Welcome to the Item information section, where you can view all Useable items in the game. Click on an item to view its location

Image Name Effect
Adamant Orb Raises the Steel and Dragon-type moves of Dialga
Amulet Coin Double Money is Earned from Battles
Big Root Portion of HP recovered increases when using HP-stealing moves
Black Belt Any Fighting-type move\'s power is increased by 10%
Black Sludge Gradually recovers HP of Poison type holders; lowers HP for all others
Blackglasses Any Dark Type Move\'s Power is increased by 10%
Blue Scarf When Attached, Raises the Beauty Stat in Super Contests
Bright Powder Raises Evasiveness
Charcoal Any Fire-type move\'s power is increased by 10%
Choice Band Boosts Attack by x1.5, but only allows the use of one attack until the Pokémon is called back
Choice Scarf Raises Speed by x1.5, but only allows the use of one attack until the Pokémon is called back
Choice Specs Raises Sp. Attack by x1.5, but only allows the use of one attack until the Pokémon is called back
Cleanse Tag Wild Pokémon Encounter Rate Lowers if holder is first in the party
Damp Rock Prolongs number of turns of Rain Dance
Deepseascale Clamperl\'s Special Defense increases by x2
Deepseatooth Clamperl\'s Special Attack increases by x2
Destiny Knot If user becomes infatuated, foe becomes infatuated as well
Draco Plate Raises power of Dragon moves
Dragon Fang Any Dragon-type move\'s power is increased by 10%
Dread Plate Raises power of Dark moves
Earth Plate Raises power of Ground moves
Everstone Prevents user from evolving when equipped
Exp Share This Pokémon gets EXP from battle even if it isnt used when equipped
Expert Belt slightly raises power of Super Effective moves
Fist Plate Raises power of Fighting moves
Flame Orb Induces Burn status to holder
Flame Plate Raises power of Fire moves
Focus Band May prevent fainting by leaving the user with 1 HP from a KOing move
Focus Sash Leaves 1 HP if hit by a KOing move when HP is full
Full Incense Holder always attacks last
Green Scarf When attached, raises Smart stat in Super Contests
Grip Claw Prolongs number of turns of trapping attacks
Hard Stone Any Rock-type move\'s power is increased by 10%
Heat Rock Prolongs number of turns of Sunny Day
Icicle Plate Raises power of Ice moves
Icy Rock Prolongs number of turns of Hail
Insect Plate Raises power of Bug moves
Iron Ball Lowers speed of holder, also makes Flying-types and Levitate Ability using Pokémon vulnerable to Ground moves when equipped to them
Iron Plate Raises power of Steel moves
Kings Rock May cause opponent to Flinch
Lagging Tail Holder always attacks last
Lax Incense Enemy\'s chance of landing a Critical Hit is lowered by 5%; attach to a female Wobbuffet and breed to get Wynaut
Leftovers HP Increases by 1/16th each turn
Life Orb Increases attack damage but decreases HP whenever you deal damage
Light Ball Pikachu\'s Special Attack increases by x2
Light Clay Prolongs effect of Reflect and Light Screen
Luck Incense Doubles amount of money rewards when equipped to a Pokemon in the party
Lucky Egg Pokémon this item is attached to gets more EXP in battle
Lucky Punch If attached to Chansey, Critical Hit ratio rises
Lustrous Orb Raises the Water and Dragon-type moves of Palkia
Macho Brace Cuts Speed in half but increases Effort Values
Magnet Any Electric-type move\'s power is increased by 10%
Meadow Plate Raises power of Grass moves
Mental Herb Removes Infatuation status; can only be used once
Metal Coat Any Steel-type move\'s power is increased by 10%
Metal Powder If attached to Ditto, its Defense and Sp. Defense are raised by x2
Metronome Raises power of move if used consecutively
Mind Plate Raises power of Psychic moves
Miracle Seed Any Grass-type move\'s power is increased by 10%
Muscle Band slightly raises power of Physical moves
Mystic Water Any Water-type move\'s power is increased by 10%
Nevermelt Ice Any Ice-type move\'s power is increased by 10%
Odd Incense Raises power of Psychic attacks
Pink Scarf When attached, raises Cute stat in Super Contests
Poison Barb Any Poison-type move\'s power is increased by 10%
Power Anklet Lowers Speed, increases EV for Speed
Power Band Lowers Speed, increases EV for Sp.Defense
Power Belt Lowers Speed, increases EV for Defense
Power Bracer Lowers Speed, increases EV for Attack
Power Herb Allows user to omit first turn of charge-up required moves; can only be used once
Power Lens Lowers Speed, increases EV for Sp.Attack
Power Weight Lowers Speed, increases EV for HP
Pure Incense Lowers encounter rate of wild Pokémon if equipped to first Pokémon of party
Quick Claw The Pokémon holding this may attack first
Quick Powder If attached to Ditto, its Defense and Sp. Defense are raised by x2
Razor Claw Raises chances of landing a Critical Hit
Razor Fang Raises chance of causing the foe to Flinch
Red Scarf When attached, raises Cool stat in Super Contests
Rock Incense Raises power of Rock attacks
Rose Incense Raises power of Grass attacks
scope Lens Increases chances of landing a Critical Hit
sea Incense Any Water-type move\'s power is increased by 5%, attach to female Marill and breed to get Azurill
sharp Beak Any Flying-type move\'s power is increased by 10%
shed Shell Always allows holder to switch out
shell Bell User restores 1/8th of maximum HP when damage is inflicted onto the opponent
shoal Salt When equipped, the user recovers a small amount of HP every turn.
shoal Shell Has no effect or purpose in the Sinnoh region, useful only in the Hoenn region.
silk Scarf Any Normal-type move\'s power is increased by 10%
silver Powder Any Bug-type move\'s power is increased by 10%
sky Plate Raises power of Flying moves
smoke Ball You will always run from Wild Pokémon without fail
smooth Rock Prolongs number of turns of Sandstorm
soft Sand Any Ground-type move\'s power is increased by 10%
soothe Bell Raises Happiness easier
soul Dew Raises Latios and Latias\' Sp. Attack and Sp. Defense by 50%.
spell Tag Any Ghost-type move\'s power is increased by 10%
splash Plate Raises power of Water moves
spooky Plate Raises power of Ghost moves
stick If attached to Farfetch\'d, Critical Hit ratio rises
sticky Barb When equipped, the user receives damage every turn; the opponent will receive damage every turn instead if they use a physical attack
stone Plate Raises power of Rock moves
Thick Club If attached to Cubone or Marowak, their Attack rises by x2
Toxic Orb Induces Poison status to holder
Toxic Plate Raises power of Poison moves
Twistedspoon Any Psychic-type move\'s power is increased by 10%
Wave Incense Raises power of Water attacks
White Herb Cures any status effect, can only be used once
Wide Lens slightly raises accuracy of moves
Wise Glasses slightly raises power of special moves
Yellow Scarf When attached, raises Tough stat in Super Contests
Zap Plate Raises power of Electric moves
Zoom Lens Accuracy increases if user is attacked by foe first in a turn
Antidote Cures one Pok´mon of the Poison status effect
Awakening Awakens one Pok´mon with the Sleep status effect
Burn Heal Cures one Pok´mon of the Burn status effect
Elixir Restores 10 PP to every move of a selected Pok´mon
Energy Root Restores 200 HP to one Pok´mon; it has a bitter taste
Energypowder Restores 50 HP to one Pok´mon; it has a bitter taste
Ether Restores 10 PP to one Pok´mon\'s selected move
Fresh Water Restores 50 HP to one Pok´mon
Full Heal Cures one Pok´mon of any status effect
Full Restore Restores all HP to one Pok´mon and cures them of any status effects
Heal Powder Cures one Pok´mon of any status effect; it has a bitter taste
Hyper Potion Restores 200 HP to one Pok´mon
Ice Heal Defrosts one Pok´mon with the Frozen status condition
Lava Cookie Cures one Pok´mon of any status effect
Lemonade Restores 80 HP to one Pok´mon
Max Elixir Restores all PP to every move of a selected Pok´mon
Max Ether Restores all PP to one move of a selected Pok´mon
Max Potion Restores all HP to one Pok´mon
Max Revive Revives a fainted Pok´mon and fully restores it\'s HP
MooMoo Milk Restores 100 HP to one Pok´mon
Old Gateau Cures one Pok´mon of any status effect
Paralyze Heal Cures one Pok´mon of the Paralyze status effect
Potion Restores 20 HP to one Pok´mon
Revival Herb Revives a fainted Pok´mon and fully restores it\'s HP; has a bitter taste
Revive Revives a fainted Pok´mon and restores half of it\'s max HP
Sacred Ash Revives all fainted Pok´mon and fully restores their HP
Soda Pop Restores 60 HP to one Pok´mon
Super Potion Restores 200 HP to one Pok´mon
Azure Flute Plays a melody that\'s beyond this world; opens the stairway to Arceus
Bicycle Allows for faster travel. Press B to change gears
Coin Case Used for storing Game Corner Coins
Coupon 1 Coupon 1 of 3 for redeeming the Pokétch
Coupon 2 Coupon 2 of 3 for redeeming the Pokétch
Coupon 3 Coupon 3 of 3 for redeeming the Pokétch
Explorer Kit Used for going into the Sinnoh Underground
Fashion Case Stores the Accessories for the Super Contests
Galactic Key Opens the door to Team Galaxy HQ
Good Rod Hooks Water Pokémon of higher levels
Journal Records the in-game progress
Lunar Wing Used for warding off the nightmares of child in Canalave City
Member Card A 50-year old Key for accessing the motel in Canalave City; allows access to battle Darkrai
Oaks Letter A Letter from Professor Oak to be taken to Route 224; allows access to battle Shaymin
Old Charm An ancient item for delivery to the elders in Celestic Town. Made from Pokémon bones
Old Rod Hooks Water Pokémon
Pal Pad Stores your friends Friend Codes
Parcel A parcel for your rival
Poffin Case Stores the Poffin (Pokébread) that you create from Berries
Point Card Records your Battle Points from the Battle Tower
Poke Radar Locates hidden Pokémon in the grass; requires 50 steps to charge
Seal Case Stores Seals for Poké Ball decorations
Secret Potion Used to heal Psyduck flock
Sprayduck Used to water Berry Trees
Storage Key Opens the door to Team Galaxy Warehouse
Suite Key Opens door at Grand Lake Hotel
Super Rod Hooks Water Pokémon of much higher levels and different breeds
Town Map Allows you to check the many areas of Sinnoh
VS Seeker Allows you to rebattle trainers
Works Key The key for accessing the Valley Windworks
Cherish Ball Normal chance of catching a Pokémon
Dive Ball If underwater, a 3.5 times chance of catching a Pokémon; otherwise it\'s a normal chance of catching a Pokémon
Dusk Ball x4 catch rate if Night-time or in dark areas
Great Ball x1.5 chance of catching a Pokémon than using a standard Poké Ball
Heal Ball Heals the Pokémon and removes status effects upon capture
Luxury Ball Normal chance of catching a Pokémon; raises the captured Pokémon\'s Happiness rating once caught
Master Ball Captures wild Pokémon without fail
Nest Ball The lower the Pokémon\'s level, the higher the chance of capture is
Net Ball Normal Chance of Catching a Pokémon unless it\'s a Bug or Water type in which it\'s a 3x normal chance
Park Ball Captures Pal Park-transfered Pokémon without fail
Poke Ball Normal chance of catching a Pokémon
Premier Ball Normal chance of catching a Pokémon
Quick Ball For every 5 turns in Battle, the capture rate decreases
Repeat Ball A 3x chance of capturing Pokémon if you already have one of the same breed, otherwise it\'s a normal chance of catching a Pokémon
Safari Ball 1.5x chance of catching a Pokémon
Timer Ball For every ten turns in battle, the chance of catching the Pokémon rises
Ultra Ball 2x chance of catching a Pokémon than using a standard Poké Ball
Calcium Raises a single Pokémon\'s base Special Attack stat
Carbos Raises a single Pokémon\'s base Speed stat
HP Up Raises a single Pokémon\'s base HP
Iron Raises a single Pokémon\'s base Defense stat
PP Max Maximizes the PP of one move of a selected Pokémon
PP Up Raises the maximum PP for one move of a selected Pokémon
Protein Raises a single Pokémon\'s base Attack stat
Rare Candy Raises a single Pokémon\'s Level by one
Zinc Raises a single Pokémon\'s base Special Defense stat
Dawn Stone Evolves a male Kirlia and female Snowrunt into Gallade and Froslass
Deepseascale Evolves Clamperl to Gorebyss when equipped and traded
Deepseatooth Evolves Clamperl to Huntail when equipped and traded
Dragon Scale Evolves Seadra into Kingdra when equipped and traded
Dubious Disc Evolves Porygon2 into Porygon-Z when equipped and traded
Dusk Stone Evolves Murkrow and Misdreavus into Honchkrow and Mismagius
Electrizer Evolves Electabuzz into Electivire when equipped and traded
Fire Stone A stone that can be used to evolve Growlithe, Vulpix and Eevee
Kings Rock Used to evolve Poliwhirl and Slowpoke into Politoed and Slowking when equipped and traded
Leaf Stone A stone that can be used to evolve Gloom, Weepinbell, Exeggcute, and Nuzleaf
Magmarizer Evolves Magmar into Magmortar when equipped and traded
Metal Coat Evolves Onix and Scyther into Steelix and Scizor when equipped and traded
Moon Stone A stone that can be used to evolve Nidorina, Nidorino, Clefairy, Jigglypuff and Skitty
Oval Stone Evolves Happiny into Chansey when equipped and leveled at Morning or Day (4:00am - 7:59pm)
Protector Evolves Rhydon into Rhyperior when equipped and traded
Razor Claw Evolves Sneasel into Weavile when equipped and leveled up at Night (8:00pm - 4:00am)
Razor Fang Evolves Gligar into Gliscor when equipped and leveled up at Night (8:00pm - 4:00am)
Reaper Cloth Evolves Dusclops into Dusknoir when equipped and traded
Shiny Stone Evolves Togetic and Roselia into Togekiss and Roserade
Sun Stone A stone that can be used to evolve Gloom and Sunkern
Thunderstone A stone that can be used to evolve Pikachu and Eevee
Up-Grade Evolves Porygon into Porygon2 when equipped and traded
Water Stone A stone that can be used to evolve Poliwhirl, Shellder, Staryu, Eevee and Lombre