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The Shadow Projekt
08-24-2008, 11:51 PM
Scizor

http://pokemon.supercheats.com/artwork/212.png

Typing: Bug / Steel


Abilities:

Technician: Powers up all attacks base 60 power and lower 1.5 times.

Swarm: When this Pokemon's HP is below 1/3 all Bug Attacks power is increased 1.5 times.


Swords Dance Sweeper

Scizor @ Life Orb
Ability: Technician
EV's: 232 HP / 252 Atk. / 24 Def.
Nature: Adamant (+ Atk, - Sp.Atk.)
- Swords Dance
- Quick Attack / X-Scissor / *Superpower*
- *Bullet Punch*
- Roost / X-Scissor / Brick Break / Night Slash

This is probably one of the more common sets of Scizor you will see in the OU metagame. Kinda looks like a SD Lucario but isn't as frail, has less weaknesses, and can self-recover. :shock: The reason SD Lucario is still used over Scizor is it hits harder.

Swords Dance at least one to send a message to your opponent. That message being that you are an incredibly dangerous foes. Quick Attack with 1 Swords Dance, Technician, and Life Orb will OHKO many of Scizor's threats like Azelf and Infernape. Roost gives yourself some much needed HP after taking Life Orb recoil. X-Scissor and Iron Head for STAB while Brick Break and Night Slash offer coverage.

Now That Scizor Gets Bullet Punch as a Level Up Move in Platinum all hell will break loose if you dont have a Zapdos and you let this guy get a SD or two under his belt. With STAB and Technician it will be able to touch and OHKO faster Ghosts like Gengar and Mismagius.


Baton Passing Bug

Scizor @ Leftovers / Occa Berry
Ability: Technician / Swarm
EV's: 184 HP / 176 Def. / 148 Spd.
Nature: Impish (+ Def, - Sp.Atk.)
- Swords Dance / Iron Defense / Agility
- Baton Pass
- X-Scissor / Iron Head / Metal Claw
- Roost / Swords Dance / Iron Defense / Agility

With Scizor's amazing typing, above average Defenses, an amazing array of Stat boosting moves, and Baton Pass. This makes Scizor one of the best Baton Passers in the game.

Anyways Pick your poison of an attacking move between STAB choices so Taunt doesn't shut you down completely. Then boost your Stats and give them to a fellow teammate. If you wanna use more than one Stat boosting move you can sacrifice Roost from your movepool.

*Metal Claw works with Technician and has a 10% Attack Increase rate which is Baton Passable.*


Banded Bug

Scizor @ Choice Band
Ability: Technician
EV's: 4 HP / 252 Atk. / 252 Spd.
Nature: Adamant (+ Atk, - Sp.Atk)
- U-turn / X-Scissor
- Iron Head / Metal Claw / Double Hit / *Bullet Punch* / Quick Attack
- Pursuit / Night Slash
- Brick Break / Double Hit / *Bullet Punch* / Quick Attack

This set I think is a tad bit underrated. As most Celebi users will either HP Fire at the first sight of Scizor or switch out giving Pursuit something Celebi something to be more than afraid of. And with an Attack Stat equal to Machamps (Base 130 / Maxes out at 394) Choice Band is certainly a decent option on Scizor.

U-turn is for scouting switches while X-Scissor provides that little extra kick. Iron Head is for more STAB but can be interchangeable inbetween Bullet Punch, Quick Attack or Double Hit. Pursuit to catch those running Psychic's and Ghosts off guard. Then Brick Break for the pink blob Blissey and a massive array of Steel Type Pokemon.


Agility Attacker

Scizor @ Life Orb
Ability: Technician / Swarm
EV's: 108 HP / 252 Atk. / 148 Spd.
Nature: Adamant (+ Atk, - Sp.Atk)
- Agility
- Iron Head / Metal Claw / Double Hit
- X-Scissor
- Brick Break / Night Slash

One Agility and your opponent has trouble. The Swords Dance set pumps up Quick Attack's deadlyness but Agility makes Scizor outspeed most of its most common threats and now threatens to OHKO them.

First move can be dedicated to Steel STAB which may not prove all to useful to you. X-Scissor will probably be your main attacking threat as it enables you to OHKO Azelf outside of Quick Attack. Last move offers additional coverage, question is where? Brick Break if Steels, Rocks, and Normals bother you. Night Slash if you want to have a fighting chance against Ghosts.


Sub-Salac Sweeper

Scizor @ Salac Berry
Ability: Swarm
EV's: 252 Atk. / 4 Def / 252 Spd.
Nature: Jolly (+ Spd, - Sp.Atk.)
- X-Scissor
- Iron Head / Brick Break / Reversal / Baton Pass
- Substitute
- Swords Dance

With no HP EV's Scizor should get 281 HP which will allow you to make four 70 HP substitutes while leaving 1 HP remaining. (Maximizing Reversals power if you choose to use it.) And after the Salac Boost Scizor outspeeds base 120 Pokemon (Alakazam, Sceptile, etc.)

Swarm X-Scissors hurt like hell, especially if you manage a Swords Dance or two. Next moveslot is for more coverage or the ability to Baton Pass your Stat boosts to a fellow teammate. Then wither your own HP down to activate Salac Berry with Substitute and boost Stats with Swords Dance.


Uber-Scizor

Scizor @ Life Orb / Expert Belt
Ability: Technician
EV's: 176 HP / 100 Atk. / 176 Sp.Def. / 56 Spd.
Nature: Adamant
- Pursuit
- U-turn
- Roost
- Light Screen / *Bullet Punch* / Quick Attack

The most applicable use for Scizor in the Uber metagame as he has few weaknesses and a decent Special Defense that can be reinforced through Light Screen.

The Scizor wont do much to a majority of the Uber's out there but is more than able to provide team support so other's can. U-turn and Pursuit also doing massive amounts of damage to Attacking, Normal, and Speed forms of Deoxys as they probably don't pack Fire Punch. Darkrai and Mewtwo also wont enjoy taking U-turn in the face either. Bullet Punch or Quick Attack is also useable if Light Screen doesn't tickle your fancy and you need that priority attack.


Toxi-Stall Bug

Scizor @ Leftovers / Occa Berry
Ability: Technician
EV's: 184 HP / 176 Atk. / 148 Def.
Nature: Impish (+ Def, - Sp.Atk.)
- Protect
- Toxic
- Roost
- Light Screen / X-Scissor / U-turn / Iron Head / Night Slash

Fairly decent typing and Defenses so why not a Toxi-Stall set. Use Protect and Toxic in conjunction to wither a foes HP down to nothing. Roost to get your HP back up after taking a few hits. Last moveslot you can add Light Screen to take Special Attacks better or have one of the following attacking moves so Taunt doesn't shut you down.


Continuous Counter-Bug

Scizor @ Focus Sash / Leftovers / Occa Berry
Ability: Technician / Swarm
EV's: 252 HP / 252 Atk. / 4 Spd.
Nature: Adamant (+ Atk, - Sp.Atk)
- Counter
- X-Scissor / U-turn
- *Bullet Punch* / Quick Attack / Double Hit
- Roost / Iron Head / Metal Claw

A semi-gimmick set brought by yours truly. Item choice is how you want to use this strategy. Focus Sash allows you to survive anyone attack (As long as you haven't activated it before and you are at full HP.) Occa Berry to live a Fire Type Attack, and Leftovers for additional recovery. (On top of Roost.)

So point is here to Counter an incoming Physical Attack to get a K.O. then Roost to Counter again or Attack according to whatever moves you selected.


Specs-Scizor

Scizor @ Choice Specs
Ability: Swarm
EV's: 4 HP / 252 Sp.Atk / 252 Spd.
Nature: Modest (+ Sp.Atk, - Atk.)
- Bug Buzz / U-turn
- Air Slash
- Flash Cannon / U-turn
- Hidden Power [Ground / Ice / Electric]

Novelty set FTW. Choice Specs Scizor won't really be causing much damage as with a maximum Special Attack of 229. (343.5 After Choice Specs.)

Bug Buzz will be the main source of attacking here as it is Scizor's most powerful Special STAB. Air Slash helps you put the hurt on Fighting and other Bug Types. Flash Cannon for some additional STAB coverage or U-turn. (As it is good on any Choice set.) Hidden Power Ground helps K.O. slower Heatran and Magnezone, while HP Ice helps with Dragons and Flyers, and finally HP Electric so Gyarados will think twice about coming in to Intimidate you.


Other Options

Aerial Ace: For a Physical Flying Attack that gets a boost from Technician and help you take down Fighting and Bug Types. (Heracross, Machamp, and Yanmega.)

Rain Dance: Can be used to help Scizor and friends take Fire hits better.

Endure: Usable with Liechi or Salac Berry and Reversal to cause massive amounts of damage.

Steel Wing: An alternate to Metal Claw and Iron Head, unfortunately it doesn't get a Technician boost but it has a 10% chance of increasing your Defense 1 level.

Rock Smash: Is an alternate Fighting Attack that gets a Technician boost and is able to lower a foe's Defense 1 level 50% of the time.

Safeguard: If you are really concerned about Status ruining your sweep then help shield your team for a few turns with this move.


Counters

Dusknoir laughs at Scizor's that don't have Pursuit or Night Slash ad Dusknoir can Burn it with Will-O-Wisp or can OHKO it with Fire Punch.

Gyarados and Salamence resist Scizor's STAB moves and reduce it's Attack with Intimidate. Salamence threatens to OHKO with Flamethrower or Fire Blast.

Heatran also laughs at all Scizor's that don't carry Brick Break as it x4 resists both of Scizor's STAB options and hits back with STAB x4 Flamethrowers or Fire Blasts.

Weezing can come in to any of Scizor's attacks with little difficulty and either burn it or OHKO with Flamethrower or Fire Blast.

In Platinum Zapdos is now becoming a reliable Scizor counter as it can come into Bullet Punch with ease and OHKO with Heat Wave.


Opinion

Scizor is truly an excellent Pokemon that can do a massive array of things. (Considering it's movepool.) But is too vulnerable to Burn Status and Fire Attacks.

It is an excellent Sweeper, Tank, and Baton Passer that has a decent amount of options to work with.

soccerforward29
08-24-2008, 11:54 PM
Good one tsp, keep it up.

The Shadow Projekt
10-09-2008, 08:51 AM
Updated with Platinum Moves.

As shown above with *'s around them.

Elevator Music
10-11-2008, 04:33 PM
I run a slightly varied SD set that doesn't run Quick Attack.

Scizor @ Life Orb
Adamant | Technician
192 HP/252 Atk/28 Def/36 Spd
- Swords Dance
- Bullet Punch
- Brick Break
- Roost

Really the only differences are:

(a)-Opting out of Quick Attack allows you to use Roost and a secondary attack with Bullet Punch. Bullet Punch+Brick Break is probably the best combo Scizor has coverage-wise. The only things that really wall you hard are Zapdos and Rotom. ScarfTran will get hurt badly if it comes in on Brick Break, to the point where it's unable to wall you next time iirc.
(b)-The EV spread. Only good with Brick Break because you can mindgame Skarm* into while still outspeeding opposing Scizor. And then putting HP EVs so they aren't divisble by 10 is a sidethought, with the leftovers in Def.

*You just underspeed Skarmory so it can't just continually Roost off Brick Break damage. If it chooses to Whirlwind you out it will have to Roost next turn or it won't be able to wall you again. Outspeeding oposing Scizor means you're more likely to beat them one-on-one.

As a note, it's not helpful using Brick Break+Quick Attack or X-Scissor+Bullet Punch. If you choose to run Quick Attack, X-Scissor is generally the best option, though Bullet Punch still works if you're terrified of Gengar.

Really the EV Spread only works with Brick Break. However, that's mainly the Speed. If you want to opt out of Brick Break, just run 232 HP/252 Atk/24 Def or 192 HP/252 Atk/64 Def.

EDIT- And you can always choose to drop Roost, though I don't reccomend it because it lets you beat so much one-on-one.

Eternal
10-11-2008, 05:10 PM
@Elevator Music

Now that Scizor gets Superpower its a lot more sufficient and does massive damage, unlike Brick Break.

Elevator Music
10-11-2008, 05:38 PM
I never really liked Superpower because it hurts Scizor's lategame sweep. You end up lowering your Defense which leaves Scizor more vulnerable to other prioirty attacks (like an opposing Bullet Punch, which does a suprisingly high amount of damage), and you lower your attack. In the lategame you don't have the time to SD up again, and without +2 attack your sweep is threatened.

*People only use it because of Tangerine!!!* (j/k kinda)

I suppose you could use it over Brick Break if you wanted to though, the immediate power is an advantage in some cases.

The Shadow Projekt
10-11-2008, 10:55 PM
I put Quick Attack there as things like Zapdos and Infernape can take a Bullet Punch.

Chris
10-12-2008, 06:40 AM
Scizor @ Choice Specs
Ability: Swarm
EV's: 4 HP / 252 Sp.Atk / 252 Spd.
Nature: Modest (+ Sp.Atk, - Atk.)
- Bug Buzz / U-turn
- Air Slash
- Flash Cannon / U-turn
- Hidden Power [Ground / Ice / Electric]

Novelty set FTW. Choice Specs Scizor won't really be causing much damage as with a maximum Special Attack of 229. (343.5 After Choice Specs.)

Bug Buzz will be the main source of attacking here as it is Scizor's most powerful Special STAB. Air Slash helps you put the hurt on Fighting and other Bug Types. Flash Cannon for some additional STAB coverage or U-turn. (As it is good on any Choice set.) Hidden Power Ground helps K.O. slower Heatran and Magnezone, while HP Ice helps with Dragons and Flyers, and finally HP Electric so Gyarados will think twice about coming in to Intimidate you.


Uh... wow. This set is honestly pretty bad. As the OP correctly guessed, 229 Special Attack won't cut it. In fact, Hidden Power Ground isn't even a OHKO on the mythical "slower Heatran" the OP pretends is at all prevalent. Bug Buzz is pretty horrible; it's so bad that it won't even be doing major damage to things Scizor is supposed to beat (Cresselia). The set sounds like it's not even worth an Other Options mention. You should just take it down, I think. Test things like this out first.

The Shadow Projekt
10-12-2008, 06:48 AM
I try to add some novelty sets just incase people want to take the game not so seriously, trust me I know it blows, but its for people who actually play this game for fun. ^_^

Chris
10-12-2008, 06:53 AM
Well, I see your point there. I'm not familiar with this site's policies, but I'd think an analysis would be best if it were to give people good advice on how to use their favorite Pokémon in an effective way, rather than gimmick sets with no potential. Still, I guess if that kind of thing is cool here then whatever.

Statigar
10-13-2008, 04:48 PM
Scizor @ Choice Specs
Ability: Swarm
EV's: 4 HP / 252 Sp.Atk / 252 Spd.
Nature: Modest (+ Sp.Atk, - Atk.)
- Bug Buzz / U-turn
- Air Slash
- Flash Cannon / U-turn
- Hidden Power [Ground / Ice / Electric]

Novelty set FTW. Choice Specs Scizor won't really be causing much damage as with a maximum Special Attack of 229. (343.5 After Choice Specs.)

Bug Buzz will be the main source of attacking here as it is Scizor's most powerful Special STAB. Air Slash helps you put the hurt on Fighting and other Bug Types. Flash Cannon for some additional STAB coverage or U-turn. (As it is good on any Choice set.) Hidden Power Ground helps K.O. slower Heatran and Magnezone, while HP Ice helps with Dragons and Flyers, and finally HP Electric so Gyarados will think twice about coming in to Intimidate you.


Uh... wow. This set is honestly pretty bad. As the OP correctly guessed, 229 Special Attack won't cut it. In fact, Hidden Power Ground isn't even a OHKO on the mythical "slower Heatran" the OP pretends is at all prevalent. Bug Buzz is pretty horrible; it's so bad that it won't even be doing major damage to things Scizor is supposed to beat (Cresselia). The set sounds like it's not even worth an Other Options mention. You should just take it down, I think. Test things like this out first.

Why dont you make your own analysis? Go on.. do 1 pokemon. If you know it all, then it should be the best right? I'll be waiting for that out of you.

Eternal
10-14-2008, 07:23 PM
Chris is right about his opinion that the set is completely useless is competitive battling.

But just leave it. Why? It seems TSP is trying to find every possible set for his Pokemons, viable or not.

And you stated Bug Buzz isn't viable enough for what Scizor was truly meant to counter. That is ok. But the set wasn't made to be called "Scizor," it redefined it into a Special Attacker. So leave HP Elec and all that to counter common Gyarados switch ins, just for gimmickiness.

You do not need to criticize for anything that's stated fo the maker's own choice.