reservation - currently being worked on.
[OU] Dragonite Analysis WIP
Abilities: Inner Focus: The Pokemon cannot flinch.
Released- [DW] Multiscale: When at 100% HP, all damage is halved.
Dragonite has been around since the first generation, back when it was the only fully-evolved Dragon typed Pokemon. In this generation, though, it got a massive boost in the name of the Multiscale ability. Dragonite is now not just slow mence with Extremespeed, it is one of the bulkiest Pokemon in the game. Taking minimal damage from almost every attack when at 100% HP, Dragonite has become a very useful Pokemon. In the past, the best sets were Clerics, Anti-leads, and Dragon Dancers, which in all honesty were either done better by Mence, or only used because of his Dragon typing and secondary offensive capabilities. The anti-lead set is no longer worth mentioning, due to the new rules of WiFi-Battling, where you can switch Pokemon around on a team based on what the opponent is using.
HP - 100/ Def - 216/ Sp.Def - 194
Dragon Claw/Dragon Tail
This Dragonite is a set I personally made, when I first took interest in Multiscale Nite. Roost is a very self-explanatory move, recovering HP for Dragonite whilst it battles, and losing Flying typing can be very beneficial in a lot of cases, and it is never going to hurt Dragonite unless the opponent is using a Ground type move against it. Dragon Claw is for general STAB, and the move recommended on this set, due to the fact that it has no drawbacks and is a decent move for weakening the opponents. Outrage is less usable on this set, due to the fact that there is no Attack investment, and who wants to get locked into Outrage when we're needing to Roost? Dragon Tail is a phazing move, with a -1 priority, but does not go through Substitute, which is a major hindrance. Extremespeed is not only very useful for any physical Pokemon, but for Dragonite it can be the difference between a KO, and letting the opponent recover HP while it takes advantage of this set's low Speed stat. The EVs are used to take a Kojondo Fake Out at 100% HP and still be able to recover back to maximum, and the Special Defense EVs are there for general bulk, and more-than-often become very helpful when trying to take Hidden Power [Ice] and Ice Beams, usually freeing you up for a Dragon Claw/Extremespeed combination KO, or just if you need to be brave enough to see what the opponent is carrying and Roost off the damage you predict.
Offensive Mixed Dancing Dragon
Dragonite @Life Orb
Ability: Multiscale/Inner Focus
EVs: 160 Attack - 156 Sp.Attack - 200 Speed
With this set you'll primarily be focusing on setting up Dragon Dance, while keeping your momentum with Fire Blast/Flamethrower when need be. The issue with choosing Flamethrower is that Dragonite cannot OHKO Ferrothorn by depending on the accuracy over power situation, and Fire Blast can be EV'd to simply OHKO any Ferrothorn that try to stop your momentum, along with the occasional Scizor, Forretress, and it can do a great deal of damage to Skarmory, if not KOing a weakened one. Earthquake is for coverage on Heatran and other ground weaks such as Tyranitar (The reason we're running the 200 speed points is so that we outspeed Jolly Ttar/Timid Heatran/Adamant Gyarados) Extremespeed could be used in this slot, but is less recommended on this set unless you're deathly afraid of certain priority moves, or think that you'll benefit more from Normal coverage. Outrage and Dragon Claw are always the same argument, 120 BP (160 factoring in STA versus 80 BP (120 factoring in STAB.)
After the move sets have been listed, the following must be included.
Other Options- Make in size 3 and Bolded
This is where moves, abilities, and items not listed in the analysis but have competitive value are listed. This does not mean listing the rest of the Pokemon's move pool.
Main points listed in the Other Options should be spaced and bolded in order to reduce confusion.
Teammates- make in size 3 and Bolded
Teammates that work well with the Pokemon should be listed here. This should not be a list. You must explain why the Pokemon listed as teammates work well with said Pokemon. For example, Gyarados is a good partner for Electivire because it lures Electric Attacks in order to obtain the Motor Drive Boost.
Counters- With Dragons such as Dragonite, it's not really possible to counter every set. If you use Bronzong/Nattorei, you can counter a good portion of sets if they lack Fire Blast, and with Heatran you can counter sets that lack Earthquake, but Dragonite will almost always have one of the two.
To be honest, Dragonite is a very useful Pokemon. It can run highly offensive sets, it can run highly defensive sets, and it can run great support sets. There's no limit to the Dragon type's elemental resistance chart - Fire, Water, Grass, Bug, and even Fighting types are all resisted, while the ever-common Ground type is a complete immunity. This can't even explain how well Dragonite does against opponents. Dragon typing is only resisted by Steel - which is taken care of by the powerful Earthquake, or the common Fire Blast that a Dragonite can carry in its arsenal, making it not only a great defensive Pokemon, but an amazing offensive one too.
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Avoid using Bullet Points- Analyses tend to look better in paragraph form. The "Other Options" Section may be a list, but that is all.
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Capitalize names, items, and moves
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