| Facade |
70 |
100% |
 |
Chosen Target |
20 |
Boosts ATTACK when burned, paralyzed, or poisoned. |
| Dark pulse |
80 |
100% |
 |
Chosen Target |
15 |
May cause foe to flinch |
| Taunt |
-- |
100% |
 |
Chosen Target |
20 |
Taunts the foe into only using attack moves. |
| Yawn |
-- |
--% |
 |
Chosen Target |
10 |
Lulls the foe into yawning, then sleeping next turn. |
| Giga impact |
150 |
90% |
 |
Chosen Target |
5 |
User cannot attack next turn |
| Rest |
-- |
--% |
 |
User |
10 |
The user sleeps for 2 turns, restoring HP and status. |
| Snatch |
-- |
--% |
 |
User |
10 |
Steals the effects of the move the foe uses next. |
| Secret power |
70 |
100% |
 |
Chosen Target |
20 |
An attack with effects that vary by location. |
| Sand-attack |
-- |
100% |
 |
Chosen Target |
15 |
Reduces the foe's accuracy by hurling sand in its face. |
| Thunder fang |
65 |
95% |
 |
Chosen Target |
15 |
Has a chance of paralyzing and flinching the foe |
| Headbutt |
70 |
100% |
 |
Chosen Target |
15 |
A ramming attack that may cause flinching. |
| Ice fang |
65 |
95% |
 |
Chosen Target |
15 |
Has a chance of freezing and flinching the foe |
| Snarl |
55 |
95% |
 |
Opponents |
15 |
May decrease opponent's Special Attack by 1 stage. |
| Fire fang |
65 |
95% |
 |
Chosen Target |
15 |
Has a chance of burning and flinching the foe |
| Super fang |
??? |
90% |
 |
Chosen Target |
10 |
Attacks with sharp fangs and cuts half the foe's HP. |
| Substitute |
-- |
--% |
 |
User |
10 |
Creates a decoy using 1/4 of the user's maximum HP. |
| Tackle |
50 |
100% |
 |
Chosen Target |
35 |
Charges the foe with a full- body tackle. |
| Body slam |
85 |
100% |
 |
Chosen Target |
15 |
A full-body slam that may cause paralysis. |
| Take down |
90 |
85% |
 |
Chosen Target |
20 |
A reckless charge attack that also hurts the user. |
| Thief |
40 |
100% |
 |
Chosen Target |
10 |
While attacking, it may steal the foe's held item. |
| Double-edge |
120 |
100% |
 |
Chosen Target |
15 |
A life-risking tackle that also hurts the user. |
| Snore |
40 |
100% |
 |
Chosen Target |
15 |
A loud attack that can be used only while asleep. |
| Poison fang |
50 |
100% |
 |
Chosen Target |
15 |
A sharp-fanged attack. May badly poison the foe. |
| Leer |
-- |
100% |
 |
Opponents |
30 |
Frightens the foe with a leer to lower DEFENSE. |
| Bite |
60 |
100% |
 |
Chosen Target |
25 |
Bites with vicious fangs. May cause flinching. |
| Roar |
-- |
100% |
 |
Chosen Target |
20 |
Makes the foe flee to end the battle. |
| Astonish |
30 |
100% |
 |
Chosen Target |
15 |
An attack that may shock the foe into flinching. |
| Spite |
-- |
100% |
 |
Chosen Target |
10 |
Spitefully cuts the PP of the foe's last move. |
| Protect |
-- |
--% |
 |
User |
10 |
Evades attack, but may fail if used in succession. |
| Captivate |
-- |
100% |
 |
Opponents |
20 |
Lowers opposite gender foe's SP.ATT two stages |
| Scary face |
-- |
100% |
 |
Chosen Target |
10 |
Frightens with a scary face to sharply reduce SPEED. |
| Odor sleuth |
-- |
--% |
 |
Chosen Target |
40 |
Negates the foe's efforts to heighten evasiveness. |
| Mud-slap |
20 |
100% |
 |
Chosen Target |
10 |
Hurls mud in the foe's face to reduce its accuracy. |
| Hyper beam |
150 |
90% |
 |
Chosen Target |
5 |
Powerful, but leaves the user immobile the next turn. |
| Counter |
??? |
100% |
 |
Intermediate Target |
20 |
Retaliates any physical hit with double the power. |
| Strength |
80 |
100% |
 |
Chosen Target |
15 |
Builds enormous power, then slams the foe. |
| Endure |
-- |
--% |
 |
User |
10 |
Endures any attack for 1 turn, leaving at least 1HP. |
| Howl |
-- |
--% |
 |
User |
40 |
Howls to raise the spirit and boosts ATTACK. |
| Swagger |
-- |
90% |
 |
Chosen Target |
15 |
Confuses the foe, but also sharply raises ATTACK. |
| Covet |
60 |
100% |
 |
Chosen Target |
40 |
Cutely begs to obtain an item held by the foe. |
| Attract |
-- |
100% |
 |
Chosen Target |
15 |
Makes the opposite gender less likely to attack. |
| Sleep talk |
-- |
--% |
 |
User |
10 |
Uses an own move randomly while asleep. |
| Heal bell |
-- |
--% |
 |
Team Party |
5 |
Chimes soothingly to heal all status abnormalities. |
| Return |
??? |
100% |
 |
Chosen Target |
20 |
An attack that increases in power with friendship. |
| Frustration |
??? |
100% |
 |
Chosen Target |
20 |
An attack that is stronger if the TRAINER is disliked. |
| Dig |
80 |
100% |
 |
Chosen Target |
10 |
Digs underground the first turn and strikes next turn. |
| Toxic |
-- |
90% |
 |
Chosen Target |
10 |
Poisons the foe with an intensifying toxin. |
| Iron tail |
100 |
75% |
 |
Chosen Target |
15 |
Attacks with a rock-hard tail. May lower DEFENSE. |
| Natural gift |
??? |
100% |
 |
Chosen Target |
15 |
Power and type of move depends on the held berry |
| Mimic |
-- |
--% |
 |
Chosen Target |
10 |
Copies a move used by the foe during one battle. |
| Round |
60 |
100% |
 |
Chosen Target |
15 |
Raises Base Power the more Pokemon you have with the attack. |
| Double team |
-- |
--% |
 |
User |
15 |
Creates illusory copies to raise evasiveness. |
| Hidden power |
??? |
100% |
 |
Chosen Target |
15 |
The effectiveness varies with the user. |
| Payback |
50 |
100% |
 |
Chosen Target |
10 |
Power doubles if user receives damage first |
| Rain dance |
-- |
--% |
 |
Field |
5 |
Boosts the power of WATER- type moves for 5 turns. |
| Assurance |
50 |
100% |
 |
Chosen Target |
10 |
Power doubles if foe already receives damage that turn |
| Sunny day |
-- |
--% |
 |
Field |
5 |
Boosts the power of FIRE- type moves for 5 turns. |
| Embargo |
-- |
100% |
 |
Chosen Target |
15 |
Foe is unable to use held items |
| Crunch |
80 |
100% |
 |
Chosen Target |
15 |
Crunches with sharp fangs. May lower DEF. |
| Psych up |
-- |
--% |
 |
Chosen Target |
10 |
Copies the foe's effect(s) and gives to the user. |
| Shadow ball |
80 |
100% |
 |
Chosen Target |
15 |
Hurls a black blob that may lower the foe's SP. DEF. |
| Incinerate |
30 |
100% |
 |
Opponents |
15 |
Removes the target's Berry. |
| Rock smash |
40 |
100% |
 |
Chosen Target |
15 |
A rock-crushing attack that may lower DEFENSE. |
| Me first |
??? |
--% |
 |
Me First Target |
20 |
Strikes first with foe's attack at 1.5 power |
| Retaliate |
70 |
100% |
 |
Chosen Target |
5 |
Deals more damage if teammate was KO'd last turn. |
| Uproar |
90 |
100% |
 |
Random Target |
10 |
Causes an uproar for 2 to 5 turns and prevents sleep. |
| Sucker punch |
80 |
100% |
 |
Chosen Target |
5 |
Always strikes first, but fails if foe is not using attacking move |
| Torment |
-- |
100% |
 |
Chosen Target |
15 |
Torments the foe and stops successive use of a move. |