Weavile
08-10-2012, 06:36 AM
Good evening, ladies and gentlemen. I got bored recently and decided to make the scrubbiest OU team I could think of, so I set out to make a Rotom-W set in Pokemon Online. By the time I was done with Rotom I had completely forgotten the other Pokémon that I wanted to use. So I just decided to make a mixed tier team, containing 2 OUs, 2 UUs and 2 NUs. I tried to stay away from Smogon when making these sets, so I'm sure there's plenty of improvements to be made.
My Team at a Glance:
http://sprites.pokecheck.org/i/479-wash.gifhttp://sprites.pokecheck.org/i/482.gifhttp://sprites.pokecheck.org/i/006.gifhttp://sprites.pokecheck.org/i/143.gifhttp://sprites.pokecheck.org/i/497.gifhttp://sprites.pokecheck.org/i/373.gif
In-depth look:
http://sprites.pokecheck.org/i/479-wash.gif
Rotom-W @ Choice Scarf
Ability: Levitate
Modest Nature
144 HP 252 Sp. Att. 112 Spd
Volt Switch
Hydro Pump
Trick
Will-O-Wisp
Really great lead, from what I've seen so far. Most leads tend to be really tanky, so I can usually pass the scarf onto them while they use Stealth Rock or a status move. After that, I can inflict whatever they switch in with a burn or hit it with a fairly powerful STAB move.
http://sprites.pokecheck.org/i/482.gif
Azelf @ Light Clay
Ability: Levitate
Timid Nature
252 HP 252 Spd 4 Sp. Def
Reflect
Light Screen
Taunt
Stealth Rock
I've found this Azelf to be great for switching into Substitute users, and pretty much everything in general. Azelf can take hits like a champ, and will often get to set up (at least) both screens and rocks before going out. I would like to take advantage of Azelf's amazing offensive capabilities but this set as is has saved my bum time and time again, allowing Charizard and Salamence to set up more easily.
http://sprites.pokecheck.org/i/006.gif
Charizard @ Leftovers
Ability: Blaze
Adamant Nature
252 Attack 252 Spd 4 HP
Belly Drum
Fire Punch
Dragon Claw
Earthquake
This set was made very quickly in the moment of sheer joy that ensued when I found out that Charizard could learn Belly Drum. The strategy here is to set up Belly Drum to get to (or near) Blaze range and then do crazy amounts of damage with Fire Punch. There are lots of problems with this Charizard that keep it from being amazing, but it's pretty darn fast and can hold its own against a lot of OUs even without max attack.
http://sprites.pokecheck.org/i/143.gif
Snorlax @ Leftovers
Ability: Thick Fat
Careful Nature
188 HP 104 Defense 216 Sp. Def
Curse
Rest
Body Slam
Earthquake
Snorlax is a beautiful tank. Without screens up he can take pretty much any hit, save STAB Close Combat. With the screens up, Snorlax can easily Curse up to max Attack/Defense. Body Slam is good for da parahax and Rest comes in handy a lot of the time.
http://sprites.pokecheck.org/i/497.gif
Serperior @ Leftovers
Ability: Contrary
Timid Nature
252 HP 128 Defense 128 Sp. Def
Leaf Storm
Substitute
Synthesis
Hidden Power Fire
Contrary Serperior is beautifully broken. With that ability, Leaf Storm now raises Serperior's Sp. Attack stat 2 stages with every use. At +6 with no Sp. Attack EVs Serperior will have 740 Sp. Attack, a 140 base power STAB move and neutral damage against everything but Dragon. That's pretty ridiculous for NU.
http://sprites.pokecheck.org/i/373.gif
Salamence @ Leftovers
Ability: Intimidate
Relaxed Nature
252 HP 252 Defense 4 Sp. Def
Roost
Dragon Dance
Dragon Claw
Fire Fang
Nobody would ever expect a bulky Salamence, right? Right? Well anyways, this thing makes another good tank because of all the resistances he gets. He's usually used to stall for a bit. With D-Dances up he's just as good as your standard physical Mence, with the added bulk and access to healing. I really like this set, for some reason.
Hope ya liked it!
My Team at a Glance:
http://sprites.pokecheck.org/i/479-wash.gifhttp://sprites.pokecheck.org/i/482.gifhttp://sprites.pokecheck.org/i/006.gifhttp://sprites.pokecheck.org/i/143.gifhttp://sprites.pokecheck.org/i/497.gifhttp://sprites.pokecheck.org/i/373.gif
In-depth look:
http://sprites.pokecheck.org/i/479-wash.gif
Rotom-W @ Choice Scarf
Ability: Levitate
Modest Nature
144 HP 252 Sp. Att. 112 Spd
Volt Switch
Hydro Pump
Trick
Will-O-Wisp
Really great lead, from what I've seen so far. Most leads tend to be really tanky, so I can usually pass the scarf onto them while they use Stealth Rock or a status move. After that, I can inflict whatever they switch in with a burn or hit it with a fairly powerful STAB move.
http://sprites.pokecheck.org/i/482.gif
Azelf @ Light Clay
Ability: Levitate
Timid Nature
252 HP 252 Spd 4 Sp. Def
Reflect
Light Screen
Taunt
Stealth Rock
I've found this Azelf to be great for switching into Substitute users, and pretty much everything in general. Azelf can take hits like a champ, and will often get to set up (at least) both screens and rocks before going out. I would like to take advantage of Azelf's amazing offensive capabilities but this set as is has saved my bum time and time again, allowing Charizard and Salamence to set up more easily.
http://sprites.pokecheck.org/i/006.gif
Charizard @ Leftovers
Ability: Blaze
Adamant Nature
252 Attack 252 Spd 4 HP
Belly Drum
Fire Punch
Dragon Claw
Earthquake
This set was made very quickly in the moment of sheer joy that ensued when I found out that Charizard could learn Belly Drum. The strategy here is to set up Belly Drum to get to (or near) Blaze range and then do crazy amounts of damage with Fire Punch. There are lots of problems with this Charizard that keep it from being amazing, but it's pretty darn fast and can hold its own against a lot of OUs even without max attack.
http://sprites.pokecheck.org/i/143.gif
Snorlax @ Leftovers
Ability: Thick Fat
Careful Nature
188 HP 104 Defense 216 Sp. Def
Curse
Rest
Body Slam
Earthquake
Snorlax is a beautiful tank. Without screens up he can take pretty much any hit, save STAB Close Combat. With the screens up, Snorlax can easily Curse up to max Attack/Defense. Body Slam is good for da parahax and Rest comes in handy a lot of the time.
http://sprites.pokecheck.org/i/497.gif
Serperior @ Leftovers
Ability: Contrary
Timid Nature
252 HP 128 Defense 128 Sp. Def
Leaf Storm
Substitute
Synthesis
Hidden Power Fire
Contrary Serperior is beautifully broken. With that ability, Leaf Storm now raises Serperior's Sp. Attack stat 2 stages with every use. At +6 with no Sp. Attack EVs Serperior will have 740 Sp. Attack, a 140 base power STAB move and neutral damage against everything but Dragon. That's pretty ridiculous for NU.
http://sprites.pokecheck.org/i/373.gif
Salamence @ Leftovers
Ability: Intimidate
Relaxed Nature
252 HP 252 Defense 4 Sp. Def
Roost
Dragon Dance
Dragon Claw
Fire Fang
Nobody would ever expect a bulky Salamence, right? Right? Well anyways, this thing makes another good tank because of all the resistances he gets. He's usually used to stall for a bit. With D-Dances up he's just as good as your standard physical Mence, with the added bulk and access to healing. I really like this set, for some reason.
Hope ya liked it!