FTUU
03-05-2009, 06:13 AM
Team at a glance
http://pokemonelite2000.com/sprites/dpmfa/dpmfa245.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa144.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa474.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa214.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa034.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa376.png
http://pokemonelite2000.com/sprites/dpmfa/dpmfa245.png
Suicune @ Leftovers
Pressure, Bold
238 Hp / 252 Def / 16 Sp. Atk
- Surf
- Ice Beam
- Tailwind
- Mirror Coat
Walls physical leads or mirror coats special ones, then sets up Tailwind so the rest of my team can sweep.
http://pokemonelite2000.com/sprites/dpmfa/dpmfa144.png
Articuno @ Leftovers
Pressure, Calm
252 Hp / 6 Sp. Atk / 252 Sp. Def
- Ice Beam
- Heal Bell
- Tailwind
- Roost
Special wall with Heal Bell for status, and more tailwind.
http://pokemonelite2000.com/sprites/dpmfa/dpmfa474.png
Poregon-Z @ Choice Specs
Download, Modest
6 Hp / 252 Sp. Atk / 252 Spe
- Tri Attack
- Dark Pulse
- Thunderbolt
- Ice Beam
With specs this Pz has over 600 Sp. Atk, and if it gets the Download boost, over 800. With tailwind for a make-shift Scarf, this thing pwns.
http://pokemonelite2000.com/sprites/dpmfa/dpmfa214.png
Heracross @ Flame Orb
Guts, Adamant
6 Hp / 252 Atk / 252 Spe
- Close Combat
- Megahorn
- Night Slash
- Stone Edge / Facade
Same as above, only physical.
http://pokemonelite2000.com/sprites/dpmfa/dpmfa034.png
Nidoking @ Life Orb
Poison Point / Rivalry, Modest
6 Hp / 252 Sp. Atk / 252 Spe
- Earth Power
- Thunderbolt
- Flamethrower
- Stealth Rock
Special because it tricks a lot of peeps. I've killed so many Skarms with this thing it's not even funny. Stealth Rock just because I didn't have anything else, and as this team is Semi-Offencive, Stealth Rock helps.
http://pokemonelite2000.com/sprites/dpmfa/dpmfa376.png
Metagross @ Life Orb
Clear Body, Jolly
6 Hp / 252 Atk / 252 Spe
- Meteor Mash
- Earthquake
- Thunder Punch
- Ice Punch
Fairly standard, accept with more speed so it can benefit from tailwind. I can't really decide on the final move, so I'm using Ice Punch for now, but if anyone can think of something better...
Any comments appreciated.
http://pokemonelite2000.com/sprites/dpmfa/dpmfa245.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa144.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa474.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa214.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa034.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa376.png
http://pokemonelite2000.com/sprites/dpmfa/dpmfa245.png
Suicune @ Leftovers
Pressure, Bold
238 Hp / 252 Def / 16 Sp. Atk
- Surf
- Ice Beam
- Tailwind
- Mirror Coat
Walls physical leads or mirror coats special ones, then sets up Tailwind so the rest of my team can sweep.
http://pokemonelite2000.com/sprites/dpmfa/dpmfa144.png
Articuno @ Leftovers
Pressure, Calm
252 Hp / 6 Sp. Atk / 252 Sp. Def
- Ice Beam
- Heal Bell
- Tailwind
- Roost
Special wall with Heal Bell for status, and more tailwind.
http://pokemonelite2000.com/sprites/dpmfa/dpmfa474.png
Poregon-Z @ Choice Specs
Download, Modest
6 Hp / 252 Sp. Atk / 252 Spe
- Tri Attack
- Dark Pulse
- Thunderbolt
- Ice Beam
With specs this Pz has over 600 Sp. Atk, and if it gets the Download boost, over 800. With tailwind for a make-shift Scarf, this thing pwns.
http://pokemonelite2000.com/sprites/dpmfa/dpmfa214.png
Heracross @ Flame Orb
Guts, Adamant
6 Hp / 252 Atk / 252 Spe
- Close Combat
- Megahorn
- Night Slash
- Stone Edge / Facade
Same as above, only physical.
http://pokemonelite2000.com/sprites/dpmfa/dpmfa034.png
Nidoking @ Life Orb
Poison Point / Rivalry, Modest
6 Hp / 252 Sp. Atk / 252 Spe
- Earth Power
- Thunderbolt
- Flamethrower
- Stealth Rock
Special because it tricks a lot of peeps. I've killed so many Skarms with this thing it's not even funny. Stealth Rock just because I didn't have anything else, and as this team is Semi-Offencive, Stealth Rock helps.
http://pokemonelite2000.com/sprites/dpmfa/dpmfa376.png
Metagross @ Life Orb
Clear Body, Jolly
6 Hp / 252 Atk / 252 Spe
- Meteor Mash
- Earthquake
- Thunder Punch
- Ice Punch
Fairly standard, accept with more speed so it can benefit from tailwind. I can't really decide on the final move, so I'm using Ice Punch for now, but if anyone can think of something better...
Any comments appreciated.