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:cool:
04-19-2014, 04:13 AM
Swagilith (Sigilyph) @ Flame Orb
Ability: Magic Guard
EVs: 220 Spd / 252 SAtk / 36 SDef
Timid Nature
- Dazzling Gleam
- Cosmic Power
- Psycho Shift
- Stored Power

METALLLL (Pangoro) @ Metronome
Ability: Iron Fist
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Power-Up Punch
- Comet Punch
- Crunch
- Circle Throw

SMOOTH POLYGONS (Porygon2) @ Eviolite
Ability: Download
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Toxic
- Recover
- Protect
- Tri Attack

Pringles (Jellicent) @ Leftovers
Ability: Cursed Body
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Confuse Ray
- Hydro Pump
- Toxic
- Recover

Tetris Type D (Forretress) @ Leftovers
Ability: Sturdy
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Spikes
- Stealth Rock
- Explosion
- Rapid Spin

catastrophe (Mienshao) @ Life Orb
Ability: Regenerator
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Fake Out
- U-turn
- Drain Punch
- High Jump Kick

/edit roles later

yeahyeah it sucks i need help

Aaron
04-21-2014, 09:35 PM
Sigilyph: Heat Wave > Dazzling Gleam
Pangoro: Earthquake > Comet Punch. Even with Iron Fist, Comet Punch won't do that much.
Porygon2: Psychic/Thunderbolt > Protect. Whichever you prefer.
Jellicent: Scald/Surf > Hydro Pump
Forretress: Gyro Ball > Explosion
Mienshao: HP Ice > Drain Punch

There ya go.

Dragonite
04-21-2014, 10:57 PM
Mienshao: HP Ice > Drain Punch

Not necessarily. Running Jolly, Mienshao's SpA is only 226, and even a super effective HP Ice isn't going to do all that much damage. If you want to take care of Flying types that badly, Stone Edge is the better option.

Aaron
04-21-2014, 11:55 PM
But the accuracy can really screw you over sometimes. Personally I'd go for Rock Slide.

Dragonite
04-22-2014, 12:04 AM
That works too. Point is, HP Ice is really not worth it. Might have been a good idea to include some of these fancy things in the other post.

0- SpA Life Orb Mienshao Hidden Power Ice vs. 0 HP / 4 SpD Noivern: 234-276 (75.2 - 88.7%) -- guaranteed 2HKO
0- SpA Life Orb Mienshao Hidden Power Ice vs. 252 HP / 4 SpD Ninjask: 166-198 (50.9 - 60.7%) -- guaranteed 2HKO
0- SpA Life Orb Mienshao Hidden Power Ice vs. 4 HP / 0 SpD Nidoking: 125-148 (41.1 - 48.6%) -- guaranteed 3HKO
0- SpA Life Orb Mienshao Hidden Power Ice vs. 4 HP / 0 SpD Aerodactyl: 125-148 (41.3 - 49%) -- guaranteed 3HKO
0- SpA Life Orb Mienshao Hidden Power Ice vs. 252 HP / 0 SpD Hippowdon: 127-151 (30.2 - 35.9%) -- guaranteed 4HKO after Leftovers recovery

UbersSuck20
04-22-2014, 07:46 AM
You run HP Ice for Gliscor and Landorus-T, who would otherwise wall Mienshao.

Aaron
04-22-2014, 01:48 PM
I was thinking that, but he could put Ice Beam on Jellicent over Confuse Ray to get around that.

Dragonite
04-22-2014, 02:29 PM
Uh, guys? Landy and Gliscor are OU. This is a UU team.

Edit: also, unless you're the last one standing or they Baton Passed a Mean Look it's really much more worth your while to just switch out against a Landy or Gliscor anyway.

0- SpA Life Orb Mienshao Hidden Power Ice vs. 4 HP / 0 SpD Landorus: 234-281 (73.1 - 87.8%) -- guaranteed 2HKO
0- SpA Life Orb Mienshao Hidden Power Ice vs. 252 HP / 0 SpD Gliscor: 250-296 (70.6 - 83.6%) -- guaranteed 2HKO after Poison Heal

0 Atk Gliscor Earthquake vs. 0 HP / 0 Def Mienshao: 156-184 (57.5 - 67.8%) -- guaranteed 2HKO
252+ Atk Landorus-T Earthquake vs. 0 HP / 0 Def Mienshao: 294-346 (108.4 - 127.6%) -- guaranteed OHKO

Aaron
04-22-2014, 02:51 PM
Omg I totally forgot about that :')