effect on flying foes. | |
Shock wave | 60 | --% | Chosen Target | 20 | A fast and unavoidable electric attack. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Megahorn | 120 | 85% | Chosen Target | 10 | A brutal ramming attack using out-thrust horns. | |
Psychic | 90 | 100% | Chosen Target | 10 | A powerful psychic attack that may lower SP. DEF. | |
Gravity | -- | --% | Field | 5 | Disables moves that fly or levitate in 5 turns | |
Hypnosis | -- | 60% | Chosen Target | 20 | A hypnotizing move that may induce sleep. | |
Rage | 20 | 100% | Chosen Target | 20 | Raises the user's ATTACK every time it is hit. | |
Iron tail | 100 | 75% | Chosen Target | 15 | Attacks with a rock-hard tail. May lower DEFENSE. | |
Natural gift | ??? | 100% | Chosen Target | 15 | Power and type of move depends on the held berry | |
Mimic | -- | --% | Chosen Target | 10 | Copies a move used by the foe during one battle. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Confuse ray | -- | 100% | Chosen Target | 10 | A sinister ray that confuses the foe. | |
Sunny day | -- | --% | Field | 5 | Boosts the power of FIRE- type moves for 5 turns. | |
Psych up | -- | --% | Chosen Target | 10 | Copies the foe's effect(s) and gives to the user. | |
Light screen | -- | --% | Team Side | 30 | Creates a wall of light that lowers SP. ATK damage. | |
Reflect | -- | --% | Team Side | 20 | Creates a wall of light that weakens physical attacks. | |
Shadow ball | 80 | 100% | Chosen Target | 15 | Hurls a black blob that may lower the foe's SP. DEF. | |
Me first | ??? | --% | Me First Target | 20 | Strikes first with foe's attack at 1.5 power | |
Retaliate | 70 | 100% | Chosen Target | 5 | Deals more damage if teammate was KO'd last turn. | |
Uproar | 90 | 100% | Random Target | 10 | Causes an uproar for 2 to 5 turns and prevents sleep. | |
Last resort | 140 | 100% | Chosen Target | 5 | Only usable when all other attacks have been used | |
Sucker punch | 80 | 100% | Chosen Target | 5 | Always strikes first, but fails if foe is not using attacking move | |
Swift | 60 | --% | Opponents | 20 | Sprays star-shaped rays that never miss. | |
Bulldoze | 60 | 100% | All but yourself | 20 | May decrease opponent's Speed by 1 stage. |
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