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steel dragons
10-28-2010, 04:04 PM
http://shaym.in/media/bw-sprites/500.pnghttp://shaym.in/media/bw-sprites/500.pnghttp://shaym.in/media/bw-sprites/500.png

This Pokemon is Emboar, the Large Fire Pig Pokemon (as funny as that sounds). Some information:

Pokemon: Emboar
Type: Fire/Fighting
Abilities: Blaze, Reckless (Dream World)
Base Stat Total: 110 HP, 123 Atk, 65 Def, 100 SpA, 65 SpD, 65 Spe

Go to this page (http://www.serebii.net/pokedex-bw/500.shtml)to find Enbuoh's stat, move, and other information.

Emboar is the third Fire starter Pokemon to have the secondary typing of Fighting. Perhaps Gamefreak really likes making Fire/Fighting Pokemon, who knows. Because of its Fire/Fighting typing, Emboar has to be compared to its brethren, Infernape and Blaziken. Infernape has more speed than Emboar, however Emboar has greater overall attacking and defensive stats, though Infernape has slightly higher special Attack than Emboar. Blaziken, on the other hand, has similar attacking stats to Emboar, has slightly higher speed than Emboar, but has worse overall defensive stats than Emboar.

There are three main things that set Emboar apart from its fellow Fire/Fighting brethren. Out of Blaziken, Infernape, and Emboar, Emboar has the greatest defensive stats, primarily because of its base 110 HP. Out of the before-mentioned three, Emboar also has the highest overall attacking stats, though Blaziken is a close second. Out of those three, however, Emboar has the lowest speed stat, which is one of its main determinants. The lack of speed can be worked around, though, and Emboar can become a fearsome sweeper.

Emboar doesn't have the greatest defenses, but its large HP stat allows it to take a few hits. It has resistances to Fire, Grass, Ice, Bug, Dark, and Steel moves, while being weak to Flying, Psychic, Water, and Ground moves. Emboar takes damage from all three entry hazards, but unlike most Fire types, it takes neutral damage from Stealth Rock.

Now, for the possible move sets:

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Flame Charge Sweeper (Physical)
Emboar w/ Life Orb
Ability: Reckless/Blaze
Jolly nature
EVs: 252 Atk, 252 Spe, 4 Def
-Flame Charge
-Flare Blitz
-Wild Bolt
-Head Smash/Earthquake/Superpower/Brick Break

Summary
The idea for this set is to use Flame Charge to boost your speed, then sweep with your other three moves. This sounds easier than it is though, and some good predictions need to be made in order to set up Emboar's sweep. Flame Charge is needed to boost Emboar's speed. Flare Blitz is required because it is Emboar's strongest physical attack, and if Emboar has the Reckless ability, Flare Blitz becomes insanely powerful. Wild Bolt is required also because it provides Emboar with a way to hit most Water types for heaps of super effective damage. Also, Wild Bolt gets boosted by the Reckless ability as well. There are plenty of options for the last slot. Head Smash is recommended here, primarily because it gets good coverage with Flare Blitz and Wild Bolt and because it gets boosted by the Reckless ability. Earthquake can be used instead, however it doesn't have the sheer power of Head Smash. Superpower is Emboar's strongest physical fighting move, and it can be used for a one-off option. However, Superpower is discouraged because of its negative side-effect of lowering the user's Attack and Defense stats by one stage every time the move is used. Brick Break is a fighting move that has no negative side effects, though its power pales in comparison to the other options.

Emboar needs a Jolly nature and 252 Speed EVs to get a speed stat of 376 after a Flame Charge speed boost. With the boost, Emboar outspeeds all non-boosted base 120 Pokemon like Alakazam and Sceptile. Without the boost, Emboar gets 251 speed, which outspeeds all non-boosted Tyranitar. The remaining EVs are placed in Attack for maximum damage output.

Counters
Since Emboar is slow and doesn't have the greatest bulk, anything with a decent powered attack that is faster can deal a hefty blow to Emboar. After Emboar gets its speed boost, powerful priority moves can KO it, especially if it has taken recoil damage from one of its attacks. Between Life Orb recoil, entry Hazard damage, and recoil damage, Emboar won't be lasting too long.

Some good "counters" can be Swampert, Hippwodon, Flygon, Garchomp, Heatran, Tyranitar, and Dragonite. They all can switch in on most of Emboar's attacks and usually force Emboar out. The first four Pokemon get a special mention, for Swampert has high defenses, resists Flare Blitz and Wild Bolt, and only really fears a Superpower, which it can survive. Hippwodon has high enough defenses to take an attack from Emboar, then dispatch of Emboar with Earthquake. Flygon resists Fire, Electric, Rock, and Ground moves, and only fears a Superpower, which Emboar probably wouldn't have anyway. Garchomp also resists Fire, Electric, and Rock moves, and can easily KO Emboar with Earthquake.

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Flame Charge Sweeper (Mixed)
Emboar w/ Life Orb
Ability: Blaze
Hasty nature
EVs: 252 SpA, 252 Spe, 4 Atk
-Flame Charge
-Fire Blast/Flamethrower
-Superpower
-Grass Knot/Hidden Power Ice

Analysis
This Emboar set uses its lower special attack stat, along with Flame Charge, to attempt a sweep. Flame Charge is required obviously for this set. Fire Blast is preferred for the second slot because of its power and decent accuracy. A Fire Blast miss can cost Emboar its life, so Flamethrower can be used instead for a 100 percent accurate move. Superpower is recommended for the third slot because, for this set, Emboar doesn't have to worry about lowering its physical attack stat as much as the previous, Physical Flame Charge set. Superpower also is 100% accurate and easily dispatches Blissey, unlike Focus Blast, which does neither of these things. Grass Knot is the preferred option, allowing Emboar to hit Hippwodon and Swampert, two good Enbuoh counters, for major damage. Using Grass Knot leaves Emboar vulnerable to many Dragon Pokemon like Flygon and Dragonite. HP Ice can be used to KO those mentioned Pokemon.

Again, Emboar wants max speed, along with a Naive nature, to reach a 376 speed stat after a Flame Charge boost and 251 speed without the boost. 376 speed outspeeds base 120 Pokemon like Alakazam and Dugtrio, and 251 speed outspeeds max speed Tyranitar. Since this set is specially based, 252 special attack EVs should be used.

Counters
Emboar doesn't have great defensive stats, and Emboar is also slow. Anything faster than Emboar with a decently powered move can KO or severely damage Emboar. Most of the counters for this set depend on what Emboar's coverage move is. If Emboar is using Grass Knot, then Pokemon like Flygon, Dragonite, and Salamence become major counters. If Emboar uses HP Ice, then Swampert and Hippwodon become good counters to this set. In addition, Vaporeon becomes a great counter, because it takes little damage from Grass Knot. Also, Gyarados becomes a great counter as well, unless Emboar decided to run HP Electric or Wild Bolt as its coverage move.

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Choiced Emboar - Choice Scarf suggested by Lapras6666/DDWhiscash
Emboar w/ Choice Band/Choice Scarf
Ability: Reckless/Blaze
Adamant/Jolly nature
EVs: 252 Atk, 252 Spe, 4 Def
-Flare Blitz
-Superpower
-Wild Bolt
-Head Smash

Summary
This set can hit really, really hard because of Emboar's great physical attack, its great selection of physical moves, and its ability Reckless. The Choice Bander can punch holes in the opponent's team to make way for a sweeper, while the Choice Scarfer can net some surprise KOs and even possibly sweep. Flare Blitz is very powerful, destroying almost everything in its path. Superpower is used as the other, powerful stab move, and it also can hit hard. Wild Bolt is used to hit some bulky Water types, like Gyarados and Vaporeon, that otherwise shrug off Emboar's other moves. Head Smash is another powerful move that has decent coverage with Emboar's first three moves, and Head Smash hits Dragonite and Salamence for major damage.

The EVs and nature are fairly simple; Emboar wants to maximize its speed and physical attack stats. The nature is up to preference though. An Adamant nature can be used to make Emboar's attacks very powerful, and a Jolly nature can be used to outspeed some things, like max speed Tyranitar.

Counters
This set can hit exceptionally hard, so some Emboar counters can still be hit hard by this set. However, Emboar isn't that speedy and it doesn't have great defenses, so anything faster than Emboar with a decently powered attack can destroy Emboar. Some Dragon Pokemon, like Salamence and Dragonite, are good Emboar counters, since they resist Fire and Fighting moves, and they only really have to worry about Head Smash. Gyarados also resists Fire and Fighting moves, though it must watch out for Wild Bolt and Head Smash. Heatran can render Emboar's Flare Blitz useless, thus making Heatran a good enough counter. Shandera can switch in on Superpower, Wild Bolt, and at least one Flare Blitz (two Flare Blitzes may KO Shandera), and proceed to either set up on Emboar or just KO it. Swampert, Hippwodon, Vaporeon, and Cresselia all can make good Emboar counters also because of their good physical defense.

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Trick Room Sweeper (Physical) (provided by Superachi)
Emboar w/ Life Orb
Ability: Reckless
Nature: Brave
EV's: 252 HP, 252 Atk, 4 Def (0 speed IVs)
-Flare Blitz
-Hammer Arm
-Wild Bolt
-Head Smash/Earthquake

Summary
"This set is the most freaking easiest thing to use. Wild Bolt and Flare Blitz have almost perfect type coverage (WARNING: Both have recoil), and choose 2 of 4 from Stone Edge, Head Smash, Earthquake and Superpower. Superpower hits hard with STAB, but comes at a unfortunate cost that could wreck your sweep. Head Smash is Ditto, but with 90 accuracy and Bad recoil, firing back 50%. At 150 Power, I guess it suits the name of the set. Stone Edge is weaker and worse accuracy, but has no recoil and a high critical hit rate. Earthquake has no backfire and 100 power. Reckless is chosen over Blaze due to Flare Blitz, Wild Bolt and Head Smash (If you choose it) have recoil and Reckless boost's their power as well. Adamant is simple: Jolly obviusly lets you down on Trick Room sets. Life Orb boosts power AND fits the name of the set." (from Superachi)

If you are wondering, I edited Superachi's original version of this set, so some of his comments may not apply here. If you want to see his original set, scroll down until you see his comment. As Superachi said, Emboar can be deadly under Trick Room. Its low speed, combined with its great base attack stat and its power-raising ability, can make Emboar a fearsome Trick Room sweeper. Flare Blitz, being Emboar's strongest Fire attack, is recommended for the first slot. Hammer Arm can actually be used on this set, since the speed drop doesn't hurt it under Trick Room conditions, and thus is used for the second slot. Wild Bolt is used for the third slot, hitting most Water typed Pokemon for major amounts of damage. Head Smash is recommended for the last slot, destroying Pokemon like Salamence and Dragonite, however Earthquake can be used to hit Pokemon like Heatran hard also.

The EVs and nature are simple to figure out. Emboar wants max HP and max attack, along with a Brave nature, in order to deal as much damage as possible and be able to take some hits. Emboar wants 0 speed IVs to be as "fast" as possible under Trick Room.

Counters
Emboar will be taking a lot of recoil from its attacks and from its Life Orb, therefore it won't be staying in too long. Some Pokemon with strong priority moves, like Lucario and Conkeldurr, can destroy weakened Emboar with their priority moves, bypassing the effects of Trick Room. Not too many Pokemon can take a hit from this Emboar set, however Swampert (near full health) can switch in after Enbuoh KOs something, survive Emboar's attack, and destroy Emboar with Earthquake. Also, if Trick Room is not present, then Emboar will easily fall to most other Pokemon. Other than those things though, Emboar under Trick Room is very hard to counter.

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Bulk Up Sweeper - suggested by Lapras6666
Emboar w/ Leftovers/Chesto Berry
Ability: Reckless/Blaze
Careful nature
EVs: 252 HP, 252 SpD, 4 Def
-Bulk Up
-Substitute/Rest
-Flare Blitz/Heat Stamp/Hammer Arm
-Hammer Arm/Will-o-Wisp

Summary
True, Emboar doesn't have the greatest defensive stats. However, with its good base 110 HP stat, it can take some hits, and it can set up a sweep. It can get this done by using Bulk Up many times, then hammering the opponent with powerful physical attacks. Bulk Up should be the first move for obvious reasons. Substitute or Rest can be used for the second slot. With its base 110 HP stat, Emboar can set up hefty Substitutes, and its Subs are not broken by Blissey's or Chansey's Seismic Tosses. However, Rest can be used instead, preferably with the Chesto Berry, allowing Emboar to fully heal itself once without any drawbacks. Flare Blitz or Heat Stamp are the preferred options for the third slot. Flare Blitz, with the Reckless ability, can be very powerful. However, its recoil can hurt Emboar's chances of effectively sweeping the opponent's team. Heat Stamp is a better move for a defensive set, as it has no real drawbacks. Heat Stamp's attack power is based on the opponent's weight, and since Most opponents are fairly heavy, Heat Stamp can be very useful. Hammer Arm is preferred for the last slot. Hammer Arm is a pretty consistent, powerful move that only lowers Emboar's speed by one level, and the speed drop doesn't really affect this set. Will-o-Wisp can be used instead though, as it allows Emboar to cripple threatening physical attackers. Hammer Arm should be used with Will-o-Wisp so that Emboar isn't walled by Fire Pokemon like Heatran.

Emboar's EVs and nature are simple to figure out. Since Emboar will be using Bulk Up, Emboar wants max HP and max special defense EVs, with a Careful nature, to increase its special bulk as much as possible. for the nature, Reckless should be used if Flare Blitz is being used, and Blaze should be used if Flare Blitz is not being used. For the item, Leftovers is the preferred option most of the time. Chesto Berry has merits though, as it heals Emboar from the sleep of Rest.

Counters
Most bulky water Pokemon can easily switch into this set. Emboar is especially threatened by Water Pokemon that can hit hard from the special side. Pokemon like Starmie, Jellicent, Gyarados, Vaporeon, and Swampert can all do well against Emboar. Also, Pokemon like Dragonite, Salamence, Hippwodon, and Cresselia can do well either because of their typing or because of their great defensive stats. This particular version of Emboar doesn't hit hard right away, so a good, strong Pokemon can finish Emboar off quickly.


Teammate Options
Emboar usually can't stand up to Pokemon like Salamence, Dragonite, Gyarados, Jellicent, Vaporeon, Hippwodon, and Cresselia either because of their typing or because of their great defenses. Starmie can work well as an offensive counterpart to Emboar, because, barring Creselia, Starmie can do well against many of these listed Pokemon. Gyarados also works well as a teammate, because Gyarados resists three of Emboar's weaknesses (Ground, Fighting, Water), and because Gyarados can weaken the physical walls on an opposing team in order for Emboar to sweep. Latios also works well with Enboar, because Latios resists all of Enboar's weaknesses while Emboar resists most of Latios' weaknesses. (It resists Ice, Bug, and Dark attacks) Latios also does well against most of Emboar's counters. In terms of defensive synergy, Dragonite, Salamence, and Jellicent also can work well with Emboar, since they resist Ground, Fighting, and Water attacks.

Other Options
-Emboar gets some other special moves of note. Emboar gets Boiling Water, Focus Blast, and Overheat, but none of those moves really fit into any sets, especially since most of Emboar's sets are physically based.
-Emboar gets some utility moves, like Toxic, Yawn, Will-o-Wisp, Roar, and Taunt, however these type of moves really don't suit Emboar's play-style, which is offensive.


Credits:
I give credit to Serebii for the move, stat, and other information concerning Enbuoh. I also give credit to the page on Smogon concerning Enbuoh also. I give credit to shaym.in.com(?) for the images. I give credit to Superachi for providing the Trick Room Sweeper set.

If any of you have any thoughts, suggestions, or comments, please SPEAK UP! I appreciate all, thought out, suggestions, and I will add your set to this page if I think that it is good enough.

From,
Steel Dragons

Dimes
10-28-2010, 08:06 PM
Lack of a CB set is disappointing. Even if it's a WIP

steel dragons
10-28-2010, 10:10 PM
I can edit it...

True, it can pull off a CB set, but it isn't the most defensive pokemon. Still, I'll post one, because it can work.

Dragonknight
11-13-2010, 02:37 PM
This needs to be finished, or I'll have to lock this.

Lavityranitar
11-15-2010, 10:02 AM
Finished? We still need to get to the Analysis/ Counter list up!

steel dragons
11-15-2010, 06:27 PM
Ok, finished the Enbuoh Analysis.

I'm going to eventually format my other analyses like I did with this one, but that might take a while. If any of you have any more suggestions, please tell me, as I appreciate this advice.

Lavityranitar
12-17-2010, 08:50 AM
Enbuoh is awesome on a Trick Room team, taking on a sweeper role.

Trick Room Sweeper/ Dangereous while it can be (Psychial)
Enbuoh @ Life Orb
Ability:Reckless
Nature: Adamant
EV's: 252 HP, 252 Atk, 4 Def
-Flare Blitz
-Wild Bolt
-Stone Edge/ Head Smash/Superpower/Earthquake
-Stone Edge/ Head Smash/Superpower/Earthquake

This set is the most freaking easiest thing to use. Wild Bolt and Flare Blitz have almost perfect type coverage (WARNING: Both have recoil), and choose 2 of 4 from Stone Edge, Head Smash, Earthquake and Superpower. Superpower hits hard with STAB, but comes at a unfortunate cost that could wreck your sweep. Head Smash is Ditto, but with 90 accuracy and Bad recoil, firing back 50%. At 150 Power, I guess it suits the name of the set. Stone Edge is weaker and worse accuracy, but has no recoil and a high critical hit rate. Earthquake has no backfire and 100 power. Reckless is chosen over Blaze due to Flare Blitz, Wild Bolt and Head Smash (If you choose it) have recoil and Reckless boost's their power as well. Adamant is simple: Jolly obviusly lets you down on Trick Room sets. Life Orb boosts power AND fits the name of the set.

Lolocaust
12-17-2010, 08:18 PM
This Pokemon is Enbuoh, the Large Fire Pig Pokemon (as funny as that sounds). Some information:

Pokemon: Enbuoh
Type: Fire/Fighting
Abilities: Blaze, Reckless (Dream World)
Base Stat Total: 110 HP, 123 Atk, 65 Def, 100 SpA, 65 SpD, 65 Spe

Go to this page to find Enbuoh's stat, move, and other information.

Enbuoh is the third Fire starter Pokemon to have the secondary typing of Fighting. Perhaps Gamefreak really likes making Fire/Fighting Pokemon, who knows. Because of its Fire/Fighting typing, Enbuoh has to be compared to its brethren, Infernape and Blaziken. Infernape has more speed than Enbuoh; however Enbuoh has greater overall attacking and defensive stats, though Infernape has slightly higher special Attack than Enbuoh. Blaziken, on the other hand, has similar attacking stats to Enbuoh, has slightly higher speed than Enbuoh, but has worse overall defensive stats than Enbuoh.

There are three main things that set Enbuoh apart from its fellow Fire/Fighting brethren. Out of Blaziken, Infernape, and Enbuoh, Enbuoh has the greatest defensive stats; primarily because of its base 110 HP. Out of the before-mentioned three, Enbuoh also has the highest overall attacking stats, though Blaziken is a close second. Out of those three, however, Enbuoh has the lowest speed stat, which is one of its main determinants. The lack of speed can be worked around, though, and Enbuoh can become a fearsome sweeper.

Enbuoh doesn't have the greatest defenses, but its large HP stat allows it to take a few hits. It has resistances to Fire, Grass, Ice, Bug, Dark, and Steel moves, while being weak to Flying, Psychic, Water, and Ground moves. Enbuoh takes damage from all three entry hazards, but unlike most Fire types, it takes neutral damage from Stealth Rock.

Now, for the possible move sets:


Nitro Charge Sweeper (Physical)
Enbuoh w/ Life Orb
Ability: Reckless/Blaze
Jolly nature
EVs: 252 Atk, 252 Spe, 4 Def
-Nitro Charge
-Flare Blitz
-Wild Bolt
-Head Smash/Earthquake/Superpower/Brick Break

Summary
The idea for this set is to use Nitro Charge to boost your speed, then sweep with your other three moves. This sounds easier than it is though, and some good predictions need to be made in order to set up Enbuoh's sweep. Nitro Charge is needed to boost Enbuoh's speed. Flare Blitz is required because it is Enbuoh's strongest physical attack, and if Enbuoh has the Reckless ability, Flare Blitz becomes insanely powerful. Wild Bolt is required also because it provides Enbuoh with a way to hit most Water types for heaps of super effective damage. Also, Wild Bolt gets boosted by the Reckless ability as well. There are plenty of options for the last slot. Head Smash is recommended here, primarily because it gets good coverage with Flare Blitz and Wild Bolt and because it gets boosted by the Reckless ability. Earthquake can be used instead; however it doesn't have the sheer power of Head Smash. Superpower is Enbuoh's strongest physical fighting move, and it can be used for a one-off option. However, Superpower is discouraged because of its negative side-effect of lowering the user's Attack and Defense stats by one stage every time the move is used. Brick Break is a fighting move that has no negative side effects, though its power pales in comparison to the other options.

Enbuoh needs a Jolly nature and 252 Speed EVs to get a speed stat of 376 after a Nitro Charge speed boost. With the boost, Enbuoh out speeds all non-boosted base 120 Pokemon like Alakazam and Sceptile, while without the boost, Enbuoh gets 251 speed, which out speeds all non-boosted Tyranitar. The remaining EVs are placed in Attack for maximum damage output.

Counters
Since Enbuoh is slow and doesn't have the greatest bulk, anything with a decent powered attack that is faster can deal a hefty blow to Enbuoh. After Enbuoh gets its speed boost, powerful priority moves can KO it, especially if it has taken recoil damage from one of its attacks. Between Life Orb recoil, entry Hazard damage, and recoil damage, Enbuoh won't be lasting too long.

Some good "counters" can be Swampert, Hippwodon, Flygon, Heatran, Tyranitar, and Dragonite. They all can switch in on most of Enbuoh's attacks and usually force Enbuoh out. The first three Pokemon get a special mention, for Swampert has high defenses, resists Flare Blitz and Wild Bolt, and only really fears a Superpower, which it can survive. Hippwodon has high enough defenses to take an attack from Enbuoh, then dispatch of Enbuoh with Earthquake. Flygon resists Fire, Electric, Rock, and Ground moves, and only fears a Superpower, which Enbuoh probably wouldn't have anyway.


Nitro Charge Sweeper (Mixed)
Enbuoh w/ Life Orb
Ability: Blaze
Hasty nature
EVs: 252 SpA, 252 Spe, 4 Atk
-Nitro Charge
-Fire Blast/Flamethrower
-Superpower
-Grass Knot/HP Ice

Analysis
This Enbuoh set uses its lower special attack stat, along with Nitro Charge, to attempt a sweep. Nitro Charge is required obviously. Fire Blast is preferred for the second slot because of its power and decent accuracy. A fire blast miss can cost Enbuoh its life, so Flamethrower can be used instead for a 100 percent accurate move. Superpower is recommended for the third slot because, for this set, Enbuoh doesn't have to worry about lowering its physical attack stat as much as the previous, Physical Nitro Charge set. Superpower also is 100% accurate and easily dispatches Blissey, unlike Focus Blast, which does neither of these things. Grass Knot is the preferred option, allowing Enbuoh to hit Hippwodon and Swampert, two good Enbuoh counters, for major damage. Using Grass Knot leaves Enbuoh vulnerable to many Dragon Pokemon like Flygon and Dragonite. HP Ice can be used to KO those mentioned Pokemon.

Again, Enbuoh wants max speed, along with a Naive nature, to reach a 376 speed stat after a Nitro Charge boost and 251 speed without the boost. 376 speed out speeds base 120 Pokemon like Alakazam and Dugtrio, and 251 speed out speeds max speed Tyranitar. Since this set is specially based, 252 special attack EVs should be used.

Counters
Enbuoh doesn't have great defensive stats, and Enbuoh is also slow. Anything faster than Enbuoh with a decently powered move can KO or severely damage Enbuoh. Most of the counters for this set depend on what Enbuoh's coverage move is. If Enbuoh is using Grass Knot, then Pokemon like Flygon, Dragonite, and Salamence become major counters. If Enbuoh uses HP Ice, then Swampert and Hippwodon become good counters to this set. In addition, Vaporeon becomes a great counter, because it takes little damage from Grass Knot. Also, Gyarados becomes a great counter as well, unless Enbuoh decided to run HP Electric or Wild Bolt as its coverage move.


Choice Band
Enbuoh w/ Choice Band
Ability: Reckless/Blaze
Adamant/Jolly nature
EVs: 252 Atk, 252 Spe, 4 Def
-Flare Blitz
-Superpower
-Wild Bolt
-Head Smash

Summary
This set can hit really, really hard because of Enbuoh's great physical attack, its great selection of physical moves, and its ability Reckless. This set is made to punch holes in the opponent's team to make way for a sweeper. Flare Blitz is very powerful, destroying almost everything in its path. Superpower is used as the other, powerful stab move, and it also can hit hard. Wild Bolt is used to hit some bulky Water types, like Gyarados and Vaporeon, which otherwise shrug off Enbuoh's other moves. Head Smash is another powerful move that has decent coverage with Enbuoh's first three moves, and Head Smash hits Dragonite and Salamence for major damage.

The EVs are fairly simple; Enbuoh wants to maximize its speed and physical attack stats. The nature is up to preference though. An Adamant nature can be used to make Enbuoh's attacks very powerful, and a Jolly nature can be used to out speed some things, like max speed Tyranitar.

Counters
This set can hit exceptionally hard, so some Enbuoh counters can still be hit hard by this set. However, Enbuoh isn't that speedy and it doesn't have great defenses, so anything faster than Enbuoh with a decently powered attack can destroy Enbuoh. Some Dragon Pokemon, like Salamence and Dragonite, are good Enbuoh counters, since they resist Fire and Fighting moves, and they only really have to worry about Head Smash. Gyarados also resists Fire and Fighting moves, though it must watch out for Wild Bolt and Head Smash. Heatran can render Enbuoh's Flare Blitz useless, thus making Heatran a good enough counter. Shandera can switch in on Superpower, Wild Bolt, and at least one Flare Blitz (two Flare Blitzes may KO Shandera), and proceed to either set up on Enbuoh or just KO it. Swampert, Hippwodon, Vaporeon, and Cresselia all can make good Enbuoh counters also because of their good physical defense.


Credits:
I give credit to Serebii for the move, stat, and other information concerning Enbuoh. I also give credit to the page on Smogon concerning Enbuoh also. I give credit to shaym.in.com for the images.

If any of you have any thoughts, suggestions, or comments, please SPEAK UP! I appreciate all, well thought out suggestions, and I will add your set to this page if I think that it is good enough.

From,
Steel Dragons
__________________

I fixed the few mistakes I saw, but I'm a bit short on time so I can't re-bold everything and add back in the sprites, sorry.

steel dragons
12-17-2010, 08:42 PM
Thank you Superachi! I've added in your set now.

Lavityranitar
12-18-2010, 01:51 AM
Thanks! I will be adding a Reckless abuser, Trick Room Special and Trick Room mixed when I get the time. I don't mind the changes you have added. They just make the sets better!

With Hammer Arm, I went for Superpower because I wasn't sure if the Speed drop overided Trick Room.

steel dragons
12-18-2010, 04:41 AM
Well, the speed drop makes Enbuoh "faster" under Trick Room. Since Enbuoh is pretty slow anyway, it won't mind the speed drop too much.

Lavityranitar
01-06-2011, 12:03 AM
That's really good. Lol one liner.

DDwhiscash
01-22-2011, 04:10 PM
Choice Scarf is actually viable out speeding base 115 is an accomplishment.

The Fonz
01-22-2011, 04:59 PM
yah but trick room lets them pick diff moves other than scarf will stick 2 one move :D

DDwhiscash
01-22-2011, 05:20 PM
Problem with Trick Room is that that also you requires you to make an entire team around it. Choice Scarf Enbuoh can fit into normal teams that need a bulky nitch. It also makes a Decent breloom counter with it's bulk

Lavityranitar
01-23-2011, 12:05 AM
Allright, let's get to some of the sets I promised.

Reckless Abuser
Enbuoh @ Life Orb
EV's: 252 HP, 252 Atk, 4 Spe
Nature: Adamant
-Flare Blitz
-Wild Bolt
-Head Smash
-Hammer Arm

Pretty easy to explain. Use under Trick Room. Flare Blitz and Wild Bolt get recoil and have near perfect type coverage and Head Smash is there for brute power. Hammer Arm gives a speed boost under Trick Room. This thing dosen't even need a counter list, because it will OHKO anything that does not resist it, getting 33% damage and the life orb recoil will pick away at it too.

MikeDecIsHere
01-23-2011, 01:03 AM
Allright, let's get to some of the sets I promised.

Reckless Abuser
Enbuoh @ Life Orb
EV's: 252 HP, 252 Atk, 4 Spe
Nature: Adamant
-Flare Blitz
-Wild Bolt
-Head Smash
-Hammer Arm

Pretty easy to explain. Use under Trick Room. Flare Blitz and Wild Bolt get recoil and have near perfect type coverage and Head Smash is there for brute power. Hammer Arm gives a speed boost under Trick Room. This thing dosen't even need a counter list, because it will OHKO anything that does not resist it, getting 33% damage and the life orb recoil will pick away at it too.

This set is exactly the same as the Trick Room sweeper set, with a worse EV/IV spread

Lavityranitar
01-23-2011, 02:04 AM
Yeah there basically the same.

DDwhiscash
01-23-2011, 07:07 PM
-facepalms- ............ doesn't this thing get Bulk Up?

steel dragons
01-23-2011, 07:25 PM
@DDWhiscash: Yes, Enbuoh gets Bulk Up, however I don't think that its worth it, given that Enbuoh usually relies on high power moves that have recoil. The recoil would be determental to a Bulk Up set. If you have a set that works though, please share it.

@Lavityranitar: I appreciate your (and everyone elses) suggestions, however, please look at the analysis before you post a set. As Mike said, your set is almost exactly the same as the Trick Room Sweeper set that already is on the analysis.

Lavityranitar
01-24-2011, 12:19 AM
I know, my other sets are damn different.

lapras6666
02-16-2011, 05:12 PM
Wow, I am extremely surprised that there isn't a scarfed set.
Emboar @ Choice Scarf
252 Atk 252 Spe 4 HP
Reckless/Jolly
-Flare Blitz
-Superpower/Brick Break
-Wild Charge
-Earthquake/Head Smash

Also, bulky Emboar:
Emboar @ Leftovers
252 HP 252 SpDef 4 Def
Reckless/Careful
-Substitute
-Bulk Up
-Flare Blitz
-Hammer Arm/Will-o-Wisp

Very surprising set. Basically, bring Emboar in on a good matchup and use sub. The opponent will think that it's offensive so he/she will switch out. Then start setting up Bulk Ups. Flare Blitz an Hammer Arm are the standard attacking moves, but if you wanna replace Hammer Arm for Will-o-Wisp to burn physical attackers, do so. The EV's and Nature are standard: You don't put EV's in defense cause you are going to increase it anyway so go max on SpDef.

DDwhiscash
02-16-2011, 05:24 PM
Wow, I am extremely surprised that there isn't a scarfed set.
Emboar @ Choice Scarf
252 Atk 252 Spe 4 HP
Reckless/Jolly
-Flare Blitz
-Superpower/Brick Break
-Wild Charge
-Earthquake/Head Smash

Also, bulky Emboar:
Emboar @ Leftovers
252 HP 252 SpDef 4 Def
Reckless/Careful
-Substitute
-Bulk Up
-Flare Blitz
-Hammer Arm/Will-o-Wisp

Very surprising set. Basically, bring Emboar in on a good matchup and use sub. The opponent will think that it's offensive so he/she will switch out. Then start setting up Bulk Ups. Flare Blitz an Hammer Arm are the standard attacking moves, but if you wanna replace Hammer Arm for Will-o-Wisp to burn physical attackers, do so. The EV's and Nature are standard: You don't put EV's in defense cause you are going to increase it anyway so go max on SpDef.

Thank you for re-enforcing stuff that I already said. It helps prove that these sets are effective. I did mention that it got bulk up and I was hinting to that set. I also mentioned the Choice scarf set which has many merits including a surprize KO on a Feraligatr that might think it can out speed. Anyway thank for helping me re enforce the importance of these sets.

MikeDecIsHere
02-16-2011, 06:58 PM
Wow, I am extremely surprised that there isn't a scarfed set.
Emboar @ Choice Scarf
252 Atk 252 Spe 4 HP
Reckless/Jolly
-Flare Blitz
-Superpower/Brick Break
-Wild Charge
-Earthquake/Head Smash

Also, bulky Emboar:
Emboar @ Leftovers
252 HP 252 SpDef 4 Def
Reckless/Careful
-Substitute
-Bulk Up
-Flare Blitz
-Hammer Arm/Will-o-Wisp

Very surprising set. Basically, bring Emboar in on a good matchup and use sub. The opponent will think that it's offensive so he/she will switch out. Then start setting up Bulk Ups. Flare Blitz an Hammer Arm are the standard attacking moves, but if you wanna replace Hammer Arm for Will-o-Wisp to burn physical attackers, do so. The EV's and Nature are standard: You don't put EV's in defense cause you are going to increase it anyway so go max on SpDef.

These are great. Nice job Lapras6666! Glad to have you imputing a lot of great ideas on here =)

lapras6666
02-16-2011, 07:01 PM
Wow, thanks, I thought my ideas sucked.

MikeDecIsHere
02-16-2011, 07:04 PM
Wow, thanks, I thought my ideas sucked.

Nah, there are no such things as bad ideas. They promote discussion, which in turn helps improve analyses.

DDwhiscash
02-16-2011, 10:01 PM
Wow, thanks, I thought my ideas sucked.

Ideas don't suck, other peoples opinions on them do.

Dimes
02-16-2011, 10:49 PM
Nah, there are no such things as bad ideas.

Yes there are.

Bad ideas though lead to learning, which leads to knowledge, which leads to a better understanding of our world and ourselves.

Yeah I know that's pretty ******* deep.

Eos
02-17-2011, 12:31 AM
lol ya that scarf set is the most used from what i've seen in youtube battles and on PO.
ik i'm just repeating this now, but its the truth :p

steel dragons
02-17-2011, 12:53 PM
Ok, I'll be sure to include these. Thanks Lapras and everyone else for bringing these up.

I'm not quite sold on the Bulk Up set, but it could work. The Scarf set is actually the second-most used set on PO.

O a side note, on PO people are using Nitro Charge with Hammer Arm, which is just WRONG.

DDwhiscash
02-18-2011, 10:49 PM
O a side note, on PO people are using Nitro Charge with Hammer Arm, which is just WRONG.

Thats just one idiot who refuses to get the f..k off the ladder. Don't feel anywhere about stupidity.