03/28/24, 16:06
Wailord Moves
#320 Wailmer Pokédex Strategy Moves Database Numel #322


This Pokemon can learn: 67 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Block -- --% Chosen Target 5 Blocks the foe's way to prevent escape.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Strength 80 100% Chosen Target 15 Builds enormous power, then slams the foe.
Rollout 30 90% Chosen Target 20 An attack lasting 5 turns with rising intensity.
Bounce 85 85% Chosen Target 5 Bounces up, then down the next turn. May paralyze.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Yawn -- --% Chosen Target 10 Lulls the foe into yawning, then sleeping next turn.
Giga impact 150 90% Chosen Target 5 User cannot attack next turn
Heavy slam ??? 100% Chosen Target 10 The heavier the user is, the more damage it deals.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Splash -- --% User 40 It's just a splash... Has no effect whatsoever.
Water pulse 60 100% Chosen Target 20 Attacks with ultrasonic waves. May confuse the foe
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Avalanche 60 100% Chosen Target 10 Power doubles if user receives damage first
Soak -- 100% Chosen Target 20 Turns the target into the Water type.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Earthquake 100 100% All but yourself 10 A powerful quake, but has no effect on flying foes.
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Dive 80 100% Chosen Target 10 Dives underwater the first turn and strikes next turn.
Fissure ??? 30% Chosen Target 5 A one-hit KO move that drops the foe in a fissure.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Zen headbutt 80 90% Chosen Target 15 May cause foe to flinch.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Brine 65 100% Chosen Target 10 Power doubles if foe's HP is less than half
Echoed voice 40 100% Chosen Target 15 Deals more damage if used every turn.
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Headbutt 70 100% Chosen Target 15 A ramming attack that may cause flinching.
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Scald 80 100% Chosen Target 15 May burn opponent. (30%)
Body slam 85 100% Chosen Target 15 A full-body slam that may cause paralysis.
Mimic -- --% Chosen Target 10 Copies a move used by the foe during one battle.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Thrash 120 100% Random Target 10 A rampage of 2 to 3 turns that confuses the user.
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Curse -- --% Intermediate Target 10 A move that functions differently for GHOSTS.
Iron head 80 100% Chosen Target 15 May cause opponent to flinch
Astonish 30 100% Chosen Target 15 An attack that may shock the foe into flinching.
Captivate -- 100% Opponents 20 Lowers opposite gender foe's SP.ATT two stages
Defense curl -- --% User 40 Curls up to conceal weak spots and raise DEFENSE.
Growl -- 100% Opponents 40 Growls cutely to reduce the foe's ATTACK.
Roar -- 100% Chosen Target 20 Makes the foe flee to end the battle.
Rock smash 40 100% Chosen Target 15 A rock-crushing attack that may lower DEFENSE.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Rock tomb 50 80% Chosen Target 10 Stops the foe from moving with rocks and cuts SPEED.
Whirlpool 35 85% Chosen Target 15 Traps and hurts the foe in a whirlpool for 2 to 5 turns.
Tickle -- 100% Chosen Target 20 Makes the foe laugh to lower ATTACK and DEFENSE.
Selfdestruct 200 100% All but yourself 5 Inflicts severe damage but makes the user faint.
Bulldoze 60 100% All but yourself 20 May decrease opponent's Speed by 1 stage.
Mist -- --% Team Side 30 Creates a mist that stops reduction of abilities.
Water gun 40 100% Chosen Target 25 Squirts water to attack the foe.
Water spout 150 100% Opponents 5 Inflicts more damage if the user's HP is high.
Hydro pump 120 80% Chosen Target 5 Blasts water at high power to strike the foe.
Surf 95 100% All but yourself 15 Creates a huge wave, then crashes it down on the foe.
Hail -- --% Field 10 Summons a hailstorm that strikes every turn.
Aqua ring -- --% User 20 Restores HP every turn
Ice beam 95 100% Chosen Target 10 Blasts the foe with an icy beam that may freeze it.
Blizzard 120 70% Opponents 5 Hits the foe with an icy storm that may freeze it.
Waterfall 80 100% Chosen Target 15 Charges the foe with speed to climb waterfalls.
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Icy wind 55 95% Opponents 15 A chilling attack that lowers the foe's SPEED.
Hyper beam 150 90% Chosen Target 5 Powerful, but leaves the user immobile the next turn.
Amnesia -- --% User 20 Forgets about something and sharply raises SP. DEF.







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