| Flare blitz |
120 |
100% |
 |
Chosen Target |
15 |
User takes recoil damage |
| Facade |
70 |
100% |
 |
Chosen Target |
20 |
Boosts ATTACK when burned, paralyzed, or poisoned. |
| Work up |
-- |
--% |
 |
User |
30 |
Raises the user's Atk and SpAtk. |
| Focus punch |
150 |
100% |
 |
Chosen Target |
20 |
A powerful loyalty attack. The user flinches if hit. |
| Poison jab |
80 |
100% |
 |
Chosen Target |
20 |
May poison foe |
| Taunt |
-- |
100% |
 |
Chosen Target |
20 |
Taunts the foe into only using attack moves. |
| Fire punch |
75 |
100% |
 |
Chosen Target |
15 |
A fiery punch that may burn the foe. |
| Helping hand |
-- |
--% |
 |
Partner |
20 |
Boosts the power of the recipient's moves. |
| Thunderpunch |
75 |
100% |
 |
Chosen Target |
15 |
An electrified punch that may paralyze the foe. |
| Scratch |
40 |
100% |
 |
Chosen Target |
35 |
Scratches the foe with sharp claws. |
| Role play |
-- |
--% |
 |
Chosen Target |
10 |
Mimics the target and copies its special ability. |
| Assist |
-- |
--% |
 |
User |
20 |
Attacks randomly with one of the partner's moves. |
| Swords dance |
-- |
--% |
 |
User |
30 |
A fighting dance that sharply raises ATTACK. |
| Cut |
50 |
95% |
 |
Chosen Target |
30 |
Cuts the foe with sharp scythes, claws, etc. |
| Vacuum wave |
40 |
100% |
 |
Chosen Target |
30 |
Always strikes first |
| Focus blast |
120 |
70% |
 |
Chosen Target |
5 |
May lower foe's SP.DEF one stage |
| Brick break |
75 |
100% |
 |
Chosen Target |
15 |
Destroys barriers such as REFLECT and causes damage. |
| Endeavor |
??? |
100% |
 |
Chosen Target |
5 |
Gains power if the user's HP is lower than the foe's HP. |
| Giga impact |
150 |
90% |
 |
Chosen Target |
5 |
User cannot attack next turn |
| Fury swipes |
18 |
80% |
 |
Chosen Target |
15 |
Rakes the foe with sharp claws, etc., 2 to 5 times. |
| Double kick |
30 |
100% |
 |
Chosen Target |
30 |
A double-kicking attack that strikes the foe twice. |
| Nasty plot |
-- |
--% |
 |
User |
20 |
Raises SP.ATT two stages |
| Rest |
-- |
--% |
 |
User |
10 |
The user sleeps for 2 turns, restoring HP and status. |
| Rock slide |
75 |
90% |
 |
Opponents |
10 |
Large boulders are hurled. May cause flinching. |
| Shadow claw |
70 |
100% |
 |
Chosen Target |
15 |
High critical hit ratio |
| Secret power |
70 |
100% |
 |
Chosen Target |
20 |
An attack with effects that vary by location. |
| Headbutt |
70 |
100% |
 |
Chosen Target |
15 |
A ramming attack that may cause flinching. |
| Substitute |
-- |
--% |
 |
User |
10 |
Creates a decoy using 1/4 of the user's maximum HP. |
| Blaze kick |
85 |
90% |
 |
Chosen Target |
10 |
A kick with a high critical- hit ratio. May cause a burn. |
| Rock climb |
90 |
85% |
 |
Chosen Target |
20 |
May induce confusion |
| Flame wheel |
60 |
100% |
 |
Chosen Target |
25 |
A fiery charge attack that may inflict a burn. |
| Slack off |
-- |
--% |
 |
User |
10 |
Slacks off and restores half the maximum HP. |
| Snore |
40 |
100% |
 |
Chosen Target |
15 |
A loud attack that can be used only while asleep. |
| Leer |
-- |
100% |
 |
Opponents |
30 |
Frightens the foe with a leer to lower DEFENSE. |
| Blast burn |
150 |
90% |
 |
Chosen Target |
5 |
Powerful, but leaves the user immobile the next turn. |
| Roar |
-- |
100% |
 |
Chosen Target |
20 |
Makes the foe flee to end the battle. |
| Gunk shot |
120 |
70% |
 |
Chosen Target |
5 |
May poison foe |
| Stone edge |
100 |
80% |
 |
Chosen Target |
5 |
High critical hit ratio |
| Protect |
-- |
--% |
 |
User |
10 |
Evades attack, but may fail if used in succession. |
| Mach punch |
40 |
100% |
 |
Chosen Target |
30 |
A punch is thrown at wicked speed to strike first. |
| Ember |
40 |
100% |
 |
Chosen Target |
25 |
A weak fire attack that may inflict a burn. |
| Captivate |
-- |
100% |
 |
Opponents |
20 |
Lowers opposite gender foe's SP.ATT two stages |
| Overheat |
140 |
90% |
 |
Chosen Target |
5 |
Allows a full-power attack, but sharply lowers SP. ATK. |
| Flamethrower |
95 |
100% |
 |
Chosen Target |
15 |
A powerful fire attack that may inflict a burn. |
| Stealth rock |
-- |
--% |
 |
Opposing Team |
20 |
Causes damage when foe switches Pok�mon |
| Grass knot |
??? |
100% |
 |
Chosen Target |
20 |
Power increases if foe is heavy |
| Rock tomb |
50 |
80% |
 |
Chosen Target |
10 |
Stops the foe from moving with rocks and cuts SPEED. |
| Mud-slap |
20 |
100% |
 |
Chosen Target |
10 |
Hurls mud in the foe's face to reduce its accuracy. |
| Hyper beam |
150 |
90% |
 |
Chosen Target |
5 |
Powerful, but leaves the user immobile the next turn. |
| Submission |
80 |
80% |
 |
Chosen Target |
25 |
A reckless body slam that also hurts the user. |
| Low kick |
??? |
100% |
 |
Chosen Target |
20 |
A kick that inflicts more damage on heavier foes. |
| Counter |
??? |
100% |
 |
Intermediate Target |
20 |
Retaliates any physical hit with double the power. |
| Strength |
80 |
100% |
 |
Chosen Target |
15 |
Builds enormous power, then slams the foe. |
| Aerial ace |
60 |
--% |
 |
Chosen Target |
20 |
An extremely speedy and unavoidable attack. |
| Endure |
-- |
--% |
 |
User |
10 |
Endures any attack for 1 turn, leaving at least 1HP. |
| Rollout |
30 |
90% |
 |
Chosen Target |
20 |
An attack lasting 5 turns with rising intensity. |
| Hone claws |
-- |
--% |
 |
User |
15 |
Raises Atk and Acc 1 stage. |
| Swagger |
-- |
90% |
 |
Chosen Target |
15 |
Confuses the foe, but also sharply raises ATTACK. |
| Solarbeam |
120 |
100% |
 |
Chosen Target |
10 |
Absorbs light in one turn, then attacks next turn. |
| Bulk up |
-- |
--% |
 |
User |
20 |
Bulks up the body to boost both ATTACK and DEFENSE. |
| Attract |
-- |
100% |
 |
Chosen Target |
15 |
Makes the opposite gender less likely to attack. |
| Fire spin |
35 |
85% |
 |
Chosen Target |
15 |
Traps the foe in a ring of fire for 2 to 5 turns. |
| Sleep talk |
-- |
--% |
 |
User |
10 |
Uses an own move randomly while asleep. |
| Calm mind |
-- |
--% |
 |
User |
20 |
Raises SP. ATK and SP. DEF by focusing the mind. |
| Return |
??? |
100% |
 |
Chosen Target |
20 |
An attack that increases in power with friendship. |
| Frustration |
??? |
100% |
 |
Chosen Target |
20 |
An attack that is stronger if the TRAINER is disliked. |
| Earthquake |
100 |
100% |
 |
All but yourself |
10 |
A powerful quake, but has no effect on flying foes. |
| Dig |
80 |
100% |
 |
Chosen Target |
10 |
Digs underground the first turn and strikes next turn. |
| Toxic |
-- |
90% |
 |
Chosen Target |
10 |
Poisons the foe with an intensifying toxin. |
| Flame charge |
50 |
100% |
 |
Chosen Target |
20 |
May raise the user's Spe. |
| Encore |
-- |
100% |
 |
Chosen Target |
5 |
Makes the foe repeat its last move over 2 to 6 turns. |
| Low sweep |
60 |
100% |
 |
Chosen Target |
20 |
Decreases opponent's Speed by 1 stage. |
| Iron tail |
100 |
75% |
 |
Chosen Target |
15 |
Attacks with a rock-hard tail. May lower DEFENSE. |
| Natural gift |
??? |
100% |
 |
Chosen Target |
15 |
Power and type of move depends on the held berry |
| Feint |
30 |
100% |
 |
Chosen Target |
10 |
Only works when foe uses Protect or Detect |
| Round |
60 |
100% |
 |
Chosen Target |
15 |
Raises Base Power the more Pokemon you have with the attack. |
| Double team |
-- |
--% |
 |
User |
15 |
Creates illusory copies to raise evasiveness. |
| Hidden power |
??? |
100% |
 |
Chosen Target |
15 |
The effectiveness varies with the user. |
| U-turn |
70 |
100% |
 |
Chosen Target |
20 |
User switches out automatically after attack |
| Close combat |
120 |
100% |
 |
Chosen Target |
5 |
Lowers user's DEFENSE and SP.DEF |
| Quick guard |
-- |
--% |
 |
Team Side |
15 |
Protects your team from priority moves. Will fail if used in succession. |
| Sunny day |
-- |
--% |
 |
Field |
5 |
Boosts the power of FIRE- type moves for 5 turns. |
| Fling |
??? |
100% |
 |
Chosen Target |
10 |
Hurls out held item, power depends on held item |
| Focus energy |
-- |
--% |
 |
User |
30 |
Focuses power to raise the critical-hit ratio. |
| Incinerate |
30 |
100% |
 |
Opponents |
15 |
Removes the target's Berry. |
| Rock smash |
40 |
100% |
 |
Chosen Target |
15 |
A rock-crushing attack that may lower DEFENSE. |
| Acrobatics |
55 |
100% |
 |
Chosen Target |
15 |
Allows the user to hit the opposite opponent in a Triple Battle. |
| Retaliate |
70 |
100% |
 |
Chosen Target |
5 |
Deals more damage if teammate was KO'd last turn. |
| Fake out |
40 |
100% |
 |
Chosen Target |
10 |
A 1st-turn, 1st-strike move that causes flinching. |
| Uproar |
90 |
100% |
 |
Random Target |
10 |
Causes an uproar for 2 to 5 turns and prevents sleep. |
| Punishment |
??? |
100% |
 |
Chosen Target |
5 |
Power depends on foe's stat |
| Fire pledge |
50 |
100% |
 |
Chosen Target |
10 |
If used with Grass Pledge, creates burning field that causes damage every turn |
| Fire blast |
120 |
85% |
 |
Chosen Target |
5 |
A fiery blast that scorches all. May cause a burn. |
| Heat wave |
100 |
90% |
 |
Opponents |
10 |
Exhales a hot breath on the foe. May inflict a burn. |
| Torment |
-- |
100% |
 |
Chosen Target |
15 |
Torments the foe and stops successive use of a move. |
| Swift |
60 |
--% |
 |
Opponents |
20 |
Sprays star-shaped rays that never miss. |
| Bulldoze |
60 |
100% |
 |
All but yourself |
20 |
May decrease opponent's Speed by 1 stage. |
| Will-o-wisp |
-- |
75% |
 |
Chosen Target |
15 |
Inflicts a burn on the foe with intense fire. |