Rock Head- Does not receive recoil damage from recoil-causing damages.
- This pokemon is unaffected by OHKO moves and the Pokemon cannot be knocked out when it has full HP
Heavy Metal (Dream World)- This Pokemon's weight is doubled
Special Attack- 40
Specia Defence- 40
When you first look at this, you're probably thinking, why the hell is there an analyisis about F.E.A.R.? Well what if I told you that this is a F.E.A.R. that can't die? Aron can potentially sweep an entire team with F.E.A.R.
In Depth/Move Sets
The Ultimate F.E.A.R. Set
Aron- LEVEL 1
w/ Shell Bell
EVs- Do not matter, as EVs do not effect Pokemon at level 1
- Rock Smash
Ok let me explain how to use this godsend F.E.A.R. First off, Sandstorm has to be in play. Second, Aron needs to be brought in at FULL HEALTH. This is necessary in order for Aron to bring out it's full potential. After the opponent attacks your full heath Aron, Aron will be brought down to 1 HP thanks to Sturdy. Then use Endeavor to bring the opponent down to 1 HP. After Shell Bell, Aron will restore ALL of its health. At the end of the turn, the opponent will die to sandstorm. Lather, rinse, repeat. Watch your unprepared opponent's expression change from laughter to terror as Aron plows through their entire team.
Protect is used for Scouting, as Aron wants to remain status free.
Earthquake is listed to take down other Aron.
Rock Smash is used to hit any Flying Pokemon that won't die to Sandstorm.
Mike will add the information for this shortly.
Sandstorm is required for this to work. Hippowdon is probably the best for this. Since Hippowdon is so slow, Sand will definately be up. Tyranitar is recommended for the team in order to have a backup Sand Stream user. Tyranitar can also threaten the Ghost Pokemon that make Endeavor useless.
A Rapid Spinner is also required, as Aron cannot function with entry hazards in. Starmie is the best Rapid Spinner for the job, as it can also be used to threaten Rock and Ground Pokemon. Donphan is also a good spinner and has access to Ice Shard, which can be used to pick off foes weakened by Aron. Doryuuzu is a great option as a spinner, and works perfectly in Sandstorm. A Pokemon that can threaten Rock, Ground, and Steel Pokemon makes Aron's life a lot easier. MixApe is great for this, as Close Combat, Fire Blast, Grass Knot, and HP Ice harms almost EVERY Pokemon that isn't taken out by Sand.
There are lots of things that stop Aron. Any Ghost makes Endeavor totally useless. Burn and Leech Seed means that Sturdy is completely useless. Entry Hazards also makes Sturdy null and void. Weather changing Pokemon can stop Aron's sweep, but make sure that all of the Sand Stream users are out of the way, as they will still be crippled by Endeavor and most likely be unable to change the weather again. Rocks, Steels, and Ground Pokemon can break Sturdy, but they will lose to Aron. This strategy should only be used as a last resort. A substitute user can also beat Aron, but the Substitute user will still be brought down to low health, so this should also be used if you have no other way of beating Aron. Abomasnow also counters Aron, as hail will also break sturdy. Nattorei can also break Aron with Steel Thorns, but it will become crippled. Fake out users also beat Aron, as the flinch makes Sturdy useless. Multi-hit attacks also take Aron down, as they break sturdy on the first turn and then finish the monster off. Dragon Tail, Revenge, and Counter also beats Aron, since they go after Aron attacks. Abilities than negate Sturdy, like Mold Breaker, Tera Voltage, and Turbo Blaze, also beat Aron.
While it seems harmless, Aron has the potential to sweep an entire team. I used F.E.A.R. Aron in a Gen 5 server and after not loosing for a week, every team had a counter to it. Aron can be a huge threat to any team that is unprepared for its onslaught.
Refer to this video for proof of how effective Aron can be
Credit goes to Serebii for information
Credit goes to TheFlamingSpade for the video. Check him out here: