First of all, this thread is just for your ideas on this. What kind of Pokemon would shake up this metagame (the OU metagame), but not be too strong for it (and would then get sent to Ubers)?
Format your ideas like these examples:
Sampent (in no relation to Lampent)Spoiler!
Type: Dragon / Poison
Weaknesses: Ground, Psychic, Dragon, Ice
Resistences: Bug, Electric, Fighting, Fire, Grass, Poison, Water
Normal Abilities: Technican, Shed Skin
Dream World Ability: Compoundeyes
Base Stat Distrubution: 90 HP / 110 Atk / 105 Def / 104 SpA / 80 SpD / 81 Spe (570 total)
Visual Concept: It has a body that is shaped like a large snake with scales running down most of its body. It has large, noticeable fangs, and it has bug-like eyes, sort of like Venonat's eyes. Its body mainly has the colors purple and silver, and its eyes are yellow-green.
Main concept: I wanted to combine the best and worst typings here into one Pokemon. I also wanted to make a decent user of Coil, since the other Coil users just don't use it well at all. Poison / Dragon isn't the greatest typing, but it gives it some helpful resistances to the popular Fighting, Water, and Fire moves. Sampent's abilities are also very good as well, both for offensive and defensive purposes. Its stats are also well-rounded in all areas, with an emphasis on the physical stats.
Level Up Moves:Spoiler!
Fire Fang (level 1)
Thunder Fang (level 1)
Ice Fang (level 1)
Poison Fang (level 1)
Wrap (level 1)
Leer (level 1)
Bite (level 8)
Poison Tail (level 12)
Dragonbreath (level 16)
Mean Look (level 21)
Dragon Tail (level 27)
Crunch (level 33)
Flamethrower (level 40)
Coil (level 47)
Slack Off (level 55)
Wring Out (level 64)
Dragon Rush (level 75)
Egg Groups: Field / Dragon
Egg Moves:Spoiler!
Acid Armor
Acid Spray
Dragon Rage
Dragon Pulse
Flame Wheel
Glare
Low Sweep
Knock Off
Outrage
Venoshock
TM / HM Moves:Spoiler!
(TM 05) Roar
(TM 06) Toxic
(TM 09) Venoshock
(TM 10) Hidden Power
(TM 11) Sunny Day
(TM 12) Taunt
(TM 15) Hyper Beam
(TM 17) Protect
(TM 18) Rain Dance
(TM 20) Safeguard
(TM 21) Frustration
(TM 24) Thunderbolt
(TM 25) Thunder
(TM 26) Earthquake
(TM 27) Return
(TM 28) Dig
(TM 32) Double Team
(TM 34) Sludge Wave
(TM 35) Flamethrower
(TM 36) Sludge Bomb
(TM 38) Fire Blast
(TM 41) Torment
(TM 42) Facade
(TM 44) Rest
(TM 45) Attract
(TM 46) Thief
(TM 47) Low Sweep
(TM 48) Round
(TM 49) Echoed Voice
(TM 59) Incinerate
(TM 63) Embargo
(TM 66) Payback
(TM 67) Retaliate
(TM 68) Giga Impact
(TM 73) Thunder Wave
(TM 80) Rock Slide
(TM 82) Dragon Tail
(TM 83) Work Up
(TM 84) Poison Jab
(TM 87) Swagger
(TM 90) Substitute
(TM 93) Wild Charge
(TM 94) Rock Smash
(HM 04) Strength
Move Tutor Moves:Spoiler!
Draco Meteor
Possible movesets for SampentSpoiler!
Coil + Two Attacks
Sampent w/ Leftovers
Ability: Shed Skin
Careful nature
EVs: 252 HP, 252 SpD, 4 Def
- Coil
- Slack Off / Rest
- Dragon Tail / Outrage
- Earthquake
Compoundeyes Wallbreaker
Sampent w/ Life Orb / Choice Specs
Ability: Compoundeyes
Modest / Timid / Mild / Hasty nature
EVs: 252 SpA, 252 Spe, 4 SpD
- Draco Meteor
- Fire Blast
- Thunder
- Dragon Rush / Earthquake
Coil + Three Attacks
Sampent w/ Leftovers / Life Orb
Ability: Technician
Jolly nature
EVs: 252 Atk, 252 Spe, 4 SpD
- Coil
- Outrage / Dragon Rush
- Flame Wheel
- Low Sweep / Dragon Tail / Earthquake / Slack Off
Technician Wallbreaker
Sampent w/ Life Orb
Ability: Technician
Quiet nature
EVs: 252 Atk, 252 SpA, 4 SpD
- Draco Meteor
- Fire Blast
- Low Sweep
- Dragon Tail / Outrage / Slack Off
DestrabbitSpoiler!
Type: Dark
Weaknesses: Fighting, Bug
Resistences: Dark, Ghost, Psychic
Ability: Status Absorb
(Status Absorb: This Pokemon is immune to any status conditions. This includes self-induced status conditions, like the sleep from Rest, or the burn from the Flame Orb. This Pokemon cannot use Rest)
Base Stat Distribution: 80 HP / 90 Atk / 89 Def / 90 SpA / 89 SpD / 118 Spe (560 total)
Visual Concept: Its main body is comprised of a very rounded, slightly oval shaped bunny. The body is its main feature; it has small legs, small ears, a small nose, and a small mouth. It's body is gray, and it has medium-sized round, red eyes. Its tail is the other noticeable feature; it has a 'head' on the end of its tail. It has a large mouth with sharp teeth in the middle of this 'head', and it has large, medium sized orange-red eyes. Its head is sort of like Trapinch's head, although its colors are different. Inside the mouth of the 'head', only blackness can be seen. It has a 'black-hole like' inside for the 'head', meaning that it can absorb some things (status conditions in this case). There is a long tail connecting the two parts.
Main Concept: Simply put, I wanted to make a Pokemon that was completely immune to status conditions. I didn't want to make this Pokemon too game breaking, so I gave it mediocre stats sans its speed. Its Dark typing just seemed to fit for this kind of Pokemon.
Level Up Moves:Spoiler!
Tackle (level 1)
Tail Whip (level 1)
Taunt (level 4)
Bite (level 8)
Knock Off (level 12)
Faint Attack (level 16)
Will-O-Wisp (level 22)
Scary Face (level 27)
Crunch (level 34)
Confuse Ray (level 40)
Nasty Plot (level 48)
Dark Pulse (level 55)
Recover (level 64)
Egg Groups: Field
Egg moves:Spoiler!
Disable
Extrasensory
Fire Fang
Ice Fang
Iron Tail
Mirror Coat
Night Shade
Sucker Punch
Super Fang
Switcheroo
Tail Slap
Thunder Fang
TM / HM MovesSpoiler!
(TM 06) Toxic
(TM 10) Hidden Power
(TM 11) Sunny Day
(TM 12) Taunt
(TM 15) Hyper Beam
(TM 17) Protect
(TM 18) Rain Dance
(TM 20) Safeguard
(TM 21) Frustration
(TM 27) Return
(TM 28) Dig
(TM 29) Psychic
(TM 30) Shadow Ball
(TM 32) Double Team
(TM 35) Flamethrower
(TM 38) Fire Blast
(TM 40) Aerial Ace
(TM 41) Torment
(TM 42) Facade
(TM 45) Attract
(TM 46) Thief
(TM 48) Round
(TM 49) Echoed Voice
(TM 50) Overheat
(TM 53) Energy Ball
(TM 56) Fling
(TM 59) Incinerate
(TM 60) Quash
(TM 61) Will-O-Wisp
(TM 62) Acrobatics
(TM 63) Embargo
(TM 66) Payback
(TM 67) Retaliate
(TM 68) Giga Impact
(TM 70) Flash
(TM 77) Psych Up
(TM 82) Dragon Tail
(TM 83) Work Up
(TM 86) Grass Knot
(TM 87) Swagger
(TM 89) U-Turn
(TM 90) Substitute
(TM 94) Rock Smash
(TM 95) Snarl
Possible Move sets for DestrabbitSpoiler!
Life Orb Sweeper
Destrabbit w/ Life Orb
Ability: Status Absorb
Timid / Naive / Modest nature
EVs: 252 SpA, 252 Spe, 4 Def
- Dark Pulse
- Fire Blast / Flamethrower
- Hidden Power Fighting
- U-Turn / Recover
Stall-Breaker
Destrabbit w/ Leftovers
Ability: Status Absorb
Timid / Jolly nature
EVs: 252 HP, 252 Spe, 4 Def
- Taunt
- Recover
- Crunch / Fire Blast / Toxic / Substitute
- Crunch / Fire Blast / Toxic / Substitute
Toxic Staller
Destrabbit w/ Leftovers
Ability: Status Absorb
Jolly nature
EVs: 252 HP, 252 Spe, 4 Def
- Taunt
- Recover
- Toxic
- Night Shade / Super Fang
So, post your suggestions below!