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Trainer of the ancient.
My team (with moves)
Serperior:
Return
Toxic
Leaf Blade
Giga Drain
Darmanitan:
Flare Blitz
Rock Slide
Superpower
Earthquake
Braviary:
Rock Slide
Fly
Brave Bird
Strength
Scrafty:
Hi Jump Kick
Crunch
Ice Punch
Rest
Lapras:
Ice Beam
Surf
Sing
Thunderbolt
Excadrill:
Swords Dance
Rock Slide
Earthquake
Brick Break
Please rate!
*Last Pokemon subject to change.
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theres a lot you can fix on your team for example three grass type moves on serperior is a bit much dont you think
if hes a normal serperior you should remove frenzy plant for coil and giga drain for another attacking move
dig on darmanitan is a terrible idea replace it with rock slide :L
braviary has the same issue as serperior i would teach braviary rock slide and super power as well as u-turn but keep brave bird
flash cannon on lucario should be replaced with ice punch because steel super affects close to nothing
lapras should get toxic instead of brine
and with garchomp if you want to keep dragon rush i would teach him hone claws but if you want to keep dragon claw id replace dragon rush with another attackign move and flamethrower should be replaced with fire blast coz in the end your only using it against steel types that resist your dragon/groun combo
otherwise pretty solid team
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Trainer of the ancient.

Originally Posted by
PKMNbattleSchemes
theres a lot you can fix on your team for example three grass type moves on serperior is a bit much dont you think
if hes a normal serperior you should remove frenzy plant for coil and giga drain for another attacking move
dig on darmanitan is a terrible idea replace it with rock slide :L
braviary has the same issue as serperior i would teach braviary rock slide and super power as well as u-turn but keep brave bird
flash cannon on lucario should be replaced with ice punch because steel super affects close to nothing
lapras should get toxic instead of brine
and with garchomp if you want to keep dragon rush i would teach him hone claws but if you want to keep dragon claw id replace dragon rush with another attackign move and flamethrower should be replaced with fire blast coz in the end your only using it against steel types that resist your dragon/groun combo
otherwise pretty solid team
Thanks. I mean it *rolls eyes*
Seperior's Frenzy Plant II replaced with toxic
Darmanitan NEEDS to have dig. It's a attack only fighter.
Braviary I am working on
Lucario I need another Heart Scale for
Lapras got sing for brine
Garchomp is now a Rotom-W
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Originally Posted by
Dinofossil5
Thanks. I mean it *rolls eyes*
Seperior's Frenzy Plant II replaced with toxic
Darmanitan NEEDS to have dig. It's a attack only fighter.
Braviary I am working on
Lucario I need another Heart Scale for
Lapras got sing for brine
Garchomp is now a Rotom-W
hey im just trying to help
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Originally Posted by
Dinofossil5
Thanks. I mean it *rolls eyes*
Seperior's Frenzy Plant II replaced with toxic
Darmanitan NEEDS to have dig. It's a attack only fighter.
Braviary I am working on
Lucario I need another Heart Scale for
Lapras got sing for brine
Garchomp is now a Rotom-W
Darmanitan does NOT need Dig. You're just asking for someone to switch into a Flying type. Or use Earthquake and own you. You already have Superpower to take care of Steel types. The only reason I could think of that you'd want it because of Poison types, who are pretty rare, and your other moves xcan take them out anyway. Replace Fire Punch with Flare Blitz, get rid of Strength for the love of God, and add Rock Slide. Strength offers no type coverage whatsoever, and both Rock Slide and Flare Blitz get the Sheer Force Boost.
We are the architects of our own destruction.
There is no good or evil, only merely perspective.
One man's terrorist is another man's freedom fighter.

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Originally Posted by
Vash's Ghost
Darmanitan does NOT need Dig. You're just asking for someone to switch into a Flying type. Or use Earthquake and own you. You already have Superpower to take care of Steel types. The only reason I could think of that you'd want it because of Poison types, who are pretty rare, and your other moves xcan take them out anyway. Replace Fire Punch with Flare Blitz, get rid of Strength for the love of God, and add Rock Slide. Strength offers no type coverage whatsoever, and both Rock Slide and Flare Blitz get the Sheer Force Boost.
I'm 100% sure this is an in-game team. Strength isn't that bad for an in-game team. It saves you from having to waste an escape rope to get an HM slave. Besides, he should be fine. The AI isn't smart enough to switch, EQ could potentially happen, but I've never seen any AI use it so far.
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Lolz
Don't mean to Minimod but someone please move this thread Here
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Originally Posted by
Mindblown
I'm 100% sure this is an in-game team. Strength isn't that bad for an in-game team. It saves you from having to waste an escape rope to get an HM slave. Besides, he should be fine. The AI isn't smart enough to switch, EQ could potentially happen, but I've never seen any AI use it so far.
Well why didn't he say so? lol I didn't think it was because I saw Pokemon from past regions there.
We are the architects of our own destruction.
There is no good or evil, only merely perspective.
One man's terrorist is another man's freedom fighter.

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Trainer of the ancient.
Well, I use Darmanitan for Electric's.
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Even so, replace it with Earthquake as it is much better. What I would suggest is Flare Blitz and Superpower for Sheer Force and STAB respectively, as well as Rock Slide for Sheer Force. As for the last move, you can have Earthquake if you want to keep the super effectiveness against electrics, or U-Turn would work as a good move too if you want.
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