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Goldgross
01-18-2010, 09:09 PM
In the competitive Pokémon meta-game you will come accross several terminologies and abreviations used by players. The most used and common ones are listed here.

Generation Games.

RBY - Red/Blue/Yellow. The First Generation games.

GSC - Gold/Silver/Crystal. The Second Generation games.

RSE- Ruby/Saphire/Emerald. The Third Generation games.

FR/LG - Fire Red/Leaf Green. These are Third Generation games which are the remakes of the First Generation of games.

DPPt - Diamond/Pearl/Platinum. The Fourth Generation games.

HG/SS - Heart Gold/Soul Silver. The Fourth Generation games which are the remakes of the Second Generation of games.

Other Pokemon Games

XD - Pokémon XD: Gale Of Darkness

PBR - Pokémon Battle Revolution

SSBB - Super Smash Brothers Brawl

Styles Of Play

Offense
Offensive teams rely on outspeeding and outdamaging the opponent directly. Players using this style of play will often utilize hard-hitting Pokémon and use resistances and immunities to switch into attacks as opposed to defined walls to take hits. Tactics include lures to eliminate counters, using stat boosters, and utilizing a quick Stealth Rock in order to facilitate kills. The suicide lead is an expansion of the quick Stealth Rock concept and is often used by offensive teams. A suicide lead is essentially a Pokémon in the lead position whose role is to stop the opponent from setting up Stealth Rock and at the same time set up its own Stealth Rock.

Bulky Offense
These teams are very closely related to pure Offensive teams but utilize Pokémon which are very bulky instead of very fast and frail. The teams rely heavily on boosting the speed and/or attack of the Pokémon used to sweep and are backed up by one or more bulky Pokémon used only as a check for a major threat to the team or as leads to setup Stealth Rocks. These also use healing moves in order to take hits and sweep after enough boosts.

Stall
Stall teams are based off of residual damage. This damage can come in many forms, including: sandstorm, hail, Toxic Spikes, Spikes, and Stealth Rock. The majority of Pokémon on a team like this will have good defenses and contribute to the overall goal of indirectly fainting the opponent's team. Tactics include using Ghosts to block Rapid Spin (a move which can eliminate entry hazards like Toxic Spikes, Spikes, Stealth Rock), setting up those entry hazards as fast as possible, and using Pseudo-Hazing (PHazing) moves such as Perish Song, Whirlwind, and Roar.

Balance
This type of team does not rely on any single type of Pokémon. Generally speaking, balanced teams have a couple of sweepers, backed up by a number of walls and/or tanks. Most teams of this type will utilize a form or two of entry hazard. The most successful balanced teams often center around a certain threat, while the other teammates seek to help guarantee a sweep by said threat.

Commonly Used Terms and Abbreviations

Aromatherapist / Cleric
A Pokémon that uses Aromatherapy or Heal Bell to heal status afflicted to the team.

Auto-Weather
A Pokémon whose ability creates a weather effect such as sand, rain, hail, or sun when they are brought into play.

BP
Base Power of a move.

BST - Base Stat Total
Refers to the total of a Pokémon's base stats.

Entry Hazards
Any of the attacks which deal damage as a Pokémon switches in - Stealth Rock, Spikes, and Toxic Spikes.

Hax
An event which has a low probability of happening which critically affects the outcome of a match. Also used to refer to luck in general.

Mixed Sweeper
A sweeper that uses both physical and special offensive moves to do damage. Mixed sweepers are referred to with the Mix- prefix.

NFE
Not Fully Evolved, a Pokémon that is not in its final evolution stage. Most of these don't see competitive usage outside of Little Cup.

NVE
Not Very Effective, a move that does lowered damage due to resistances.

OHKO
Short for "One-Hit Knockout". Refers to moves that make the opponent Pokémon faint in one hit, example Horn Drill. Also when a Pokémon faints to one hit from a move that is NOT a OHKO move like Horn Drill or Sheer Cold.

Phazer / Pseudo-hazer / Shuffler
A Pokémon that uses Roar or Whirlwind to forcibly switch the opposing Pokémon. A Pokémon that uses Haze to nullify the effects of stat boosts and drops.

Pinch Berry
Stat-boosting Berry that activates when the holder falls below 25% health. Often used in conjunction with Substitute, as Substituting 3 times activates the Berry.
The most common ones are: Salac (boosts Speed), Petaya (boosts Special Attack), and Liechi (boosts Attack).

High Priority Attack OR Priority
Any attack which will always move first e.g. Fake Out, ExtremeSpeed, Ice Shard.

Pseudo Passer / Dual Screen
A Pokémon which uses moves like Reflect, Light Screen, and Wish with the intent of passing them to another Pokémon.

Residual damage
Damage taken by a Pokémon without having been attacked, whether by recoil (Life Orb or otherwise), weather (hail or sandstorms), status effects (poison or burn), and entry hazards.

ResTalker / Rest Talk
A Pokémon who uses the moves Rest and Sleep Talk.

Revenge Kill
KOing an opposing Pokémon immediately after one of your own Pokémon has fainted, therefore avoiding the risk of switching into an attack.

Revenge Killer
A Pokémon whose main purpose on a team is to revenge kill certain threats, usually those who your team lacks a solid defense against. Generally characterized by high Speed and frailty. May also be a Trapper.

Spinner
A Pokémon that use Rapid Spin to remove entry hazards.

STAB - Same Type Attack Bonus
When a Pokémon of a particular type uses a direct attack which is the same as one of its two types, that attack recieves a 50% or 1.5 times boost in power.
Example - if a Ground type Pokémon like Groudon used Earthquake which has 100 base power, the total output would become 150 as the attack gets a boost equal to half of the original power. If a Steel type used Earthquake, the attack would not get the boost.

Status-absorber
A Pokémon that can avoid, remove, or use to its advantage one or more status effects through means like Rest Talk or the ability Guts.

Suicide lead
A lead Pokémon that tries to set up entry hazards quickly and prevent opponents from doing the same (with Taunt) before dying.

Supporter
A Pokémon that uses non-offensive moves which benefit the team e.g. Wish, Reflect, Light Screen etc.

Sweeper
A Pokémon that uses offensive moves to do damage and bring down an opponent's team. Many carry boosting moves like Swords Dance. Usually physically- or specially-oriented.

Tank
A Pokémon intended to take attacks, usually from one side of the spectrum, and hit back.

Trapper
A Pokémon which can either stop an opponent from switching out - via Arena Trap or Magnet Pull - or can KO them even if they do - via Pursuit.

Wall
A Pokémon intended to take attacks, usually from one side of the spectrum, extremely effectively.

Wall-Breaker
An offensively oriented Pokémon meant specifically for crushing walls rather than sweeping. This is usually done with extra powerful offense (even at the expense of continued sweeping abilities or using a Pokémon with low Speed), and often with physical and special moves.

Commonly used Abbreviations of Pokémon names.

Aero - Aerodactyl

Bliss - Blissey

Loom - Breloom

Zong - Bronzong

Cele - Celebi

Cress - Cresselia

Nite - Dragonite

Noir - Dusknoir

Vire OR Evire - Electivire

Forrey - Forretress

Chomp - Garchomp

Gar - Gengar, confused with Garchomp.

Gyara - Gyarados

Hera - Heracross

Hippo - Hippowdon

Tran - Heatran

Ape - Infernape

Jolt - Jolteon

Luke - Lucario

Champ - Machamp

Maggy - Magnezone (NOT Magmortar)

Mamo - Mamoswine

Meta OR Gross - Metagross

Jask - Ninjask

PZ - Porygon Z

Rade OR Rosey - Roserade

Mence - Salamence (I just say Sally :redface: xD)

Skarm - Skarmory

Lax - Snorlax

Cune - Suicune

Pert - Swampert

Cruel - Tentacruel

Kiss - Togekiss

Tar or Ttar - Tyranitar

Vile - Weavile

Vappy - Vaporeon

Zappy - Zapdos

Specific Sets and Combinations

Agiligross - A Metagross with Agility.

Bellyzard - A Charizard with Belly Drum.

Bulkygyara - A Gyarados with defensive EVs, aimed to take hits.

CeleTran - Using Celebi and Heatran as a Defensive Core.

Crocune - A Suicune with Surf, Sleep Talk, Calm Mind, and Rest.

Curselax - A Snorlax with Curse.

GyaraJolt - Gyarados and Jolteon.

GyaraVire - Gyarados and Electivire.

Lati@s - Latias and Latios collectively.

Mixpert - Swampert with Earthquake, Ice Beam, Surf/Hydro Pump and
Stealth Rock/Roar.

TechniTop - A Hitmontop with the ability Technician and a set with low
base power priority moves such as Bullet Punch, Fake Out, and Mach Punch.

Tyraniboah / Boah - A Tyranitar with Substitute, Focus Punch, Crunch or Dark Pulse, and Thunderbolt or Ice Beam.

Skarmbliss - Skarmory and Blissey used on the same team. Also called
Blisskarm.

Stallrein - A Walrein using Substitute + Protect under hail to stall for up to 32 turns, using Leftovers + Ice Body to fully replenish the HP lost during each two-turn cycle.

General Movesets

BoltBeam - Thunderbolt and Ice Beam.

ChestoRest - Using a Chesto Berry and Rest in tandem to wake up instantly after a Rest.

EndFlail - Endure and Flail.

EndRev - Endure and Reversal.

EndSalac - Endure and item Salac Berry.

Paraflinch - Utilizing both paralysis and flinches to keep an enemy Pokémon from being able to attack.

SubCM - Substitute and Calm Mind.

SubRoost - Substitute and Roost.

SubPunch - Substitute and Focus Punch.

SubSalac - Substitute and item Salac Berry.

SubSeed - Substitute and Leech Seed.

Abbreviations of Moves

AA - Aerial Ace.

BB - Brick Break or Brave Bird.

BP - Short for either Bullet Punch or Baton Pass, depending on the context.

CC - Close Combat or Cross Chop.

CM - Calm Mind.

BU - Bulk Up

DC/Dclaw - Dragon Claw

DD - Dragon Dance.

DM - Draco Meteor.

DT - Double Team. (Banned)

Dual Screen - Light Screen and Reflect.

EQ - Earthquake.

ES - ExtremeSpeed.

FB - Focus Blast or Fire Blast depending on the context.

FP - Short for either Focus Punch or Full Paralysis, depending on the
context.

GK - Grass Knot.

HP - Hidden Power.

LK - Lovely Kiss.

MM - Meteor Mash.

NP - Nasty Plot.

QA - Quick Attack.

SD - Swords Dance.

SE - Stone Edge.

SR - Stealth Rock.

STalk - Sleep Talk.

Tbolt - Thunderbolt

Tpunch or TP - ThunderPunch

TSpikes or TS - Toxic Spikes.

T-Wave - Thunder Wave.

WoW - Will-O-Wisp.

WW - Whirlwind.

Abbreviations of Items

CB/Band - Choice Band, an item that increases the power of physical attacks by 50% but locks the holder into one move (CB is a very common prefix).

Lefties - Leftovers, an item that restores 6.25% of the users health each turn.

LO - Life Orb, an item that increases the power of the holder's attacks by roughly 30% but takes 10% health each time it issues a direct attack.

Scarf - Choice Scarf, an item that increases the holder's Speed by 50% but locks the holder into one move.

Specs - Choice Specs, an item that increases the power of special attacks by 50% but locks the holder into one move.

Thank You for Reading this guide.

Goldgross
01-18-2010, 09:25 PM
^^^ Heck Yeah mah 800th Post!
K its finally done. I'm terribly sorry for taking longer than I had said it would. I was pretty busy with college. It all finally got a less stressfull and I finished this.

I've tried to make it as clean and pleasing to read as possible. Adding the colors was a pain. It looks ok in the themes with the white backgrounds but hopefully most of you use TU Classic or the Dark Theme :(.

Tell me if you think I've missed something or if the color hurts your eyes.

This should help Newbies and Pros alike :D

Eternal
01-18-2010, 11:01 PM
Nice job.

Tony32
01-19-2010, 01:22 AM
This is very nice gold, Keep up the good work man ^_^.

Goldgross
01-19-2010, 06:11 PM
Thanks :) I'm almost done on my next one as well. I was working on guide #3 simultaneously.

Dark Abyss
01-20-2010, 04:04 AM
Good job dude.