| Facade |
70 |
100% |
 |
Chosen Target |
20 |
Boosts ATTACK when burned, paralyzed, or poisoned. |
| Poison jab |
80 |
100% |
 |
Chosen Target |
20 |
May poison foe |
| Taunt |
-- |
100% |
 |
Chosen Target |
20 |
Taunts the foe into only using attack moves. |
| Aqua tail |
90 |
90% |
 |
Chosen Target |
10 |
No Added Effect |
| Swords dance |
-- |
--% |
 |
User |
30 |
A fighting dance that sharply raises ATTACK. |
| Revenge |
60 |
100% |
 |
Chosen Target |
10 |
An attack that gains power if injured by the foe. |
| Explosion |
250 |
100% |
 |
All but yourself |
5 |
Inflicts severe damage but makes the user faint. |
| Rest |
-- |
--% |
 |
User |
10 |
The user sleeps for 2 turns, restoring HP and status. |
| Secret power |
70 |
100% |
 |
Chosen Target |
20 |
An attack with effects that vary by location. |
| Dive |
80 |
100% |
 |
Chosen Target |
10 |
Dives underwater the first turn and strikes next turn. |
| Headbutt |
70 |
100% |
 |
Chosen Target |
15 |
A ramming attack that may cause flinching. |
| Substitute |
-- |
--% |
 |
User |
10 |
Creates a decoy using 1/4 of the user's maximum HP. |
| Tackle |
50 |
100% |
 |
Chosen Target |
35 |
Charges the foe with a full- body tackle. |
| Take down |
90 |
85% |
 |
Chosen Target |
20 |
A reckless charge attack that also hurts the user. |
| Double-edge |
120 |
100% |
 |
Chosen Target |
15 |
A life-risking tackle that also hurts the user. |
| Poison sting |
15 |
100% |
 |
Chosen Target |
35 |
A toxic attack with barbs, etc., that may poison. |
| Pin missile |
14 |
85% |
 |
Chosen Target |
20 |
Sharp pins are fired to strike 2 to 5 times. |
| Snore |
40 |
100% |
 |
Chosen Target |
15 |
A loud attack that can be used only while asleep. |
| Flail |
??? |
100% |
 |
Chosen Target |
15 |
Inflicts more damage when the user's HP is down. |
| Astonish |
30 |
100% |
 |
Chosen Target |
15 |
An attack that may shock the foe into flinching. |
| Supersonic |
-- |
55% |
 |
Chosen Target |
20 |
Emits bizarre sound waves that may confuse the foe. |
| Protect |
-- |
--% |
 |
User |
10 |
Evades attack, but may fail if used in succession. |
| Captivate |
-- |
100% |
 |
Opponents |
20 |
Lowers opposite gender foe's SP.ATT two stages |
| Water gun |
40 |
100% |
 |
Chosen Target |
25 |
Squirts water to attack the foe. |
| Hydro pump |
120 |
80% |
 |
Chosen Target |
5 |
Blasts water at high power to strike the foe. |
| Sludge bomb |
90 |
100% |
 |
Chosen Target |
10 |
Sludge is hurled to inflict damage. May also poison. |
| Surf |
95 |
100% |
 |
All but yourself |
15 |
Creates a huge wave, then crashes it down on the foe. |
| Ice beam |
95 |
100% |
 |
Chosen Target |
10 |
Blasts the foe with an icy beam that may freeze it. |
| Mud-slap |
20 |
100% |
 |
Chosen Target |
10 |
Hurls mud in the foe's face to reduce its accuracy. |
| Blizzard |
120 |
70% |
 |
Opponents |
5 |
Hits the foe with an icy storm that may freeze it. |
| Aqua jet |
40 |
100% |
 |
Chosen Target |
20 |
Always strikes first |
| Spikes |
-- |
--% |
 |
Opposing Team |
20 |
Sets spikes that hurt a foe switching out. |
| Bubblebeam |
65 |
100% |
 |
Chosen Target |
20 |
Forcefully sprays bubbles that may lower SPEED. |
| Signal beam |
75 |
100% |
 |
Chosen Target |
15 |
A strange beam attack that may confuse the foe. |
| Destiny bond |
-- |
--% |
 |
User |
5 |
If the user faints, the foe is also made to faint. |
| Icy wind |
55 |
95% |
 |
Opponents |
15 |
A chilling attack that lowers the foe's SPEED. |
| Endure |
-- |
--% |
 |
User |
10 |
Endures any attack for 1 turn, leaving at least 1HP. |
| Rollout |
30 |
90% |
 |
Chosen Target |
20 |
An attack lasting 5 turns with rising intensity. |
| Swagger |
-- |
90% |
 |
Chosen Target |
15 |
Confuses the foe, but also sharply raises ATTACK. |
| Bounce |
85 |
85% |
 |
Chosen Target |
5 |
Bounces up, then down the next turn. May paralyze. |
| Venoshock |
65 |
100% |
 |
Chosen Target |
10 |
Doubles power if Target is poisoned. |
| Attract |
-- |
100% |
 |
Chosen Target |
15 |
Makes the opposite gender less likely to attack. |
| Sleep talk |
-- |
--% |
 |
User |
10 |
Uses an own move randomly while asleep. |
| Return |
??? |
100% |
 |
Chosen Target |
20 |
An attack that increases in power with friendship. |
| Thunder wave |
-- |
100% |
 |
Chosen Target |
20 |
A weak jolt of electricity that paralyzes the foe. |
| Frustration |
??? |
100% |
 |
Chosen Target |
20 |
An attack that is stronger if the TRAINER is disliked. |
| Sludge wave |
95 |
100% |
 |
All but yourself |
10 |
May poison opponent. (10%) |
| Shock wave |
60 |
--% |
 |
Chosen Target |
20 |
A fast and unavoidable electric attack. |
| Pain split |
-- |
--% |
 |
Chosen Target |
20 |
Adds the user and foe's HP, then shares them equally. |
| Water pulse |
60 |
100% |
 |
Chosen Target |
20 |
Attacks with ultrasonic waves. May confuse the foe |
| Toxic |
-- |
90% |
 |
Chosen Target |
10 |
Poisons the foe with an intensifying toxin. |
| Acid spray |
40 |
100% |
 |
Chosen Target |
20 |
Sharply lowers Special Defense. |
| Gyro ball |
??? |
100% |
 |
Chosen Target |
5 |
Power depends on foe's SPEED |
| Brine |
65 |
100% |
 |
Chosen Target |
10 |
Power doubles if foe's HP is less than half |
| Natural gift |
??? |
100% |
 |
Chosen Target |
15 |
Power and type of move depends on the held berry |
| Mimic |
-- |
--% |
 |
Chosen Target |
10 |
Copies a move used by the foe during one battle. |
| Round |
60 |
100% |
 |
Chosen Target |
15 |
Raises Base Power the more Pokemon you have with the attack. |
| Double team |
-- |
--% |
 |
User |
15 |
Creates illusory copies to raise evasiveness. |
| Hidden power |
??? |
100% |
 |
Chosen Target |
15 |
The effectiveness varies with the user. |
| Harden |
-- |
--% |
 |
User |
30 |
Stiffens the body's muscles to raise DEFENSE. |
| Minimize |
-- |
--% |
 |
User |
20 |
Minimizes the user's size to raise evasiveness. |
| Payback |
50 |
100% |
 |
Chosen Target |
10 |
Power doubles if user receives damage first |
| Rain dance |
-- |
--% |
 |
Field |
5 |
Boosts the power of WATER- type moves for 5 turns. |
| Scald |
80 |
100% |
 |
Chosen Target |
15 |
May burn opponent. (30%) |
| Defense curl |
-- |
--% |
 |
User |
40 |
Curls up to conceal weak spots and raise DEFENSE. |
| Haze |
-- |
--% |
 |
Field |
30 |
Creates a black haze that eliminates all stat changes. |
| Shadow ball |
80 |
100% |
 |
Chosen Target |
15 |
Hurls a black blob that may lower the foe's SP. DEF. |
| Whirlpool |
35 |
85% |
 |
Chosen Target |
15 |
Traps and hurts the foe in a whirlpool for 2 to 5 turns. |
| Selfdestruct |
200 |
100% |
 |
All but yourself |
5 |
Inflicts severe damage but makes the user faint. |
| Stockpile |
-- |
--% |
 |
User |
20 |
Charges up power for up to 3 turns. |
| Spit up |
??? |
100% |
 |
Chosen Target |
10 |
Releases stockpiled power (the more the better). |
| Hail |
-- |
--% |
 |
Field |
10 |
Summons a hailstorm that strikes every turn. |
| Waterfall |
80 |
100% |
 |
Chosen Target |
15 |
Charges the foe with speed to climb waterfalls. |
| Toxic spikes |
-- |
--% |
 |
Opposing Team |
20 |
Causes damage when opponent switches Pok�mon |
| Swift |
60 |
--% |
 |
Opponents |
20 |
Sprays star-shaped rays that never miss. |