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Thread: #Tyrantrum4Uber (ORAS OU team featuring Tyrantrum)

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    #Tyrantrum4Uber (ORAS OU team featuring Tyrantrum)



    Tyrantrum @ Choice Band
    Ability: Rock Head
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Head Smash
    - Dragon Claw
    - Fire Fang
    - Sleep Talk

    When holding a Choice Band, Tyrantrum's Head Smash gains enough power to break stall teams without a Ground-type such as Hippowdon (which can be beaten by Blastoise). It's no slouch against offense either, as it does have a respectable 119 defense stat, which can allow it to take a hit or two and kill one Pokemon.



    Blastoise @ Blastoisinite
    Ability: Rain Dish
    EVs: 236 HP / 252 SpA / 20 Spe
    Modest Nature
    - Hydro Pump
    - Ice Beam
    - Aura Sphere
    - Rapid Spin

    Rapid Spin is needed due to Thundurus and Entei being weak to SR. 135 SpA is not amazing for a mega, but Hydro Pump still hits very hard, killing Hippowdon and other ground-types that can wall Tyrantrum. Aura Sphere is needed to kill Ferro in two shots, while Ice Beam threatens Lati@s, Mega Aero and Tornadus-T.



    Landorus (M) @ Life Orb
    Ability: Sheer Force
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    - Earth Power
    - Sludge Wave
    - Psychic
    - Rock Polish

    Landorus mainly distmantles offensive teams due to Earth Power's sheer power. At +2, no Pokemon seen on offense can outspeed it bar priority moves. Sludge Wave threatens Clefable and Sylveon, while Psychic takes care of Mega Venusaur and Keldeo.



    Thundurus (M) @ Life Orb
    Ability: Prankster
    EVs: 84 Atk / 172 SpA / 252 Spe
    Hasty Nature
    - Thunderbolt
    - Hidden Power [Ice]
    - Knock Off
    - Thunder Wave

    Paralyzes stuff in a pinch and kills Latios after SR. Hidden Power Ice beats Landorus and Gliscor easily.



    Garchomp @ Focus Sash
    Ability: Rough Skin
    EVs: 252 Atk / 4 SpA / 252 Spe
    Naive Nature
    - Stealth Rock
    - Earthquake
    - Dragon Claw
    - Fire Blast

    Garchomp is the Pokemon I usually lead with. I usually set up SR at early-game, depending on whether or not my opponent has a Rapid Spinner that can threaten Tyrantrum or Thundurus. Fire Blast kills Ferrothorn and Skarmory.



    Entei @ Choice Band
    Ability: Pressure
    EVs: 252 Atk / 4 SpD / 252 Spe
    Adamant Nature
    - Sacred Fire
    - Flare Blitz
    - Extreme Speed
    - Stone Edge

    Entei is a headache to balanced teams due to Sacred Fire's 50% chance to burn as well as its solid power. ExtremeSpeed allows Entei to revenge kill stuff such as low health +6 Azumarill or Mega Lopunny. Stone Edge OHKOes Talonflame.

    **** Mega Lopunny though

  2. #2
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    Can you at least add some descriptions and pictures to make it easier to look at?

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