Kuja20
09-28-2008, 11:01 PM
Ok this is my wifi team atm (i have it on shoddy too but meh), and i feel there is something not quite right with it. If anyone could help me that would be great.
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa482.png
Azelf @ Choice Scarf
Ability: Levitate
EVs: 42 Atk/216 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Zen Headbutt
- Thunderbolt
- Ice Punch/U-turn
- Hidden Power [Ground]
I love this guy, Azelf is like one of my fav pokemon ever (behind Yanmega). Choice Scarf lead means i can outrun scarf gengar leads. 216 speed EVs allow Azelf to bring its speed to 320 outrunning Modest ScarfGar. Then theres max Sp Atk and the rest in Atk.
Zen Headbutt is a natural choice for physical stab also being its only physical stab xD. The flinch rate isnt too shabby either. Thunderbolt packs a punch to those water pokies, Suicune says hi, and Gyarados runs for its life. The 3rd move i have ice punch, for the "boltbeam" coverage, but maybe uturn for scouting and getting rid of sashed leads? HP Ground is for Heatran and Magnezone. Period.
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http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa212.pngScizor (M) @ Life Orb
Ability: Technician
EVs: 6 HP/252 Atk/252 Def
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Swords Dance
- X-Scissor
- Quick Attack
Not much to be said really, but the only thing here is that i have 2 priority moves, other wise pokes like gyarados screw me over.
---
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa373.pngSalamence (M) @ Yache Berry
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Fire Fang
- Outrage
If you thought dragonite was nasty with DD+ Outrage, look at Salamence with DD+Outrage. It would 2hko nearly everything in the game, along with Fire Fang and EQ.
---
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa232.pngDonphan (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/6 Atk/252 Def
Bold nature (+Def, -Atk)
- Ice Shard
- Rapid Spin/Knock Off
- Stealth Rock
- Earthquake
Teh physical wall. Will take a lot of physical attacks nicely. Lays out SR. Ice Shard really hurts dragons and can screw them over. Rapid spin to stop repeated damage on switch ins. EQ for stab.
---
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa385.pngJirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP/176 Spd/80 SAtk
Modest nature (+SAtk, -Atk)
- Calm Mind
- Psychic
- Substitute
- Thunderbolt
Not really a team player like most other Jirachis, but after it gets more than 3 Calm Minds it really can devestate and destroy teams. 176 speed evs reach 280 so it can outrun Adamant Lucario and CB Heracrosses. 252 in HP gives 101 subs so Blissey has to use 2 s-tosses to break the sub. Sub and then Calm Mind, sub calm mind should be the pattern. Psychic and Tbolt is a nice coverage together, psychic is there for stab really.
---
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa350.pngMilotic (M) @ Leftovers
Ability: Marvel Scale
EVs: 212 HP/44 SAtk/252 SDef
Calm nature (+SDef, -Atk)
- Ice Beam
- Recover
- Surf
- Toxic
Milo is smex. This beautiful creature can take a special hit and dish it out. 212 hp EVs gives it 2nd from best lefties recovery. Main reason for this is for me to put a little bit into Sp atk to hit harder. Milo is here for toxic stalling. Recover is nice to recover lost hp. Surf and Ice Beam as nice coverage.
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa482.png
Azelf @ Choice Scarf
Ability: Levitate
EVs: 42 Atk/216 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Zen Headbutt
- Thunderbolt
- Ice Punch/U-turn
- Hidden Power [Ground]
I love this guy, Azelf is like one of my fav pokemon ever (behind Yanmega). Choice Scarf lead means i can outrun scarf gengar leads. 216 speed EVs allow Azelf to bring its speed to 320 outrunning Modest ScarfGar. Then theres max Sp Atk and the rest in Atk.
Zen Headbutt is a natural choice for physical stab also being its only physical stab xD. The flinch rate isnt too shabby either. Thunderbolt packs a punch to those water pokies, Suicune says hi, and Gyarados runs for its life. The 3rd move i have ice punch, for the "boltbeam" coverage, but maybe uturn for scouting and getting rid of sashed leads? HP Ground is for Heatran and Magnezone. Period.
---
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa212.pngScizor (M) @ Life Orb
Ability: Technician
EVs: 6 HP/252 Atk/252 Def
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Swords Dance
- X-Scissor
- Quick Attack
Not much to be said really, but the only thing here is that i have 2 priority moves, other wise pokes like gyarados screw me over.
---
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa373.pngSalamence (M) @ Yache Berry
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Fire Fang
- Outrage
If you thought dragonite was nasty with DD+ Outrage, look at Salamence with DD+Outrage. It would 2hko nearly everything in the game, along with Fire Fang and EQ.
---
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa232.pngDonphan (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/6 Atk/252 Def
Bold nature (+Def, -Atk)
- Ice Shard
- Rapid Spin/Knock Off
- Stealth Rock
- Earthquake
Teh physical wall. Will take a lot of physical attacks nicely. Lays out SR. Ice Shard really hurts dragons and can screw them over. Rapid spin to stop repeated damage on switch ins. EQ for stab.
---
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa385.pngJirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP/176 Spd/80 SAtk
Modest nature (+SAtk, -Atk)
- Calm Mind
- Psychic
- Substitute
- Thunderbolt
Not really a team player like most other Jirachis, but after it gets more than 3 Calm Minds it really can devestate and destroy teams. 176 speed evs reach 280 so it can outrun Adamant Lucario and CB Heracrosses. 252 in HP gives 101 subs so Blissey has to use 2 s-tosses to break the sub. Sub and then Calm Mind, sub calm mind should be the pattern. Psychic and Tbolt is a nice coverage together, psychic is there for stab really.
---
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa350.pngMilotic (M) @ Leftovers
Ability: Marvel Scale
EVs: 212 HP/44 SAtk/252 SDef
Calm nature (+SDef, -Atk)
- Ice Beam
- Recover
- Surf
- Toxic
Milo is smex. This beautiful creature can take a special hit and dish it out. 212 hp EVs gives it 2nd from best lefties recovery. Main reason for this is for me to put a little bit into Sp atk to hit harder. Milo is here for toxic stalling. Recover is nice to recover lost hp. Surf and Ice Beam as nice coverage.