| Giga drain |
75 |
100% |
 |
Chosen Target |
10 |
An attack that steals half the damage inflicted. |
| Helping hand |
-- |
--% |
 |
Partner |
20 |
Boosts the power of the recipient's moves. |
| Endure |
-- |
--% |
 |
User |
10 |
Endures any attack for 1 turn, leaving at least 1HP. |
| Charm |
-- |
100% |
 |
Chosen Target |
20 |
Charms the foe and sharply reduces its ATTACK. |
| Dream eater |
100 |
100% |
 |
Chosen Target |
15 |
Takes one half the damage inflicted on a sleeping foe. |
| Absorb |
20 |
100% |
 |
Chosen Target |
25 |
An attack that absorbs half the damage inflicted. |
| Mega drain |
40 |
100% |
 |
Chosen Target |
15 |
An attack that absorbs half the damage inflicted. |
| Swagger |
-- |
90% |
 |
Chosen Target |
15 |
Confuses the foe, but also sharply raises ATTACK. |
| Leech seed |
-- |
90% |
 |
Chosen Target |
10 |
Plants a seed on the foe to steal HP on every turn. |
| Growth |
-- |
--% |
 |
User |
40 |
Forces the body to grow and heightens SP. ATK. |
| Ingrain |
-- |
--% |
 |
User |
20 |
Lays roots that restore HP. The user can't switch out. |
| Solarbeam |
120 |
100% |
 |
Chosen Target |
10 |
Absorbs light in one turn, then attacks next turn. |
| Energy ball |
80 |
100% |
 |
Chosen Target |
10 |
May lower foe's SP.DEF one stage |
| Magical leaf |
60 |
--% |
 |
Chosen Target |
20 |
Attacks with a strange leaf that cannot be evaded. |
| Stun spore |
-- |
75% |
 |
Chosen Target |
30 |
Scatters a powder that may paralyze the foe. |
| Sleep powder |
-- |
75% |
 |
Chosen Target |
15 |
Scatters a powder that may cause the foe to sleep. |
| Attract |
-- |
100% |
 |
Chosen Target |
15 |
Makes the opposite gender less likely to attack. |
| Flash |
-- |
100% |
 |
Chosen Target |
20 |
Looses a powerful blast of light that cuts accuracy. |
| Cut |
50 |
95% |
 |
Chosen Target |
30 |
Cuts the foe with sharp scythes, claws, etc. |
| Return |
??? |
100% |
 |
Chosen Target |
20 |
An attack that increases in power with friendship. |
| Frustration |
??? |
100% |
 |
Chosen Target |
20 |
An attack that is stronger if the TRAINER is disliked. |
| Safeguard |
-- |
--% |
 |
Team Side |
25 |
A mystical force prevents all status problems. |
| Rest |
-- |
--% |
 |
User |
10 |
The user sleeps for 2 turns, restoring HP and status. |
| Entrainment |
-- |
100% |
 |
Chosen Target |
15 |
Makes Target's ability the same as User's. |
| Toxic |
-- |
90% |
 |
Chosen Target |
10 |
Poisons the foe with an intensifying toxin. |
| After you |
-- |
--% |
 |
Chosen Target |
15 |
Makes the target move immediately after the user. |
| Healing wish |
-- |
--% |
 |
User |
10 |
If user faints, recovers HP and removes status effects of next Pok�mon |
| Round |
60 |
100% |
 |
Chosen Target |
15 |
Raises Base Power the more Pokemon you have with the attack. |
| Natural gift |
??? |
100% |
 |
Chosen Target |
15 |
Power and type of move depends on the held berry |
| Sweet scent |
-- |
100% |
 |
Opponents |
20 |
Allures the foe to reduce evasiveness. |
| Substitute |
-- |
--% |
 |
User |
10 |
Creates a decoy using 1/4 of the user's maximum HP. |
| Synthesis |
-- |
--% |
 |
User |
5 |
Restores HP. The amount varies with the weather. |
| Leaf storm |
140 |
90% |
 |
Chosen Target |
5 |
Lowers users SP.ATT two stages |
| Hidden power |
??? |
100% |
 |
Chosen Target |
15 |
The effectiveness varies with the user. |
| Double team |
-- |
--% |
 |
User |
15 |
Creates illusory copies to raise evasiveness. |
| Sunny day |
-- |
--% |
 |
Field |
5 |
Boosts the power of FIRE- type moves for 5 turns. |
| Aromatherapy |
-- |
--% |
 |
Team Party |
5 |
Heals all status problems with a soothing scent. |
| Grass knot |
??? |
100% |
 |
Chosen Target |
20 |
Power increases if foe is heavy |
| Protect |
-- |
--% |
 |
User |
10 |
Evades attack, but may fail if used in succession. |
| Bide |
??? |
--% |
 |
User |
10 |
Endures attack for 2 turns to retaliate double. |
| Grasswhistle |
-- |
55% |
 |
Chosen Target |
15 |
Lulls the foe into sleep with a pleasant melody. |
| Worry seed |
-- |
100% |
 |
Chosen Target |
10 |
Changes the ability of foe to insomnia. |
| Facade |
70 |
100% |
 |
Chosen Target |
20 |
Boosts ATTACK when burned, paralyzed, or poisoned. |