05/10/24, 10:06
Azumarill Moves
#183 Marill Pokédex Strategy Moves Database Sudowoodo #185


This Pokemon can learn: 86 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Work up -- --% User 30 Raises the user's Atk and SpAtk.
Amnesia -- --% User 20 Forgets about something and sharply raises SP. DEF.
Focus punch 150 100% Chosen Target 20 A powerful loyalty attack. The user flinches if hit.
Mega punch 80 85% Chosen Target 20 A strong punch thrown with incredible power.
Ice punch 75 100% Chosen Target 15 An icy punch that may freeze the foe.
Aqua tail 90 90% Chosen Target 10 No Added Effect
Helping hand -- --% Partner 20 Boosts the power of the recipient's moves.
Superpower 120 100% Chosen Target 5 Boosts strength sharply, but lowers abilities.
Bubble 20 100% Opponents 30 An attack using bubbles. May lower the foe's SPEED.
Focus blast 120 70% Chosen Target 5 May lower foe's SP.DEF one stage
Brick break 75 100% Chosen Target 15 Destroys barriers such as REFLECT and causes damage.
Splash -- --% User 40 It's just a splash... Has no effect whatsoever.
Knock off 20 100% Chosen Target 20 Knocks down the foe's held item to prevent its use.
Slam 80 75% Chosen Target 20 Slams the foe with a long tail, vine, etc.
Giga impact 150 90% Chosen Target 5 User cannot attack next turn
Refresh -- --% User 20 Heals poisoning, paralysis, or a burn.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Mega kick 120 75% Chosen Target 5 An extremely powerful kick with intense force.
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Dive 80 100% Chosen Target 10 Dives underwater the first turn and strikes next turn.
Headbutt 70 100% Chosen Target 15 A ramming attack that may cause flinching.
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Tackle 50 100% Chosen Target 35 Charges the foe with a full- body tackle.
Body slam 85 100% Chosen Target 15 A full-body slam that may cause paralysis.
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Tail whip -- 100% Opponents 30 Wags the tail to lower the foe's DEFENSE.
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Sing -- 55% Chosen Target 15 A soothing song lulls the foe into a deep slumber.
Supersonic -- 55% Chosen Target 20 Emits bizarre sound waves that may confuse the foe.
Fake tears -- 100% Chosen Target 20 Feigns crying to sharply lower the foe's SP. DEF.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Captivate -- 100% Opponents 20 Lowers opposite gender foe's SP.ATT two stages
Grass knot ??? 100% Chosen Target 20 Power increases if foe is heavy
Water gun 40 100% Chosen Target 25 Squirts water to attack the foe.
Belly drum -- --% User 10 Maximizes ATTACK while sacrificing HP.
Hydro pump 120 80% Chosen Target 5 Blasts water at high power to strike the foe.
Surf 95 100% All but yourself 15 Creates a huge wave, then crashes it down on the foe.
Ice beam 95 100% Chosen Target 10 Blasts the foe with an icy beam that may freeze it.
Mud-slap 20 100% Chosen Target 10 Hurls mud in the foe's face to reduce its accuracy.
Tickle -- 100% Chosen Target 20 Makes the foe laugh to lower ATTACK and DEFENSE.
Blizzard 120 70% Opponents 5 Hits the foe with an icy storm that may freeze it.
Aqua jet 40 100% Chosen Target 20 Always strikes first
Bubblebeam 65 100% Chosen Target 20 Forcefully sprays bubbles that may lower SPEED.
Hyper beam 150 90% Chosen Target 5 Powerful, but leaves the user immobile the next turn.
Perish song -- --% All Pokemon 5 Any POKEMON hearing this song faints in 3 turns.
Icy wind 55 95% Opponents 15 A chilling attack that lowers the foe's SPEED.
Muddy water 95 85% Opponents 10 Attacks with muddy water. May lower accuracy.
Seismic toss ??? 100% Chosen Target 20 Inflicts damage identical to the user's level.
Strength 80 100% Chosen Target 15 Builds enormous power, then slams the foe.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Charm -- 100% Chosen Target 20 Charms the foe and sharply reduces its ATTACK.
Rollout 30 90% Chosen Target 20 An attack lasting 5 turns with rising intensity.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Water sport -- --% Field 15 The user becomes soaked to raise resistance to fire.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Present ??? 90% Chosen Target 15 A gift in the form of a bomb. May restore HP.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Water pulse 60 100% Chosen Target 20 Attacks with ultrasonic waves. May confuse the foe
Dig 80 100% Chosen Target 10 Digs underground the first turn and strikes next turn.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Dynamicpunch 100 50% Chosen Target 5 Powerful and sure to cause confusion, but inaccurate.
Soak -- 100% Chosen Target 20 Turns the target into the Water type.
Encore -- 100% Chosen Target 5 Makes the foe repeat its last move over 2 to 6 turns.
Iron tail 100 75% Chosen Target 15 Attacks with a rock-hard tail. May lower DEFENSE.
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Mimic -- --% Chosen Target 10 Copies a move used by the foe during one battle.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Scald 80 100% Chosen Target 15 May burn opponent. (30%)
Defense curl -- --% User 40 Curls up to conceal weak spots and raise DEFENSE.
Fling ??? 100% Chosen Target 10 Hurls out held item, power depends on held item
Light screen -- --% Team Side 30 Creates a wall of light that lowers SP. ATK damage.
Future sight 100 100% Chosen Target 10 Heightens inner power to strike 2 turns later.
Rock smash 40 100% Chosen Target 15 A rock-crushing attack that may lower DEFENSE.
Whirlpool 35 85% Chosen Target 15 Traps and hurts the foe in a whirlpool for 2 to 5 turns.
Uproar 90 100% Random Target 10 Causes an uproar for 2 to 5 turns and prevents sleep.
Hail -- --% Field 10 Summons a hailstorm that strikes every turn.
Waterfall 80 100% Chosen Target 15 Charges the foe with speed to climb waterfalls.
Swift 60 --% Opponents 20 Sprays star-shaped rays that never miss.
Bulldoze 60 100% All but yourself 20 May decrease opponent's Speed by 1 stage.
Aqua ring -- --% User 20 Restores HP every turn







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