| Memento |
-- |
100% |
 |
Chosen Target |
10 |
The user faints and lowers the foe's abilities. |
| Facade |
70 |
100% |
 |
Chosen Target |
20 |
Boosts ATTACK when burned, paralyzed, or poisoned. |
| Constrict |
10 |
100% |
 |
Chosen Target |
35 |
Constricts to inflict pain. May lower SPEED. |
| Dream eater |
100 |
100% |
 |
Chosen Target |
15 |
Takes one half the damage inflicted on a sleeping foe. |
| Trick |
-- |
100% |
 |
Chosen Target |
10 |
Tricks the foe into trading held items. |
| Cut |
50 |
95% |
 |
Chosen Target |
30 |
Cuts the foe with sharp scythes, claws, etc. |
| Magic coat |
-- |
--% |
 |
User |
15 |
Reflects special effects back to the attacker. |
| Gust |
40 |
100% |
 |
Chosen Target |
35 |
Strikes the foe with a gust of wind whipped up by wings. |
| Recycle |
-- |
--% |
 |
User |
10 |
Recycles a used item for one more use. |
| Flash |
-- |
100% |
 |
Chosen Target |
20 |
Looses a powerful blast of light that cuts accuracy. |
| Fly |
90 |
95% |
 |
Chosen Target |
15 |
Flies up on the first turn, then strikes the next turn. |
| Knock off |
20 |
100% |
 |
Chosen Target |
20 |
Knocks down the foe's held item to prevent its use. |
| Explosion |
250 |
100% |
 |
All but yourself |
5 |
Inflicts severe damage but makes the user faint. |
| Giga impact |
150 |
90% |
 |
Chosen Target |
5 |
User cannot attack next turn |
| Skill swap |
-- |
--% |
 |
Chosen Target |
10 |
The user swaps special abilities with the target. |
| Rest |
-- |
--% |
 |
User |
10 |
The user sleeps for 2 turns, restoring HP and status. |
| Secret power |
70 |
100% |
 |
Chosen Target |
20 |
An attack with effects that vary by location. |
| Substitute |
-- |
--% |
 |
User |
10 |
Creates a decoy using 1/4 of the user's maximum HP. |
| Body slam |
85 |
100% |
 |
Chosen Target |
15 |
A full-body slam that may cause paralysis. |
| Thief |
40 |
100% |
 |
Chosen Target |
10 |
While attacking, it may steal the foe's held item. |
| Defog |
-- |
--% |
 |
Chosen Target |
15 |
Lowers foe's evasiveness |
| Snore |
40 |
100% |
 |
Chosen Target |
15 |
A loud attack that can be used only while asleep. |
| Astonish |
30 |
100% |
 |
Chosen Target |
15 |
An attack that may shock the foe into flinching. |
| Weather ball |
50 |
100% |
 |
Chosen Target |
10 |
The move's type and power change with the weather. |
| Spite |
-- |
100% |
 |
Chosen Target |
10 |
Spitefully cuts the PP of the foe's last move. |
| Disable |
-- |
100% |
 |
Chosen Target |
20 |
Psychically disables one of the foe's moves. |
| Protect |
-- |
--% |
 |
User |
10 |
Evades attack, but may fail if used in succession. |
| Air cutter |
55 |
95% |
 |
Opponents |
25 |
Hacks with razorlike wind. High critical-hit ratio. |
| Captivate |
-- |
100% |
 |
Opponents |
20 |
Lowers opposite gender foe's SP.ATT two stages |
| Silver wind |
60 |
100% |
 |
Chosen Target |
5 |
A powdery attack that may raise abilities. |
| Charge beam |
50 |
90% |
 |
Chosen Target |
10 |
High chance of raising user's SP.ATT one stage |
| Mud-slap |
20 |
100% |
 |
Chosen Target |
10 |
Hurls mud in the foe's face to reduce its accuracy. |
| Destiny bond |
-- |
--% |
 |
User |
5 |
If the user faints, the foe is also made to faint. |
| Hyper beam |
150 |
90% |
 |
Chosen Target |
5 |
Powerful, but leaves the user immobile the next turn. |
| Icy wind |
55 |
95% |
 |
Opponents |
15 |
A chilling attack that lowers the foe's SPEED. |
| Endure |
-- |
--% |
 |
User |
10 |
Endures any attack for 1 turn, leaving at least 1HP. |
| Ominous wind |
60 |
100% |
 |
Chosen Target |
5 |
May raise all user's stats one stage |
| Rollout |
30 |
90% |
 |
Chosen Target |
20 |
An attack lasting 5 turns with rising intensity. |
| Swagger |
-- |
90% |
 |
Chosen Target |
15 |
Confuses the foe, but also sharply raises ATTACK. |
| Attract |
-- |
100% |
 |
Chosen Target |
15 |
Makes the opposite gender less likely to attack. |
| Sleep talk |
-- |
--% |
 |
User |
10 |
Uses an own move randomly while asleep. |
| Telekinesis |
-- |
--% |
 |
Chosen Target |
15 |
Makes Target easier to hit for 3 turns. |
| Calm mind |
-- |
--% |
 |
User |
20 |
Raises SP. ATK and SP. DEF by focusing the mind. |
| Return |
??? |
100% |
 |
Chosen Target |
20 |
An attack that increases in power with friendship. |
| Thunderbolt |
95 |
100% |
 |
Chosen Target |
15 |
A strong electrical attack that may paralyze the foe. |
| Thunder wave |
-- |
100% |
 |
Chosen Target |
20 |
A weak jolt of electricity that paralyzes the foe. |
| Frustration |
??? |
100% |
 |
Chosen Target |
20 |
An attack that is stronger if the TRAINER is disliked. |
| Thunder |
120 |
70% |
 |
Chosen Target |
10 |
A lightning attack that may cause paralysis. |
| Shock wave |
60 |
--% |
 |
Chosen Target |
20 |
A fast and unavoidable electric attack. |
| Pain split |
-- |
--% |
 |
Chosen Target |
20 |
Adds the user and foe's HP, then shares them equally. |
| Toxic |
-- |
90% |
 |
Chosen Target |
10 |
Poisons the foe with an intensifying toxin. |
| Psychic |
90 |
100% |
 |
Chosen Target |
10 |
A powerful psychic attack that may lower SP. DEF. |
| Baton pass |
-- |
--% |
 |
User |
40 |
Switches out the user while keeping effects in play. |
| Hypnosis |
-- |
60% |
 |
Chosen Target |
20 |
A hypnotizing move that may induce sleep. |
| Gyro ball |
??? |
100% |
 |
Chosen Target |
5 |
Power depends on foe's SPEED |
| Natural gift |
??? |
100% |
 |
Chosen Target |
15 |
Power and type of move depends on the held berry |
| Round |
60 |
100% |
 |
Chosen Target |
15 |
Raises Base Power the more Pokemon you have with the attack. |
| Tailwind |
-- |
--% |
 |
Team Side |
30 |
User's team raises SPEED for 5 turns |
| Double team |
-- |
--% |
 |
User |
15 |
Creates illusory copies to raise evasiveness. |
| Clear smog |
50 |
--% |
 |
Chosen Target |
15 |
Resets all stat changes. |
| Hidden power |
??? |
100% |
 |
Chosen Target |
15 |
The effectiveness varies with the user. |
| Minimize |
-- |
--% |
 |
User |
20 |
Minimizes the user's size to raise evasiveness. |
| Payback |
50 |
100% |
 |
Chosen Target |
10 |
Power doubles if user receives damage first |
| Rain dance |
-- |
--% |
 |
Field |
5 |
Boosts the power of WATER- type moves for 5 turns. |
| Sunny day |
-- |
--% |
 |
Field |
5 |
Boosts the power of FIRE- type moves for 5 turns. |
| Embargo |
-- |
100% |
 |
Chosen Target |
15 |
Foe is unable to use held items |
| Hex |
50 |
100% |
 |
Chosen Target |
10 |
Doubles in power if the target has a status ailment. |
| Psych up |
-- |
--% |
 |
Chosen Target |
10 |
Copies the foe's effect(s) and gives to the user. |
| Haze |
-- |
--% |
 |
Field |
30 |
Creates a black haze that eliminates all stat changes. |
| Shadow ball |
80 |
100% |
 |
Chosen Target |
15 |
Hurls a black blob that may lower the foe's SP. DEF. |
| Focus energy |
-- |
--% |
 |
User |
30 |
Focuses power to raise the critical-hit ratio. |
| Acrobatics |
55 |
100% |
 |
Chosen Target |
15 |
Allows the user to hit the opposite opponent in a Triple Battle. |
| Stockpile |
-- |
--% |
 |
User |
20 |
Charges up power for up to 3 turns. |
| Spit up |
??? |
100% |
 |
Chosen Target |
10 |
Releases stockpiled power (the more the better). |
| Swallow |
-- |
--% |
 |
User |
10 |
Absorbs stockpiled power and restores HP. |
| Sucker punch |
80 |
100% |
 |
Chosen Target |
5 |
Always strikes first, but fails if foe is not using attacking move |
| Swift |
60 |
--% |
 |
Opponents |
20 |
Sprays star-shaped rays that never miss. |
| Will-o-wisp |
-- |
75% |
 |
Chosen Target |
15 |
Inflicts a burn on the foe with intense fire. |