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Written by Tidus

Pokémon Black & White New Abilities

This page features all the new Abilities introduced in Pokémon Black & White. And thus will be updated from time to time until the new games have been released. Ablities were introduced in Pokémon Ruby & Sapphire and have been in every games since the 3rd generation.

Ability Description
Analytic Boosts move power when the Pokémon moves last.
Big Pecks Protects the Pokémon from Defense-lowering attacks.
Contrary Makes stat changes have an opposite effect.
Cursed Body May disable a move used on the Pokémon.
Defeatist Lowers stats when HP becomes half or less.
Defiant When its stats are lowered its Attack increases.
Flare Boost Powers up special attacks when burned.
Friend Guard Reduces damage done to allies.
Harvest May create another Berry after one is used.
Healer May heal an ally´s status conditions.
Heavy Metal Doubles the Pokémon´s weight.
Illusion Comes out disguised as the Pokémon in back.
Imposter It transforms itself into the Pokémon it is facing.
Infiltrator Passes through the foe´s barrier and strikes.
Iron Barbs Inflicts damage to the Pokémon on contact.
Justified Raises Attack when hit by a Dark-type move.
Light Metal Halves the Pokémon´s weight.
Magic Bounce Reflects status- changing moves.
Moody Raises one stat and lowers another.
Moxie Boosts Attack after knocking out any Pokémon.
Multiscale Reduces damage when HP is full.
Mummy Contact with this Pokémon spreads this Ability.
Overcoat Protects the Pokémon from damage from weather.
Pickpocket Steals an item when hit by another Pokémon.
Poison Touch May poison targets when a Pokémon makes contact.
Prankster Gives priority to a status move.
Rattled Some move types scare it and boost its Speed.
Regenerator Restores a little HP when withdrawn from battle.
Sand Force Boosts certain moves´ power in a sandstorm.
Sand Rush Boosts the Pokémon´s Speed in a sandstorm.
Sap Sipper Boosts Attack when hit by a Grass-type move.
Sheer Force Removes added effects to increase move damage.
Telepathy Anticipates an ally´s attack and dodges it.
Teravolt Moves can be used regardless of Abilities.
Toxic Boost Powers up physical attacks when poisoned.
Turboblaze Moves can be used regardless of Abilities.
Unnerve Makes the foe nervous and unable to eat Berries.
Victory Star Boosts the accuracy of its allies and itself.
Weak Armor Physical attacks lower Defense and raise Speed.
Wonder Skin Makes status-changing moves more likely to miss.
Zen Mode Changes the Pokémon´s shape when HP is halved.








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