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Alaina
06-05-2011, 03:35 AM
Team Explanation:
This team has mostly one function, to rely on the other pokemon on the team. It is meant to confuse the opponent, be unpredictable for the most part, and when your opponent lets their guard up, strike them down hard.


Pokemon #1:
Ditto
Type: Normal

Nickname: Agent Jello
Function: Scarf Anti-Lead
Item: Choice Scarf
Ability: Imposter
Nature: Hardy (No Stat Boosts or Reductions)
EVs: 252 HP
Moveset:
-Transform

Explanation:
Arguably the best anti-lead in the game, functions simply, if your opponent has a very powerful pokemon as a lead, kill their pokemon with ditto, as you have higher speed. If your opponent has a taunt and set up rocks pokemon or whatever they have, use that to your advantage. It pretty much becomes a faster lead than theirs, so cripple the **** out of them. Then once you have done what you have needed to do, switch Ditto out and save him to counter another pokemon later. Ditto's ability makes him not only transform into the other pokemon, but copy the pokemons stat boosts as well, so you can pretty much destroy whatever sweep the opponent might have started on you later in the game.

Pokemon #2:
Smeargle
Type: Normal

Nickname: Need4Speed
Function: Endeavor Sweeper
Item: Salac Berry
Ability: Own Tempo
Nature: Jolly (+ Speed, - Special Attack)
EVs: 252 Speed
IVs: 0 HP, 0 Defense, 0 Special Defense
Moveset:
-Endure
-Spore
-Endeavor
-Dragon Rage

Explanation:
This is probably the most risky pokemon on the team and requires the most prediction in order to get it right. A thing to note is, if sandstorm or hail are up, the effectiveness of this pokemon is... VERY low, but still can have some function. The idea is to predict an attack and use Endure to live through the hit. Salac berry will then activate and raise Smeargle's speed to a blistering 409, which outspeeds almost everything that isn't boosted. The idea after that is to use Spore, Endeavor, then Dragon Rage, as Dragon Rage deals 40 damage a shot. Even pokemon with leftovers will be decimated. Although something with full HP investment or something with super high HP such as Blissey will recover more than 40 damage back with leftovers due to their massive HP stats. Also, this pokemon is owned by ghosts and by priority attacks such as mach punch, bullet punch and ice shard. So as I said, very risky, but can become a great sweeper if used correctly.

Pokemon #3:
Zoroark
Type: Dark

Nickname: Shadow
Function: Illusion Sweeper
Item: Focus Sash
Ability: Illusion
Nature: Modest (+ Special Attack, - Attack)
EVs: 4 HP, 252 Special Attack, 252 Speed
Moveset:
-Flamethrower
-Nasty Plot
-Agility
-Night Daze

Explanation:
This pokemon relies on Conkeldurr (Pokemon #6) in this set, to make itself able to sweep properly. The idea is to switch it in on a psychic type pokemon or a pokemon that you see used a psychic type attacking move. Tell your opponent he is going to "get owned by payback", the opponent will most of the time, use psychic, and it won't work. You always need to use agility on your first turn. If your opponent has not used an attacking move, get a nasty plot in, focus sash will allow you to take a hit, then sweep with STAB Night Daze. Night Daze may have lower accuracy than Dark Pulse, but it can reduce the opponents accuracy by one stage, so in case you don't manage to kill your opponent, your opponent has a chance to miss on their attack. Flamethrower is mostly for good coverage, as it has a chance to burn (which can take care of some fighting types later in the game), also it will deal with Serperior namely. It is also a great counter to sub seeders and any ice type pokemon as well.

Pokemon #4:
Scrafty
Type: Dark/Fighting

Nickname: Rage Mode
Function: Un-Statusable Sweeper
Item: Leftovers
Ability: Shed Skin
Nature: Adamant (+ Attack, - Special Attack)
EVs: 120 HP, 32 Attack, 52 Defense, 52 Special Defense, 252 Speed
Moveset:
-Dragon Dance
-Drain Punch
-Crunch
-Dragon Tail

Explanation:
This pokemon is incredible. Great typing, great movepool, and great stats. Lets put them to use. The idea behind this pokemon is to switch it in on something you know won't be able to touch it, or something that will switch out. Dragon Dance, and proceed to sweep with two amazing STAB attacks in Drain Punch and Crunch. Shed Skin will give you a 30% chance to restore your status each turn, which is a pretty damn good chance, risky but pretty damn good. Make sure you try and get as many Dragon Dances as you can. Dragon Tail is for getting rid of pokemon that could possibly wall Scrafty, it also takes a good chunk out of the various pseudo legendaries that roam the game today. Also another great thing Scrafty is for, the ultimate baton pass counter. Dragon Dance, then continually use Dragon Tail to get give of substitutes and to subsequently send their pokemon packing after you get a hit on them. Lead Ninjasks hate Scrafty as it breaks them and makes them useless.

Pokemon #5:
Sigilyph
Type: Psychic/Flying

Nickname: Unown's Bro
Function: Cosmic Wall and Sweeper
Item: Leftovers
Ability: Magic Guard
Nature: Timid (+ Speed, - Attack)
EVs: 252 HP, 4 Special Attack, 252 Speed
Moveset:
-Cosmic Power
-Roost
-Whirlwind
-Stored Power

Explanation:
Oh man this thing can be evil... The idea behind this pokemon is to get your cosmic defense on Sigilyph up to +6 on both ends, which is suprisngly pretty easy. Then this thing becomes an absolute wall. Then you sweep with Stored Power, which becomes a 200 Base Power move + STAB. So it sweeps through quite a bit. Roost is for recovery, Whirlwind is for the pokemon you can't touch, namely dark types, just whirlwind to a new pokemon, sweep it, then switch pokemon when you need to deal with the dark types after you have owned the rest of your opponents pokemon. If you know your opponent is going to use Toxic or Will O Wisp, switch Sigilyph in, it can't be hurt by these status's, and it prevents it from being paralyzed or put to sleep, which would put a damper on its day and most likely destroy it.

Pokemon #6:
Conkeldurr
Type: Fighting

Nickname: Conkelderp
Function: Zoroark's Transformation, Tank and Physical Sweeper
Item: Leftovers
Ability: Guts
Nature: Adamant (+ Attack, - Special Attack)
EVs: 252 HP, 16 Attack, 240 Special Defense
Moveset:
-Bulk Up
-Substitute
-Payback
-Drain Punch

Explanation:
This pokemon is just plain epic, it's a very powerful sweeper, and with the HP and special defense EVs, it can take a hit. This pokemon is last on the team because this is what Zoroark is supposed to transform into. This pokemon can sponge hits amazingly, the idea is when this pokemon is sent out, predict a proper time to set up a substitute, get a bulk up, then sweep with drain punch and continuously regain HP. Payback is meant for any annoying ghosts or psychic types that try to ruin your day. Also, any status inflicted on Conkeldurr will boost its attack by quite a nice amount thanks to Guts. Prepare to do some sweeping.

Team Analysis:
This team compliments each other. Every pokemon relies on each other in order to make strategies work, if used correctly, you could 6-0 your opponents team just by making a few switches. Your opponent won't have a clue what hit them.

DucksGoMooful
06-05-2011, 11:20 PM
You realise you have two going with the same name, but different content?

GDItsMeInTheFlesh
06-06-2011, 02:10 AM
Loling at the team analysis, relying on each other is NOT a good thing, which is why I'm not a fan of Zoroark.

Sin
06-06-2011, 04:00 AM
Imposter ditto is illegal Js.

[MuSiCa]
06-06-2011, 04:40 AM
Sin... Not all battles are Wifi
(http://www.pokemon-online.eu/)

Alaina
06-06-2011, 05:05 AM
LOL. this is just a team I made up and it owns if it is used right. Try it out then judge me.
:P And yeah I know it has the same name as another it was a type sorry this was suppose to be 3. xD

PKMNbattleSchemes
06-07-2011, 12:38 AM
sorry guys but zoroark really relies on its teamates.......
its pretty ovbious to pick out what a zoroark is when your opponent has no stragety