Ria
12-19-2008, 04:55 AM
After seeing how my other team was really failing, i decided to make a new team: My first ever Rain Dance team
http://i200.photobucket.com/albums/aa47/snackasarus/Pokemon/Generation%204/azelf-2.png
Emblem Radiance (Azelf) @ Focus Sash
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Stealth Rock
- Thunderbolt
- Psychic
- Explosion
Here to set up Stealth Rocks, Psychic and Thunderbolt for attacking, and Explosion to end things when he is done.
http://i343.photobucket.com/albums/o470/Moonlight_Ria-Chan/Pokemon/Blastoie.png
Emblem Turtle (Blastoise) (M) @ Damp Rock
Ability: Torrent
EVs: 128 Def/252 SAtk/128 SDef
Modest nature (+SAtk, -Atk)
- Rain Dance
- Rapid Spin
- Hydro Pump
- Ice Beam
Here to set up rain first and to get rid of Spikes and other trash on the floor.
http://www.arkeis.com/images/pokemonfactory/kabutops.png
Emblem Fossil (Kabutops) (M) @ Life Orb
Ability: Swift Swim
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Aqua Jet/Waterfall
- Brick Break
- Superpower
- Swords Dance
I really don't like having two of the same type moves on one set but Brick Break is for breaking screens. Aqua Jet is for quick hits in and out of rain, or Waterfall for more power in the rain.
http://www.arkeis.com/images/pokemonfactory/floatzel.png
Emblem Raze (Floatzel) (M) @ Life Orb
Ability: Swift Swim
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Aqua Jet
- Aqua Tail
- Ice Punch
- Rain Dance
Like before, I hate having two of the same type moves on one Pokemon but, Rain Dance for backup power, Aqua Jet is for a quick move and Aqua Tail for killing Blisseys, Ice Punch for coverage
http://www.arkeis.com/images/pokemonfactory/kingdra.png
Emblem Aqua Prince (Kingdra) (M) @ Life Orb
Ability: Swift Swim
EVs: 128 Atk/128 Spd/252 SAtk
Docile nature (neutral)
- Hidden Power[Elec]
- Waterfall
- Surf
- Dragon Pulse
I really wanted to run a mixed Kingdra without the stat lowering nature, well anyway.
Waterfall and Surf for STAB, Waterfall for killing Blisseys, Surf for everything else. Dragon Pulse for other Kingdra and STAB, and HP[Elce] for other water types
http://www.arkeis.com/images/pokemonfactory/ludicolo.png
Emblem Raindaincer (Ludicolo) (F) @ Damp Rock
Ability: Swift Swim
EVs: 252 HP/128 SAtk/128 SDef
Calm nature (+Sp.Def, -Atk)
- Leech Seed
- Substitute
- Rain Dance
- Surf
My last backup Rain Dancer, Leech Seed + Sub in rain= great combo, Surf is for attacking.
So, help me out with this
Btw: I know that this team is really weak to taunt, idk how to fix it tho =/
http://i200.photobucket.com/albums/aa47/snackasarus/Pokemon/Generation%204/azelf-2.png
Emblem Radiance (Azelf) @ Focus Sash
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Stealth Rock
- Thunderbolt
- Psychic
- Explosion
Here to set up Stealth Rocks, Psychic and Thunderbolt for attacking, and Explosion to end things when he is done.
http://i343.photobucket.com/albums/o470/Moonlight_Ria-Chan/Pokemon/Blastoie.png
Emblem Turtle (Blastoise) (M) @ Damp Rock
Ability: Torrent
EVs: 128 Def/252 SAtk/128 SDef
Modest nature (+SAtk, -Atk)
- Rain Dance
- Rapid Spin
- Hydro Pump
- Ice Beam
Here to set up rain first and to get rid of Spikes and other trash on the floor.
http://www.arkeis.com/images/pokemonfactory/kabutops.png
Emblem Fossil (Kabutops) (M) @ Life Orb
Ability: Swift Swim
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Aqua Jet/Waterfall
- Brick Break
- Superpower
- Swords Dance
I really don't like having two of the same type moves on one set but Brick Break is for breaking screens. Aqua Jet is for quick hits in and out of rain, or Waterfall for more power in the rain.
http://www.arkeis.com/images/pokemonfactory/floatzel.png
Emblem Raze (Floatzel) (M) @ Life Orb
Ability: Swift Swim
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Aqua Jet
- Aqua Tail
- Ice Punch
- Rain Dance
Like before, I hate having two of the same type moves on one Pokemon but, Rain Dance for backup power, Aqua Jet is for a quick move and Aqua Tail for killing Blisseys, Ice Punch for coverage
http://www.arkeis.com/images/pokemonfactory/kingdra.png
Emblem Aqua Prince (Kingdra) (M) @ Life Orb
Ability: Swift Swim
EVs: 128 Atk/128 Spd/252 SAtk
Docile nature (neutral)
- Hidden Power[Elec]
- Waterfall
- Surf
- Dragon Pulse
I really wanted to run a mixed Kingdra without the stat lowering nature, well anyway.
Waterfall and Surf for STAB, Waterfall for killing Blisseys, Surf for everything else. Dragon Pulse for other Kingdra and STAB, and HP[Elce] for other water types
http://www.arkeis.com/images/pokemonfactory/ludicolo.png
Emblem Raindaincer (Ludicolo) (F) @ Damp Rock
Ability: Swift Swim
EVs: 252 HP/128 SAtk/128 SDef
Calm nature (+Sp.Def, -Atk)
- Leech Seed
- Substitute
- Rain Dance
- Surf
My last backup Rain Dancer, Leech Seed + Sub in rain= great combo, Surf is for attacking.
So, help me out with this
Btw: I know that this team is really weak to taunt, idk how to fix it tho =/