01/15/25, 13:49
Bisharp Moves
#624 | Pawniard | Pokédex Strategy Moves Database | Bouffalant | #626 |
This Pokemon can learn: 63 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Sandstorm | -- | --% | Field | 10 | Causes a sandstorm that rages for several turns. | |
Taunt | -- | 100% | Chosen Target | 20 | Taunts the foe into only using attack moves. | |
X-scissor | 80 | 100% | Chosen Target | 15 | No Added Effect. | |
False swipe | 40 | 100% | Chosen Target | 40 | An attack that leaves the foe with at least 1 HP. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Focus blast | 120 | 70% | Chosen Target | 5 | May lower foe's SP.DEF one stage | |
Fury cutter | 20 | 95% | Chosen Target | 20 | An attack that intensifies on each successive hit. | |
Scratch | 40 | 100% | Chosen Target | 35 | Scratches the foe with sharp claws. | |
Mean look | -- | --% | Chosen Target | 5 | Fixes the foe with a mean look that prevents escape. | |
Revenge | 60 | 100% | Chosen Target | 10 | An attack that gains power if injured by the foe. | |
Brick break | 75 | 100% | Chosen Target | 15 | Destroys barriers such as REFLECT and causes damage. | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Guillotine | ??? | 30% | Chosen Target | 5 | A powerful pincer attack that may cause fainting. | |
Giga impact | 150 | 90% | Chosen Target | 5 | User cannot attack next turn | |
Swords dance | -- | --% | User | 30 | A fighting dance that sharply raises ATTACK. | |
Cut | 50 | 95% | Chosen Target | 30 | Cuts the foe with sharp scythes, claws, etc. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Thunder wave | -- | 100% | Chosen Target | 20 | A weak jolt of electricity that paralyzes the foe. | |
Shadow claw | 70 | 100% | Chosen Target | 15 | High critical hit ratio | |
Snarl | 55 | 95% | Opponents | 15 | May decrease opponent's Special Attack by 1 stage. | |
Low sweep | 60 | 100% | Chosen Target | 20 | Decreases opponent's Speed by 1 stage. | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Dig | 80 | 100% | Chosen Target | 10 | Digs underground the first turn and strikes next turn. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Psycho cut | 70 | 100% | Chosen Target | 20 | high critical hit ratio | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Pursuit | 40 | 100% | Chosen Target | 20 | Inflicts bad damage if used on a foe switching out. | |
Slash | 70 | 100% | Chosen Target | 20 | Slashes with claws, etc. Has a high critical-hit ratio. | |
Headbutt | 70 | 100% | Chosen Target | 15 | A ramming attack that may cause flinching. | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Metal claw | 50 | 95% | Chosen Target | 35 | A claw attack that may raise the user's ATTACK. | |
Metal burst | ??? | 100% | Intermediate Target | 10 | Returns double damage done by foe | |
Thief | 40 | 100% | Chosen Target | 10 | While attacking, it may steal the foe's held item. | |
Payback | 50 | 100% | Chosen Target | 10 | Power doubles if user receives damage first | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Assurance | 50 | 100% | Chosen Target | 10 | Power doubles if foe already receives damage that turn | |
Embargo | -- | 100% | Chosen Target | 15 | Foe is unable to use held items | |
Fling | ??? | 100% | Chosen Target | 10 | Hurls out held item, power depends on held item | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Iron head | 80 | 100% | Chosen Target | 15 | May cause opponent to flinch | |
Stone edge | 100 | 80% | Chosen Target | 5 | High critical hit ratio | |
Leer | -- | 100% | Opponents | 30 | Frightens the foe with a leer to lower DEFENSE. | |
Stealth rock | -- | --% | Opposing Team | 20 | Causes damage when foe switches Pok�mon | |
Grass knot | ??? | 100% | Chosen Target | 20 | Power increases if foe is heavy | |
Retaliate | 70 | 100% | Chosen Target | 5 | Deals more damage if teammate was KO'd last turn. | |
Rock smash | 40 | 100% | Chosen Target | 15 | A rock-crushing attack that may lower DEFENSE. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Rock tomb | 50 | 80% | Chosen Target | 10 | Stops the foe from moving with rocks and cuts SPEED. | |
Scary face | -- | 100% | Chosen Target | 10 | Frightens with a scary face to sharply reduce SPEED. | |
Faint attack | 60 | --% | Chosen Target | 20 | Draws the foe close, then strikes without fail. | |
Metal sound | -- | 85% | Chosen Target | 40 | Emits a horrible screech that sharply lowers SP. DEF. | |
Sucker punch | 80 | 100% | Chosen Target | 5 | Always strikes first, but fails if foe is not using attacking move | |
Torment | -- | 100% | Chosen Target | 15 | Torments the foe and stops successive use of a move. | |
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Rock polish | -- | --% | User | 20 | Raises users SPEED two stages | |
Hyper beam | 150 | 90% | Chosen Target | 5 | Powerful, but leaves the user immobile the next turn. | |
Poison jab | 80 | 100% | Chosen Target | 20 | May poison foe | |
Aerial ace | 60 | --% | Chosen Target | 20 | An extremely speedy and unavoidable attack. | |
Night slash | 70 | 100% | Chosen Target | 15 | High critical hit ratio | |
Hone claws | -- | --% | User | 15 | Raises Atk and Acc 1 stage. | |
Iron defense | -- | --% | User | 15 | Hardens the body's surface to sharply raise DEFENSE. |
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