04/06/20, 20:24
Weezing Moves
#109 Koffing Pokédex Strategy Moves Database Rhyhorn #111


This Pokemon can learn: 66 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Taunt -- 100% Chosen Target 20 Taunts the foe into only using attack moves.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Rollout 30 90% Chosen Target 20 An attack lasting 5 turns with rising intensity.
Venoshock 65 100% Chosen Target 10 Doubles power if Target is poisoned.
Poison gas -- 80% Opponents 40 Envelops the foe in a toxic gas that may poison.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Flash -- 100% Chosen Target 20 Looses a powerful blast of light that cuts accuracy.
Giga impact 150 90% Chosen Target 5 User cannot attack next turn
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Psywave ??? 80% Chosen Target 15 Attacks with a psychic wave of varying intensity.
Shock wave 60 --% Chosen Target 20 A fast and unavoidable electric attack.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Thunderbolt 95 100% Chosen Target 15 A strong electrical attack that may paralyze the foe.
Explosion 250 100% All but yourself 5 Inflicts severe damage but makes the user faint.
Pain split -- --% Chosen Target 20 Adds the user and foe's HP, then shares them equally.
Thunder 120 70% Chosen Target 10 A lightning attack that may cause paralysis.
Grudge -- --% User 5 If the user faints, deletes the PP of the final move.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Gyro ball ??? 100% Chosen Target 5 Power depends on foe's SPEED
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Clear smog 50 --% Chosen Target 15 Resets all stat changes.
Tackle 50 100% Chosen Target 35 Charges the foe with a full- body tackle.
Thief 40 100% Chosen Target 10 While attacking, it may steal the foe's held item.
Mimic -- --% Chosen Target 10 Copies a move used by the foe during one battle.
Payback 50 100% Chosen Target 10 Power doubles if user receives damage first
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Screech -- 85% Chosen Target 40 Emits a screech to sharply reduce the foe's DEFENSE.
Assurance 50 100% Chosen Target 10 Power doubles if foe already receives damage that turn
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Sunny day -- --% Field 5 Boosts the power of FIRE- type moves for 5 turns.
Curse -- --% Intermediate Target 10 A move that functions differently for GHOSTS.
Incinerate 30 100% Opponents 15 Removes the target's Berry.
Smokescreen -- 100% Chosen Target 20 Lowers the foe's accuracy using smoke, ink, etc.
Captivate -- 100% Opponents 20 Lowers opposite gender foe's SP.ATT two stages
Shadow ball 80 100% Chosen Target 15 Hurls a black blob that may lower the foe's SP. DEF.
Spite -- 100% Chosen Target 10 Spitefully cuts the PP of the foe's last move.
Haze -- --% Field 30 Creates a black haze that eliminates all stat changes.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Uproar 90 100% Random Target 10 Causes an uproar for 2 to 5 turns and prevents sleep.
Flamethrower 95 100% Chosen Target 15 A powerful fire attack that may inflict a burn.
Selfdestruct 200 100% All but yourself 5 Inflicts severe damage but makes the user faint.
Stockpile -- --% User 20 Charges up power for up to 3 turns.
Sludge bomb 90 100% Chosen Target 10 Sludge is hurled to inflict damage. May also poison.
Spit up ??? 100% Chosen Target 10 Releases stockpiled power (the more the better).
Swallow -- --% User 10 Absorbs stockpiled power and restores HP.
Mud-slap 20 100% Chosen Target 10 Hurls mud in the foe's face to reduce its accuracy.
Double hit 35 90% Chosen Target 10 Strikes twice
Smog 20 70% Chosen Target 20 An exhaust-gas attack that may also poison.
Sludge 65 100% Chosen Target 20 Sludge is hurled to inflict damage. May also poison.
Torment -- 100% Chosen Target 15 Torments the foe and stops successive use of a move.
Fire blast 120 85% Chosen Target 5 A fiery blast that scorches all. May cause a burn.
Will-o-wisp -- 75% Chosen Target 15 Inflicts a burn on the foe with intense fire.
Destiny bond -- --% User 5 If the user faints, the foe is also made to faint.
Psybeam 65 100% Chosen Target 20 Fires a peculiar ray that may confuse the foe.
Memento -- 100% Chosen Target 10 The user faints and lowers the foe's abilities.
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Hyper beam 150 90% Chosen Target 5 Powerful, but leaves the user immobile the next turn.
Dark pulse 80 100% Chosen Target 15 May cause foe to flinch







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