03/28/24, 21:56
Zapdos Moves
#144 Articuno Pokédex Strategy Moves Database Moltres #146


This Pokemon can learn: 62 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Charge -- --% User 20 Charges power to boost the electric move used next.
Sandstorm -- --% Field 10 Causes a sandstorm that rages for several turns.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Sky attack 140 90% Chosen Target 5 Searches out weak spots, then strikes the next turn.
Steel wing 70 90% Chosen Target 25 Strikes the foe with hard wings spread wide.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Flash -- 100% Chosen Target 20 Looses a powerful blast of light that cuts accuracy.
Giga impact 150 90% Chosen Target 5 User cannot attack next turn
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Shock wave 60 --% Chosen Target 20 A fast and unavoidable electric attack.
Thundershock 40 100% Chosen Target 30 An electrical attack that may paralyze the foe.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Thunderbolt 95 100% Chosen Target 15 A strong electrical attack that may paralyze the foe.
Thunder wave -- 100% Chosen Target 20 A weak jolt of electricity that paralyzes the foe.
Fly 90 95% Chosen Target 15 Flies up on the first turn, then strikes the next turn.
Thunder 120 70% Chosen Target 10 A lightning attack that may cause paralysis.
Roost -- --% User 10 Restores half of max HP
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Baton pass -- --% User 40 Switches out the user while keeping effects in play.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Agility -- --% User 30 Relaxes the body to sharply boost SPEED.
Pluck 60 100% Chosen Target 20 Power doubles if foe is holding a berry
Defog -- --% Chosen Target 15 Lowers foe's evasiveness
Tailwind -- --% Team Side 30 User's team raises SPEED for 5 turns
Discharge 80 100% All but yourself 15 May induce paralysis
U-turn 70 100% Chosen Target 20 User switches out automatically after attack
Mimic -- --% Chosen Target 10 Copies a move used by the foe during one battle.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Sky drop 60 100% Chosen Target 10 Picks up the target on the first turn and drops them on the second.
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Twister 40 100% Opponents 20 Whips up a vicious twister to tear at the foe.
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Sunny day -- --% Field 5 Boosts the power of FIRE- type moves for 5 turns.
Ancientpower 60 100% Chosen Target 5 An attack that may raise all stats.
Light screen -- --% Team Side 30 Creates a wall of light that lowers SP. ATK damage.
Roar -- 100% Chosen Target 20 Makes the foe flee to end the battle.
Air cutter 55 95% Opponents 25 Hacks with razorlike wind. High critical-hit ratio.
Rock smash 40 100% Chosen Target 15 A rock-crushing attack that may lower DEFENSE.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Charge beam 50 90% Chosen Target 10 High chance of raising user's SP.ATT one stage
Metal sound -- 85% Chosen Target 40 Emits a horrible screech that sharply lowers SP. DEF.
Volt switch 70 100% Chosen Target 20 Switch to another Pokémon
Mud-slap 20 100% Chosen Target 10 Hurls mud in the foe's face to reduce its accuracy.
Signal beam 75 100% Chosen Target 15 A strange beam attack that may confuse the foe.
Heat wave 100 90% Opponents 10 Exhales a hot breath on the foe. May inflict a burn.
Extrasensory 80 100% Chosen Target 30 Attacks with a peculiar power. May cause flinching.
Wild charge 90 100% Chosen Target 15 Returns to user 1/4 of HP lost by opponent due to this attack (recoil).
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Swift 60 --% Opponents 20 Sprays star-shaped rays that never miss.
Hyper beam 150 90% Chosen Target 5 Powerful, but leaves the user immobile the next turn.
Detect -- --% User 5 Evades attack, but may fail if used in succession.
Peck 35 100% Chosen Target 35 Attacks the foe with a jabbing beak, etc.
Aerial ace 60 --% Chosen Target 20 An extremely speedy and unavoidable attack.
Ominous wind 60 100% Chosen Target 5 May raise all user's stats one stage
Drill peck 80 100% Chosen Target 20 A corkscrewing attack with the beak acting as a drill.







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