Welcome to the Item information section, where you can view all Useable items in the game. Click on an item to view its location
Image | Name | Effect |
---|---|---|
Adamant Orb | Raises the Steel and Dragon-type moves of Dialga | |
Amulet Coin | Double Money is Earned from Battles | |
Big Root | Portion of HP recovered increases when using HP-stealing moves | |
Black Belt | Any Fighting-type move\'s power is increased by 10% | |
Black Sludge | Gradually recovers HP of Poison type holders; lowers HP for all others | |
Blackglasses | Any Dark Type Move\'s Power is increased by 10% | |
Blue Scarf | When Attached, Raises the Beauty Stat in Super Contests | |
Bright Powder | Raises Evasiveness | |
Charcoal | Any Fire-type move\'s power is increased by 10% | |
Choice Band | Boosts Attack by x1.5, but only allows the use of one attack until the Pokémon is called back | |
Choice Scarf | Raises Speed by x1.5, but only allows the use of one attack until the Pokémon is called back | |
Choice Specs | Raises Sp. Attack by x1.5, but only allows the use of one attack until the Pokémon is called back | |
Cleanse Tag | Wild Pokémon Encounter Rate Lowers if holder is first in the party | |
Damp Rock | Prolongs number of turns of Rain Dance | |
Deepseascale | Clamperl\'s Special Defense increases by x2 | |
Deepseatooth | Clamperl\'s Special Attack increases by x2 | |
Destiny Knot | If user becomes infatuated, foe becomes infatuated as well | |
Draco Plate | Raises power of Dragon moves | |
Dragon Fang | Any Dragon-type move\'s power is increased by 10% | |
Dread Plate | Raises power of Dark moves | |
Earth Plate | Raises power of Ground moves | |
Everstone | Prevents user from evolving when equipped | |
Exp Share | This Pokémon gets EXP from battle even if it isnt used when equipped | |
Expert Belt | slightly raises power of Super Effective moves | |
Fist Plate | Raises power of Fighting moves | |
Flame Orb | Induces Burn status to holder | |
Flame Plate | Raises power of Fire moves | |
Focus Band | May prevent fainting by leaving the user with 1 HP from a KOing move | |
Focus Sash | Leaves 1 HP if hit by a KOing move when HP is full | |
Full Incense | Holder always attacks last | |
Green Scarf | When attached, raises Smart stat in Super Contests | |
Grip Claw | Prolongs number of turns of trapping attacks | |
Hard Stone | Any Rock-type move\'s power is increased by 10% | |
Heat Rock | Prolongs number of turns of Sunny Day | |
Icicle Plate | Raises power of Ice moves | |
Icy Rock | Prolongs number of turns of Hail | |
Insect Plate | Raises power of Bug moves | |
Iron Ball | Lowers speed of holder, also makes Flying-types and Levitate Ability using Pokémon vulnerable to Ground moves when equipped to them | |
Iron Plate | Raises power of Steel moves | |
Kings Rock | May cause opponent to Flinch | |
Lagging Tail | Holder always attacks last | |
Lax Incense | Enemy\'s chance of landing a Critical Hit is lowered by 5%; attach to a female Wobbuffet and breed to get Wynaut | |
Leftovers | HP Increases by 1/16th each turn | |
Life Orb | Increases attack damage but decreases HP whenever you deal damage | |
Light Ball | Pikachu\'s Special Attack increases by x2 | |
Light Clay | Prolongs effect of Reflect and Light Screen | |
Luck Incense | Doubles amount of money rewards when equipped to a Pokemon in the party | |
Lucky Egg | Pokémon this item is attached to gets more EXP in battle | |
Lucky Punch | If attached to Chansey, Critical Hit ratio rises | |
Lustrous Orb | Raises the Water and Dragon-type moves of Palkia | |
Macho Brace | Cuts Speed in half but increases Effort Values | |
Magnet | Any Electric-type move\'s power is increased by 10% | |
Meadow Plate | Raises power of Grass moves | |
Mental Herb | Removes Infatuation status; can only be used once | |
Metal Coat | Any Steel-type move\'s power is increased by 10% | |
Metal Powder | If attached to Ditto, its Defense and Sp. Defense are raised by x2 | |
Metronome | Raises power of move if used consecutively | |
Mind Plate | Raises power of Psychic moves | |
Miracle Seed | Any Grass-type move\'s power is increased by 10% | |
Muscle Band | slightly raises power of Physical moves | |
Mystic Water | Any Water-type move\'s power is increased by 10% | |
Nevermelt Ice | Any Ice-type move\'s power is increased by 10% | |
Odd Incense | Raises power of Psychic attacks | |
Pink Scarf | When attached, raises Cute stat in Super Contests | |
Poison Barb | Any Poison-type move\'s power is increased by 10% | |
Power Anklet | Lowers Speed, increases EV for Speed | |
Power Band | Lowers Speed, increases EV for Sp.Defense | |
Power Belt | Lowers Speed, increases EV for Defense | |
Power Bracer | Lowers Speed, increases EV for Attack | |
Power Herb | Allows user to omit first turn of charge-up required moves; can only be used once | |
Power Lens | Lowers Speed, increases EV for Sp.Attack | |
Power Weight | Lowers Speed, increases EV for HP | |
Pure Incense | Lowers encounter rate of wild Pokémon if equipped to first Pokémon of party | |
Quick Claw | The Pokémon holding this may attack first | |
Quick Powder | If attached to Ditto, its Defense and Sp. Defense are raised by x2 | |
Razor Claw | Raises chances of landing a Critical Hit | |
Razor Fang | Raises chance of causing the foe to Flinch | |
Red Scarf | When attached, raises Cool stat in Super Contests | |
Rock Incense | Raises power of Rock attacks | |
Rose Incense | Raises power of Grass attacks | |
scope Lens | Increases chances of landing a Critical Hit | |
sea Incense | Any Water-type move\'s power is increased by 5%, attach to female Marill and breed to get Azurill | |
sharp Beak | Any Flying-type move\'s power is increased by 10% | |
shed Shell | Always allows holder to switch out | |
shell Bell | User restores 1/8th of maximum HP when damage is inflicted onto the opponent | |
shoal Salt | When equipped, the user recovers a small amount of HP every turn. | |
shoal Shell | Has no effect or purpose in the Sinnoh region, useful only in the Hoenn region. | |
silk Scarf | Any Normal-type move\'s power is increased by 10% | |
silver Powder | Any Bug-type move\'s power is increased by 10% | |
sky Plate | Raises power of Flying moves | |
smoke Ball | You will always run from Wild Pokémon without fail | |
smooth Rock | Prolongs number of turns of Sandstorm | |
soft Sand | Any Ground-type move\'s power is increased by 10% | |
soothe Bell | Raises Happiness easier | |
soul Dew | Raises Latios and Latias\' Sp. Attack and Sp. Defense by 50%. | |
spell Tag | Any Ghost-type move\'s power is increased by 10% | |
splash Plate | Raises power of Water moves | |
spooky Plate | Raises power of Ghost moves | |
stick | If attached to Farfetch\'d, Critical Hit ratio rises | |
sticky Barb | When equipped, the user receives damage every turn; the opponent will receive damage every turn instead if they use a physical attack | |
stone Plate | Raises power of Rock moves | |
Thick Club | If attached to Cubone or Marowak, their Attack rises by x2 | |
Toxic Orb | Induces Poison status to holder | |
Toxic Plate | Raises power of Poison moves | |
Twistedspoon | Any Psychic-type move\'s power is increased by 10% | |
Wave Incense | Raises power of Water attacks | |
White Herb | Cures any status effect, can only be used once | |
Wide Lens | slightly raises accuracy of moves | |
Wise Glasses | slightly raises power of special moves | |
Yellow Scarf | When attached, raises Tough stat in Super Contests | |
Zap Plate | Raises power of Electric moves | |
Zoom Lens | Accuracy increases if user is attacked by foe first in a turn |