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i am cool
04-02-2009, 02:27 PM
Introduction:

Hello, and welcome to the Team Building Guide! Many people have no generic idea about Advanced Team Building in DPPt, this is where I’ll attempt to help you learn the “stuff” involved in Advanced Team Building, and how to build a successful team.

The Type Of Team:

Every time you construct a team you should have a general idea on what you want your team to do, from draining opponent’s PP to hitting as hard as you can. Here I will outline the most used types of teams that you will run into, and an explanation on what’s their purpose and how to counter them, and if you’re using them, how to use them to their full potential:

Standard OU Teams:

These are surprisingly the most used teams. These teams should never be considered and usually won’t function well; most people just dump some random Pokémon together and call it a day. Advanced Team Building is about making the Pokémon on your team work well together and you should always have a certain strategy behind your team. This is why Standard OU Teams usually don’t fair well, as they have no strategy behind them. Explanation

Stall Teams:

Obviously one of the most annoying teams, these teams attempt to defeat the opposition by indirect damaging attacks. These sorts of teams use almost every type of residual damage available; be it entry hazards, Weather damage or Health regaining moves which are used to regain the health lost from dangerous hard hitting attackers that will hit your stallers.

Good examples of Pokémon used on Stall teams are: Celebi, Cresselia, Blissey, Skarmory, Forretress, Bronzong, Gliscor, Heatran, Tentacruel, Nidoqueen etc. These Pokémon can get really annoying to take down, and most of them work great together.

Usually, Stall teams have terrible weaknesses to Pokémon such as Tyranitar and Infernape; so if one of the common Stalling counters for the aforementioned Pokémon (Gliscor, a common staller, can counter Tyranitar, while Infernape is countered by Tentacruel) faints, then the whole team is swept by said Pokémon. Basically, you should be careful of one of the key members of a Stall team dying, as if one key Stalling member on a Stall team faints then it’s game over right there.

Balanced Teams:

These teams usually utilize 3 sweepers and 3 walls. One sweeper being Physical, one being Special, and the last being Mixed; while one of the walls is Physical, one is Special, and the last is Mixed. These teams strategy is to have good Offensive capabilities whilst still retaining a wide array of walls which are capable of giving Balanced Teams the defensive support they need.

Offensive Teams:

These kinds of teams use the most powerful frail sweepers. If you decide to use these sorts of teams, then be sure to be very merciless with your opponent. Always take the opportunity to set up a possible sweep and never back down from doing so. But, if you run into these types of teams, then you should do the total opposite, you should always predict a set up and always attempt to stop your opponent from setting up a possible sweep.

Pokémon that can prove effective on these sorts of teams include: Scizor, Gyarados, Infernape, Heatran, Weavile, Dragonite, Salamence, Yanmega, Tyranitar, Flygon, Kingdra and Zapdos.

Baton Pass Teams:

These sort of teams are the most easy to identify, as they always lead with Ninjask; and a leading Ninjask should only be considered to use on a Batton Pass team. Metagross, Marowak and Ramparados are the usual Physical sweepers that Ninjask passes its Swords Dance and Speed boosts to. There are two kind of BP teams; one consisting of Ninjask, the desired Physical sweeper to pass the boosts to, and 4 other random Pokémon; while another type of BP teams uses Ninjask, Smeargle, Vaporeon, Celebi, Scizor and Lucario / another Physical sweeper.

The former type of BP team is called a “one-man-BP-show”, while the latter type of BP team is named a “BP chain” as you have to pass the boosts from Ninjask to Smeargle / Vaporeon / Celebi / Scizor, until you reach a point where you have a Pokémon with +4 boosts in nearly all Stats (except HP of course since you can’t boost that) and then pass to Lucario / another Physical sweeper of your choice.

Sand Storm Teams:

Nearly all Sand Storm teams use Hippowdon as a lead; so, once you see a Hippowdon lead you can conclude that the opposing team is a SS one. Some common Pokémon that benefit from Sand Storm and are generally found on SS teams include: Hippowdon, Tyranitar, Gliscor, Regirock, Cradily, Shuckle, Bronzong, Heatran, and almost every Rock, Steel and Ground-type can work on a SS team.

Hail Teams:

A lead Abomasnow definitely means that a Hail team is coming along the way. Hail teams abuse Blizzard since it has a 100% Chance of hitting in a Hail storm. It is also learned by nearly every Ice-type. The stalling Walrein (also known as “Stall rein”) is also very annoying as it can recover 12% health every turn and it can survive a lot of powerful Supper Effective moves.

Hail teams don’t use 6 Ice-types, since that will create a huge weakness to common Physical attackers. Hail teams use Ice-types, but they use Steel and Fire-types in conjunction with these Ice-types to help prevent a huge weakness from a certain Pokémon (such as Infernape or Metagross). Infernape is a huge problem to Hail teams as well, so using Tentacruel is recommended when using a Hail team. A successful Hail team looks something like this: Abomasnow / Froslass / Walrein / Heatran / Tentacruel / Weavile or Magnezone.

Rain Dance Teams:

If you find an Electrode lead in the Under Used metagame, then you can conclude that your opponent is using a Rain team. However, in the Over Used metagame, common Leads to Rain teams include: Crobat and Qwilfish. Crobat can set up Rain easily thanks to its high Speed, while Qwilfish holding a Focus Sash makes an excellent Rain Dance Lead thanks to its ability to always set up Rain due to its Focus Sash and it can abuse it as well since it is a Water-type which has the ability Swift Swim.

Once the Rain is set up, prepare to be swept by a combination of Kabutops, Omastar (Omastar is replaced by Kingdra in an OU Rain team) and Toxicroak. The only way to stop the combination of the 3 (or possibly 4 if the opponent decides to take advantage of an Electric-type with Thunder) sweepers is to just switch around to Pokémon resistant to the attacks you’re predicting until Rain ends. Once Rain ends, you can easily take advantage of this and outspeed the Rain sweepers and kill them with a powerful STAB / Supper Effective attack. Be cautious though, there is no counter for the 3 Rain sweepers, so just rely on switching until Rain wears out.

Sunny Day Teams:

Sunny Day teams aren’t common, but you might encounter some on occasions. Common Sunny Day Leads include: Electrode and Crobat (depending on the tier). Sunny Day teams are usually outclassed by Rain Dance teams because there are more Rain Dance abusers than Sunny Day abusers. However, you shouldn’t shy away from using Sunny Day teams because they have their merits, and that is their capabilities of sweeping teams within seconds. A nice Sunny Day team looks something like this: Electrode or Crobat / Exeggutor / Shiftry / Tangrowth / Heatran / Infernape.

Trick Room Teams:

Not very common in today’s metagame due to Trick Room only lasting 5 turns and there is no way to boost its longetivity. However, Trick Room allows slow sweepers to be potent sweepers since it can make said slow sweepers incredibly fast. A well constructed Trick Room team looks something like this: Bronzong / Marowak / Clamperl / Spiritomb / Snorlax / Machamp.

Teams Centered Around A Pokémon:

These types of teams have one single purpose to achieve in the game: Eliminate a powerful sweeper’s counters to allow it to have an easier time sweeping the opposition. A good example on how to build these types of teams goes as follows: Look for a desired sweeper. Once found, look for its counters. Set up a list of Pokémon that can counter some of its counters.

Once you find 2 Pokémon that have the highest rate of being able to defeat the powerful sweeper’s counters, you put them on the team. Then, you chose some revenge killers of your powerful sweeper, and put 2 of the best counters to the revenge killers of your powerful sweeper on your team. Then you’re left with 1 Pokémon spot that you fill with a Pokémon of your choice.

Ok, so that’s it for the most common teams you will run into. Of course there are a lot more types of teams, such as Gimmick teams, U-turn teams etc., but these kinds of teams usually aren’t used much hence why they’re not mentioned.

Immunities And Resistances:

To abuse Immunities to their full potential, you should use Ghost-types since they’re immune to 2 types. Furthermore, having Immunities makes your Pokémon have an easier time switching into the opponent’s moves. Although, if you decide to use Ghost-types on your team, be sure to pack something that can counter Pursuiters, which are the most common counters for Ghost-types. There are 6 types that are immune to other types, they are as follows: Ghost being immune to Fighting and Normal, Steel being immune to Poison, Flying being immune to Ground, Ground being immune to Electric and Dark being immune to Psychic. Try to include at least one of the types that are immune to another type (Ghost, Steel, Flying, Ground and Dark), and it is strongly recommended that you use a Ghost-type on your team.

There are also Abilities that make a Pokémon immune to a certain type that no other type is immune to. These include: Motor Drive or Volt Absorb, which absorb Electric attacks and make use of them by either raising the speed by 50% or regaining 25% Health. Water Absorb acts just like Volt Absorb but for Water moves; while Flash Fire raises the power of Fire moves once struck by a Fire move. The most effective users of these Abilities are: Heatran for Flash Fire, Vaporeon for Water Absorb and Electivire for Motor Drive or Jolteon for Volt Absorb. Again, be sure to include these on your team as well, considering their Abilities add more and more Immunities to your team allowing you to have a further easier time switching in.

Steel-types have the most Resistances, so be sure to include those on your team. A pure Steel-type has 11 Resistances and 1 Immunity, but there are only 2 pure Steel-types, which are Registeel and Mawile. Obviously, a good OU team will never use Mawile, but Registeel is a viable option. All the other Steel-types have a secondary type, but be sure if you want to pick a Steel-type not named Registeel on your team, that its secondary type doesn’t leave it with less common Resistances and Immunities. Good examples viable Steel-types in the OU metagame are as follows: Heatran, Registeel, Bronzong, Metagross, Skarmory, Forretress and Magnezone.

Leads:

Leads start the game and are what aid you to have a better game flow. Anti-leads are specifically designed leads that aim to give you a score of 6-5 right off the bat and shut down opponent’s leads with ease. Here is a common Anti-lead:

http://www.pokesho.com/img_icon_us/i_togekiss.gifTogekiss@ Choice Scarf
Ability: Serene Grace
EVs: 252 HP / 252 SpA / 6 Spe
Nature: Modest (+SpA, -Atk)

- Air Slash
- Flamethrower
- Trick
- Aura Sphere

Now, I will list the most common leads in todays metagame, if Togekiss loses to them or not, and how this Togekiss lead can stop them:

http://www.pokesho.com/img_icon_us/i_metagross.gifMetagross: Flamethrower is a 2HKO, while the best Metagross can do is Meteor Mash. And since you’re quicker, you’ll almost always win against Metagross; unless of course it uses Explosion.

Win (Usually).

http://www.pokesho.com/img_icon_us/i_azelf.gifAzelf: With Choice Scarf, Togekiss is faster and can hope to flinch two times in a row to destroy Azelf. Or, if Air Slash doesn’t flinch, it will still defeat Azelf unless it uses Explosion.

Win (Usually).

http://www.pokesho.com/img_icon_us/i_infernape.gifInfernape: Togekiss is quicker and doesn’t take anything from Flamethrower / Fire Blast / Close Combat. Then, it retaliates with Air Slash.

Win (Usually).

http://www.pokesho.com/img_icon_us/i_jirachi.gifJirachi: Repeated flinches might be a problem, but Flamethrower 2HKOs and Iron Head can barely 3HKO.

Win (Usually).

http://www.pokesho.com/img_icon_us/i_swampert.gifSwampert: You have the advantage, but Ice Beam is problematic. S

Win (Usually).

So, there you have it, this Togekiss lead can destroy 4 / 5 of the most common leads. This just proves how essential and effective Anti-Leads are on a successful Pokémon team.

Counters:

One can never forget the most important thing in the game—A counter. A counter is a Pokémon that can switch into another Pokémon with ease whilst posing a threat to the Pokémon it’s countering. Good examples of counters are: Heracross is countered by Gliscor, since Gliscor can switch in with relative ease since it takes little damage from all Heracross’ moves, and it can pose a threat through Aerial Ace.

A well constructed team should be able to counter almost every OU Pokémon—this might be hard to do, but generally it can be achieved. Here is a list showing some of the most used and dangerous OU threats, and ways to counter them:

http://www.pokesho.com/img_icon_us/i_scizor.gifScizor: After Scizor has gained Bullet Punch, it has become one of the most common OU Pokémon in D/P/Pt. A very scary threat, though it has a lot of counters which include: Magnezone, which can easily switch in on Bullet Punch and trap Scizor and then kill it with Hidden Power Fire. Although, it has to watch out for Choice Band Superpower. Heatran is in the same boat as Magnezone, the same goes to all Fire-types, which can easily dispose of Scizor.

http://www.pokesho.com/img_icon_us/i_salamence.gifSalamence: The DD set is almost counterless, you can only rely on revenge killing it by priority users such as Choice Band Mamoswine’s or Choice Band Weavile’s Ice Shard. Cresselia can also serve as a decent counter by switching in as Salamence Dragon Dances, Thunder Waves while Salamence Outrages and then Salamence gets OHKO’ed by an Ice Beam. However, if Salamence runs a Choice Band set, then it can 2HKO Cresselia with a predicted Outrage, but you can easily switch in to a Steel-type as it Outrages, making the whole game a prediction war…

http://www.pokesho.com/img_icon_us/i_heatran.gifHeatran: Bulky-Waters are usually a nightmare for Heatran. Common bulky-Waters that can pose a huge threat to Heatran include: Vaporeon, Suicune, Starmie and Gyarados. Blissey is also a nightmare for any Heatran that doesn’t carry Explosion or Taunt.

http://www.pokesho.com/img_icon_us/i_gyarados.gifGyarados: Celebi, Starmie, Suicune and Vaporeon make somewhat decent counters to Gyarados. Although, after a Dragon Dance a Life Orb Bounce OHKOs Starmie, deals 70% to Vaporeon, and almost OHKOs a Celebi. Luckily, a Life Orb set running Bounce is rare.

http://www.pokesho.com/img_icon_us/i_gengar.gifGengar: Blissey serves as a decent counter to any Gengar set that doesn’t run Focus Punch and Substitute, Life Orb and Explosion, or Choice Specs and Focus Blast. However, Gengar might get lucky with Hypnosis hitting and Sleeping Blissey for 3 turns, meaning you should have a Pokémon to take sleep and another Gengar counter such as Blissey to have a shot at taking Gengar on.

http://www.pokesho.com/img_icon_us/i_lucario.gifLucario: Everything depends on Lucario’s last move. If Lucario runs Bullet Punch as his last move, then Cresselia, Gliscor and Celebi are counter him perfectly. However, if Lucario is running Crunch as his last move, then Gliscor, Mismagius and Gengar are its new counters. And finally, if Lucario runs Ice Punch as his last move, then Cresselia, Mismagius and Gengar are your new counters.

There are many more dangerous OU threats but these are the really dangerous ones. Basically, you should always attempt to counter these dangerous metagame threats, because if your team is weak to at least one of them, then you probably won’t be winning a lot. So take that into consideration when constructing a good and well built team.

Roles:

Usually, Pokémon are classified in “roles”. Roles basically explain the purpose of a Pokémon, and here I will outline the meaning of each “role” and what Pokémon are classified under said “roles”:

Special Walls:

Special walls are meant to wall Special attackers, they usually have a very high Special Defense and HP Stat. Special walls also carry Healing moves, so it can wall Special attacks further thanks to being able to instantly Heal the damage dealt from the Special attacker.

Pokémon that can claim the Special wall title, or at least are “semi-Special walls” include: Blissey, Snorlax, Regice, Regirock, Registeel, Bronzong, Celebi, Cresselia, Dusknoir, Empoleon, Heatran, Jirachi, Milotic, Miltank, Moltres, Porygon2, Regigigas, Slowking, Spiritomb, Suicune, Swampert, Togekiss, Tentacruel, Uxie, Umbreon, Vaporeon and Zapdos.

Physical Walls:

Physical walls are meant to wall Physical attackers, they usually have a very high Defense Stat, and an even higher HP Stat. Blissey can wall 90% of Special attackers, but there is no “Blissey Physical wall”, hence why finding a good Physical wall is hard.

Pokémon that can claim the title of “Physical wall”, or at least “semi-Physical walls” include: Zapdos, Weezing, Vaporeon, Uxie, Umbreon, Torterra, Tangrowth, Swampert, Suicune, Spiritomb, Snorlax, Slowbro, Skarmory, Scizor, Registeel, Regirock, Regigigas, Porygon2, Miltank, Milotic, Metagross, Mesprit, Machamp, Jirachi, Hippowdon, Heatran, Hariama, Gliscor, Forretress, Empoleon, Dusknoir, Cresselia, Celebi, Bronzong.

Special Attackers:

Special attackers are your normal sweepers with powerful Special moves. However, since there’s Blissey, the best Special wall in the game, Special attackers now carry moves that can dispose of Blissey (Alakazam with Trick, Porygon-Z with Hyper Beam, Choice Specs Lucario with Aura Sphere etc.).

Pokémon that claim the title “Special attacker”, or at least “semi-Special attackers” include: Abomasnow, Alakazam, Arcanine, Articuno, Azelf, Blaziken, Celebi, Charizard, Crobat, Deoxys-E, Dragonite, Empoleon, Entei, Espeon, Exeggutor, Gardevoir, Gengar, Glaceon, Heatran, Houndoom, Infernape, Jirachi, Jynx, Kingdra, Lucario, Magmortar, Magnezone, Mismagius, Moltres, Porygon-Z, Raikou, Roserade, Salamence, Sceptile, Shaymin, Starmie, Tangrowth, Togekiss, Typhlosion, Vaporeon, Venusaur, Yanmega and Zapdos.

Physical Attackers:

Physical attackers are Pokémon that can hit hard on the Physical side with either boosted moves or their raw Physical attack Stat. It should be noted that most Physical attackers have decent Special attacks, so finding a decent counter to a Physical attacker is hard.

Pokémon that can claim the title “Physical attacker”, or at least “semi-Physical attacker” include: Abomasnow, Aerodactyl, Ampibom, Arcanine, Armaldo, Azelf, Azumarill, Blaziken, Breloom, Celebi, Charizard, Crobat, Deoxys-E, Dragonite, Dugtrio, Electivire, Empoleon, Entei, Feraligatr, Floatzel, Flygon, Gallade, Gliscor, Gyarados, Heracross, Honchkrow, Infernape, Jirachi, Kingdra, Lickilicky, Lucario, Machamp, Mamoswine, Marowak, Medicham, Metagross, Miltank, Pinsir, Ramparados, Regigigas (obviously after Slow Start ends), Regirock, Relicanth, Rhyperior, Salamence, Sceptile, Scizor, Shaymin, Shedninja, Slaking, Snorlax, Staraptor, Swampert, Tangrowth, Tauros, Torterra, Tyranitar, Ursaring, Venusaur, Weavile.

Annoyers:

Annoyers, or stallers, are Pokémon that specialize in using secondary damage to hurt the opponent. Basically, almost every Grass-type can be classified as a staller or annoyer, since almost every Grass-type gets Leech Seed and Toxic to further aid it at annoying the opponent whilst regaining health in the process. Anything with 2 or more status moves, or even 1, and has general “bulk”, can be classified as an Annoyer. Annoyers are usually used on Stall teams for their ability to cause switches thus racking further Entry Hazards damage.

Pokémon that can claim the title “Annoyer”, or at least “Semi-Annoyers” include: Abomasnow, Breloom, Celebi, Cresselia, Crobat, Gardevoir, Gengar, Ludicolo, Milotic, Mismagius, Roserade, Sceptile, Shaymin, Tangrowth, Umbreon.

Mixed Sweepers:

Mixed sweepers go almost counterless. “Mix” sweepers, as the name suggests, utilize Physical and Special attacks to hurt their opponent whilst maintaining an average or high Speed.

Pokémon that can hold the title of “Mixed sweeper”, or at least “Semi-Mixed sweeper” include: Abomasnow, Blaziken, Celebi, Charizard, Crobat, Deoxys-E, Dragonite, Electivire, Empoleon, Feraligatr, Flygon, Honchkrow, Infernape, Salamence, Sceptile, Shaymin, Swampert, Tyranitar.

Mixed Walls:

These types of walls are exactly the same as mix sweepers, but obviously they should have good HP, Defense and SpD stats, unlike mix sweepers which should have good Attack, SpA and Speed stats.

Pokémon that can achieve the title “Mixed wall”, or at least “Semi-Mixed wall” include: Regirock, Registeel, Celebi, Bronzong, Regigigas, Cresselia, Dusknoir, Empoleon, Heatran, Jirachi, Milotic, Spiritomb, Suicune, Swampert, Umbreon, Uxie, Vaporeon, Zapdos.


Most people neglect roles, and most teams out there are bog Standard teams that you shouldn’t ever want to copy. When you start building a team, you should classify your Pokémon in roles, just so you can know what does what and how your team flow should go.

Note: The Bolded Pokémon are the most potent Pokémon in each Category. Example: Blissey has been Bolded in the Special walls category because it is one of the most potent Special walls present in today's metagame.

Now that I have outlined the most important things in constructing a team, I will go ahead and provide you with the check list, which goes as follows:

Does your team have a purpose and isn’t just a dumped up mess? If so, what type of team is it?

Does your team resist all 17 types? If so, are you using a Steel-type?

Does your team have 2 or more immunities to certain types? If so, are you using a Ghost-type?

Can your lead take on the top 5 most used Leads? If not, how many can it take on?

Can your team counter almost every OU Pokémon? If not, how many can it counter?

Do your team mates have a Role, or are they just a pile of OU Pokémon dumped together?

Basically these are the questions you should ask yourself when constructing a team, I will now outline one of the best OU teams, just as a sample to get you the feel of Team Building:

http://www.pokesho.com/img_icon_us/i_togekiss.gifTogekiss@ Choice Scarf
Ability: Serene Grace
EVs: 252 HP / 252 SpA / 6 Spe
Nature: Modest (+SpA, -Atk)

- Air Slash
- Flamethrower
- Trick
- Aura Sphere

http://www.pokesho.com/img_icon_us/i_blissey.gifBlissey@ Leftovers
Ability: Natural Cure
EVs: 252 HP / 252 Def / 6 SpD
Nature: Bold (+Def, -Atk)

- Wish
- Protect
- Flamethrower
- Toxic

http://www.pokesho.com/img_icon_us/i_skarmory.gifSkarmory@ Shed Shell
Ability: Keen Eye
EVs: 252 HP / 252 Def / 6 SpD
Nature: Impish (+Def, -SpA)

- Brave Bird
- Stealth Rock
- Roost
- Whirlwind

http://www.pokesho.com/img_icon_us/i_vaporeon.gifVaporeon@ Leftovers
Ability: Water Absorb
EVs: 252 HP / 178 Def / 80 SpD
Nature: Bold (+Def, -Atk)

- Wish
- Hidden Power Electric
- Surf
- Protect

http://www.pokesho.com/img_icon_us/i_gengar.gifGengar@ Choice Scarf
Ability: Levitate
EVs: 6 HP / 252 Spe / 252 SpA
Nature: Timid (+Spe, -Atk)

- Trick
- Thunderbolt
- Shadow Ball
- Focus Blast

http://www.pokesho.com/img_icon_us/i_nidoking.gifNidoking@ Life Orb
Ability: Poison Point
EVs: 160 Atk / 98 Spe / 252 SpA
Nature: Naughty (+Atk, -SpD)

- Megahorn
- Ice Beam
- Earthquake
- Fire Blast


Ok, so now let’s look at what I can accomplish with this team:

Does your team have a purpose and isn’t just a dumped up mess? If so, what type of team is it?

Yes, and its purpose is to effectively weaken the opponent to prepare a sweep for Nidoking. It’s a somewhat balanced team.

Does your team resist all 17 types? If so, are you using a Steel-type?

Yes, it resists all 17 types, and is immune to 5 types, making it have easier time switching in. Yes I use a Steel-type which is Skarmory.

Does your team have 3 or more immunities to certain types? If so, Are you using a Ghost-type?

It actually has 5 Immunities, and yes I am in fact using a Ghost-type, which is Gengar.

Can your Lead take on the top 5 most used Lead Pokémon? If not, how many can it take on?

Actually, no Lead can defeat all the top 5 used Leads, but at least my Lead Togekiss can beat 4.

Can your team counter almost every OU Pokémon? If not, how many can it counter?

Yes, about every OU Pokémon is countered…

Do your team mates have Roles, or are they just a pile of OU Pokémon dumped together?

Yes my team mates do:

http://www.pokesho.com/img_icon_us/i_togekiss.gifTogekiss: Lead / Revenge killer.

http://www.pokesho.com/img_icon_us/i_blissey.gifBlissey: Special wall.

http://www.pokesho.com/img_icon_us/i_skarmory.gifSkarmory: Physical wall.

http://www.pokesho.com/img_icon_us/i_vaporeon.gifVaporeon: Mixed wall.

http://www.pokesho.com/img_icon_us/i_gengar.gifGengar: Special sweeper.

http://www.pokesho.com/img_icon_us/i_nidoking.gifNidoking: Mixed Sweeper.

Closing Words:

Okay, so this is just a sample team. Construct a team following these steps, and with good prediction, and patience, you will become one of the best battlers out there! I hope I helped, and thank you for reading my Guide.

Milos
04-11-2009, 04:53 AM
really good job iac <3
for the roles you should put in bold pokemon that fill that job nicely. for ex: in special walls you should put blissey, cune, tenta etc.

i am cool
04-11-2009, 05:48 AM
I do not comprehend your suggestion, the Pokemon you listed are already in the "who can work as a Special wall" section.

If you spot any MORE mistakes (I highly doubt it though...I kind of took a lot of time proof-reading this) please inform me by posting here, thanks.

ekspo
04-11-2009, 02:17 PM
wow amazing, your guides are always so thourough and detailed and have a lot of very helpful information, keep up the legend status work =]

TODICHU
04-11-2009, 04:41 PM
Amazing work iac cept one thing...

You should put that offensive teams need a LOT of resistances as if they dont they will get pwnt.

i am cool
04-11-2009, 08:44 PM
Do you think stressing a point will get it across? I think so, so I added it :P!

Dragard
04-11-2009, 09:02 PM
Nice work Iac, very nice. I'll be sure to use it =p

The sprites are awesome O_O

i am cool
04-12-2009, 12:49 PM
Thanks Dragard, I found the sprites on some Japanese site :P.

Dimes
04-12-2009, 06:59 PM
Bold Bliss? Iac, you know better than that. D:

Also, you've listed the threats as counters. I see what you mean, but just to avoid confusion, I'd advise you to change that subtitle.

i am cool
04-12-2009, 09:04 PM
WTF is wrong with Bold Bliss, don't teach me Pokemon <_<.

I now have changed it to "Counters & Metagame Threats", ^^.

(BTW welcome back dude <33)

Dimes
04-13-2009, 12:16 AM
Thanks, it's wonderful seeing you too. <3

Bold bliss is 2hkod by specs luke aura shpere. Calm bliss isn't.

i am cool
04-13-2009, 12:28 PM
What does that have to do with anything? It also takes Physical hits better; you really want to argue with me (D).

<3

Dimes
04-13-2009, 04:40 PM
Name me what it takes better. Salamence, Lucario, Heracross, Gyarados, Scizor and Tyranitar walk all over it.

Oh, and I'm not arguing with you, you're arguing with me. Want to argue on that? <3

Also slight nitpick: You can go rivalry on nidoking, to gain power on common pokemon. However, you are walled by blissey and cresselia. Oh, and that's calm Bliss I'm talking about. :P I realize that this isn't for team rating.

ekspo
04-14-2009, 05:54 AM
fatman shh Bold Bliss are ftw... Gyarados, t-tar, physical Salamence ect. dont OHKO Bold bliss's and Specs Luke doesnt OHKO Bold Bliss either.. so in both scenarios Bold Bliss can fire off a much needed T-wave or w.e... Bold Bliss's are awesome I'm too tired to explain why in depth <_<

Kuja20
04-14-2009, 09:50 AM
Thanks, it's wonderful seeing you too. <3

Bold bliss is 2hkod by specs luke aura shpere. Calm bliss isn't.

And how many times is an Aura Sphere going to come Bliss's way I wonder. In 90% of cases Bold Bliss is superior to Calm Bliss, because of the ability to take Physical Hits better (plus other reasons).

Dimes
04-15-2009, 12:21 PM
fatman shh Bold Bliss are ftw... Gyarados, t-tar, physical Salamence ect. dont OHKO Bold bliss's and Specs Luke doesnt OHKO Bold Bliss either.. so in both scenarios Bold Bliss can fire off a much needed T-wave or w.e... Bold Bliss's are awesome I'm too tired to explain why in depth <_<


Orly? I want to see some calcs then. CB mence's outrage does a crap load, CB tar rapes, DD gyara goes olol and sets up

i am cool
04-15-2009, 03:14 PM
At least it survives them, compared to Calm Blissey's death from said attacks.

GG.

Dimes
04-15-2009, 08:09 PM
It may survive, but it is a 2hko nonetheless

Milos
04-15-2009, 08:22 PM
i meant like when you wrote this:
Special Walls: Special walls are meant to wall Special attackers, they usually have a very high Special Defense and HP Stat. Special walls also carry Healing moves, so it can wall Special attacks further thanks to being able to instantly Heal the damage dealt from the Special attacker.

Pokemon that can claim the special wall title, or at least are “semi-Special walls” include: Blissey, Snorlax, Regice, Regirock, Registeel, Bronzong, Celebi, Cresselia, Dusknoir, Empoleon, Heatran, Jirachi, Milotic, Miltank, Moltres, Porygon2, Regigigas, Slowking, Spiritomb, Suicune, Swampert, Tojekiss, Tentacruel, Uxie, Umbreon, Vaporeon and Zapdos.

you should bold names such as Blissey/Snorlax/Suicune etc.
you get me?

i am cool
04-15-2009, 08:29 PM
I get you. As in, I should Bold the most potent ones?

That would be a little bit too confusing, and I'm pretty lazy. So, if you could perhaps help me by telling me what Pokemon in every single section I should Bold, then I'd appreciate it.

Milos
04-15-2009, 09:26 PM
ok lets see. im going to give you the main ones that are usually used or that are extremely effective. EDIT: **** theres so many so ill just list the mainstream OU ones. also if lets say a physical attacker serves better as a special wall, it'll only be listed as a special wall.

Special Walls: Blissey, Snorlax ,Cresselia, Dusknoir, Suicune Tentacruel, Umbreon, Vaporeon and Zapdos.

Physical Walls: Zapdos, Weezing, Umbreon, Swampert, Spiritomb, Snorlax, Skarmory, Porygon2, Metagross, Machamp, Jirachi, Hippowdon, Gliscor, Forretress, Dusknoir, Cresselia, Celebi, Bronzong.

Special Attackers: Alakazam, Azelf, Dragonite, Gengar, Glaceon, Heatran, Infernape, Jirachi, Kingdra, Lucario, Magnezone, Porygon-Z, , Roserade, Salamence, Starmie, Togekiss, Typhlosion, Yanmega and Zapdos.

Physical Attackers: Aerodactyl, Arcanine, Azumarill, Breloom, Charizard, Dragonite, Dugtrio, Electivire, Feraligatr, Flygon, Gallade, Gliscor, Gyarados, Heracross, Infernape, Jirachi, Kingdra, Lucario, Machamp, Mamoswine, Metagross, Rhyperior, Salamence, Scizor, Shaymin, Snorlax, Swampert, Tyranitar, Weavile.

Annoyers: Abomasnow, Breloom, Celebi, Cresselia, Crobat, Ludicolo, Milotic, Mismagius, Shaymin, Tangrowth, Umbreon.

Mixed Sweepers: Abomasnow, Celebi, Dragonite, Electivire, Infernape, Salamence, , Jirachi, Swampert, Tyranitar.

Mixed Walls: Registeel, Celebi, Bronzong, Cresselia, Dusknoir, Jirachi, Milotic, Spiritomb, Suicune, Swampert, Umbreon, Uxie, Vaporeon, Zapdos.

i am cool
04-16-2009, 08:13 PM
Thanks Milos, this is really appreciated <333. You'll see it added a few minutes after this post.

Milos
04-16-2009, 08:36 PM
np. im not seeing it up yet though..?

i am cool
04-17-2009, 07:57 AM
It's up.

Laurel
06-07-2009, 10:42 PM
Good Guide IAC. :))

2 things...

You missed Gravity Teams which usually have Blissey Dusknoir TTar and stuff

You also spelt MaroWAK wrong under Trick Room
________
Vaporizer volcano (http://volcanovaporizer.net/)

i am cool
06-08-2009, 09:07 AM
I'll fix the Marowak thing, thanks.

Gravity teams are way underused to get a mention.

Tony32
06-18-2009, 08:36 AM
Great post iac as usually...You really helped my slumped team

F L Y G O N
06-20-2009, 07:18 PM
That has to be one of the best guides on how to build a team, that i have seen. Its beast.

DaOnlyOne
06-20-2009, 09:52 PM
Awesome team

jonahrob94
06-21-2009, 04:02 AM
When you introduced annoyers, and said basically every grass pokemon can be classified as an annoyer, you spelled leech seed wrong. You put, "leesh seed."

i am cool
06-22-2009, 04:05 PM
Excuse my amateur error. I'll fix that, thanks.

Suix
06-22-2009, 04:17 PM
good job

bronzong belongs to the lead list imo

=)

jonahrob94
06-23-2009, 03:15 AM
I just found another mistake. Whan you mention the special attackers, you spelled togekiss wrong. You put a "j" in it.

i am cool
06-23-2009, 10:55 AM
Kay thanks :P.

WetPaint
06-23-2009, 03:18 PM
Nice work, very usefull

D-Glaceon
07-12-2009, 03:31 PM
I can't remember where I think it's saying something about having 17 resistances but you said "Seel-type" not Steel-type

EDIT: "Does your team resist all 17 types? If so, are you using a Seel-type?"

Found it

i am cool
07-12-2009, 08:59 PM
Fixed.

Screaming Angel
07-13-2009, 12:12 AM
Great job IAC, really enjoyed reading through this.

Dimes
07-15-2009, 05:35 PM
I see a ton of BP teams that have Smeargle as their lead now. Iac you should note that most BP teams pass Ingrain to stop phazing.

DarXidE
08-02-2009, 09:09 PM
However, if Lucario is running Crunch as his last move, then Gliscor, Mismagius and Gengar are its new counters.

well mismagius and gengar can't switch in on crunch.
other than this great guide.

BlackRain
08-09-2009, 02:59 AM
awsome work IAC realy good guide
very usefull

Dark Abyss
08-09-2009, 05:40 AM
Nice guide and I bet Mismagius will be OU because it counters Lucario perfectly. XD.

BlackRain
08-09-2009, 05:51 AM
Nice guide and I bet Mismagius will be OU because it counters Lucario perfectly. XD.
yah but anything with shadowball that outspeeds it counters it or any ghost attack realy

Iggylow
08-09-2009, 11:16 AM
Ty for making this guide.

I will no longer be using nub teams.

i am cool
08-09-2009, 05:34 PM
Thank you everyone for the compliments.

And Mismagius does not counter Lucario perfectly; as most run Crunch. However, since it outspeeds and can one-hit-knock-out Lucario with Hidden Power Fighting; it is not threatened by Crunch, it is only threatened by a bulky Lucario, or a Lucario using Bullet Punch after its Attack stat has been boosted by Swords Dance.

End Fashion.
12-22-2009, 03:25 PM
Nitpick: Why is Electrode listed as a great Sunny Day lead? It can't even learn Sunny Day.

Dimes
12-22-2009, 03:54 PM
Why the **** did you revive this thread? It's months old and it's outdated. Eternal's going to be posting a better guide in the future. (H)

End Fashion.
12-23-2009, 03:22 AM
Because it is wrong and since it is still stickied in the 'Archive of Great Guides' thread, I figured that it should be amended.

Outdated? Perhaps, although the OU metagame is hardly shifted in the last year; but the point that I added will never be outdated barring Nintendo adding Sunny Day to the move list in future games. Furthermore, until Eternal actually posts said updated guide, this is the most current post on the site that new players will turn to.

Sorry for caring about the quality of guides.

Eternal
12-23-2009, 07:33 AM
This thread is not outdated. And End Fashion has every right to post in it.

Dimes
12-23-2009, 09:30 PM
After 20 seconds of viewing this, I've noticed that Iac has posted Typhlosion as a common Special Attacker and Scarf Togekiss as a lead. >_>

Dimes
08-28-2010, 09:08 PM
Eternal, you can learn from this bot

Xero
09-01-2010, 07:34 PM
Great job, I can atleast learn a thing or two from this. Thanks.! :D