01/15/25, 12:42
Cacturne Moves
#331 | Cacnea | Pokédex Strategy Moves Database | Swablu | #333 |
This Pokemon can learn: 86 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Focus punch | 150 | 100% | Chosen Target | 20 | A powerful loyalty attack. The user flinches if hit. | |
Smellingsalt | 60 | 100% | Chosen Target | 10 | Powerful against paralyzed foes, but also heals them. | |
Poison jab | 80 | 100% | Chosen Target | 20 | May poison foe | |
Mega punch | 80 | 85% | Chosen Target | 20 | A strong punch thrown with incredible power. | |
Dark pulse | 80 | 100% | Chosen Target | 15 | May cause foe to flinch | |
Seed bomb | 80 | 100% | Chosen Target | 15 | No Added Effect | |
Thunderpunch | 75 | 100% | Chosen Target | 15 | An electrified punch that may paralyze the foe. | |
Role play | -- | --% | Chosen Target | 10 | Mimics the target and copies its special ability. | |
Ingrain | -- | --% | User | 20 | Lays roots that restore HP. The user can't switch out. | |
Swords dance | -- | --% | User | 30 | A fighting dance that sharply raises ATTACK. | |
Superpower | 120 | 100% | Chosen Target | 5 | Boosts strength sharply, but lowers abilities. | |
Cut | 50 | 95% | Chosen Target | 30 | Cuts the foe with sharp scythes, claws, etc. | |
Drain punch | 75 | 100% | Chosen Target | 10 | User recovers half the damage inflicted | |
Revenge | 60 | 100% | Chosen Target | 10 | An attack that gains power if injured by the foe. | |
Flash | -- | 100% | Chosen Target | 20 | Looses a powerful blast of light that cuts accuracy. | |
Focus blast | 120 | 70% | Chosen Target | 5 | May lower foe's SP.DEF one stage | |
Brick break | 75 | 100% | Chosen Target | 15 | Destroys barriers such as REFLECT and causes damage. | |
Energy ball | 80 | 100% | Chosen Target | 10 | May lower foe's SP.DEF one stage | |
Switcheroo | -- | 100% | Chosen Target | 10 | Exchanges held item with foe | |
Giga impact | 150 | 90% | Chosen Target | 5 | User cannot attack next turn | |
Nasty plot | -- | --% | User | 20 | Raises SP.ATT two stages | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Mega kick | 120 | 75% | Chosen Target | 5 | An extremely powerful kick with intense force. | |
Sand-attack | -- | 100% | Chosen Target | 15 | Reduces the foe's accuracy by hurling sand in its face. | |
Secret power | 70 | 100% | Chosen Target | 20 | An attack with effects that vary by location. | |
Headbutt | 70 | 100% | Chosen Target | 15 | A ramming attack that may cause flinching. | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Body slam | 85 | 100% | Chosen Target | 15 | A full-body slam that may cause paralysis. | |
Teeter dance | -- | 100% | All but yourself | 20 | Confuses all POKEMON on the scene. | |
Double-edge | 120 | 100% | Chosen Target | 15 | A life-risking tackle that also hurts the user. | |
Needle arm | 60 | 100% | Chosen Target | 15 | Attacks with thorny arms. May cause flinching. | |
Poison sting | 15 | 100% | Chosen Target | 35 | A toxic attack with barbs, etc., that may poison. | |
Pin missile | 14 | 85% | Chosen Target | 20 | Sharp pins are fired to strike 2 to 5 times. | |
Snore | 40 | 100% | Chosen Target | 15 | A loud attack that can be used only while asleep. | |
Leer | -- | 100% | Opponents | 30 | Frightens the foe with a leer to lower DEFENSE. | |
Cotton spore | -- | 100% | Chosen Target | 40 | Spores cling to the foe, sharply reducing SPEED. | |
Spite | -- | 100% | Chosen Target | 10 | Spitefully cuts the PP of the foe's last move. | |
Disable | -- | 100% | Chosen Target | 20 | Psychically disables one of the foe's moves. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Acid | 40 | 100% | Opponents | 30 | Sprays a hide-melting acid. May lower DEFENSE. | |
Captivate | -- | 100% | Opponents | 20 | Lowers opposite gender foe's SP.ATT two stages | |
Grass knot | ??? | 100% | Chosen Target | 20 | Power increases if foe is heavy | |
Faint attack | 60 | --% | Chosen Target | 20 | Draws the foe close, then strikes without fail. | |
Grasswhistle | -- | 55% | Chosen Target | 15 | Lulls the foe into sleep with a pleasant melody. | |
Mud-slap | 20 | 100% | Chosen Target | 10 | Hurls mud in the foe's face to reduce its accuracy. | |
Spikes | -- | --% | Opposing Team | 20 | Sets spikes that hurt a foe switching out. | |
Destiny bond | -- | --% | User | 5 | If the user faints, the foe is also made to faint. | |
Hyper beam | 150 | 90% | Chosen Target | 5 | Powerful, but leaves the user immobile the next turn. | |
Low kick | ??? | 100% | Chosen Target | 20 | A kick that inflicts more damage on heavier foes. | |
Counter | ??? | 100% | Intermediate Target | 20 | Retaliates any physical hit with double the power. | |
Seismic toss | ??? | 100% | Chosen Target | 20 | Inflicts damage identical to the user's level. | |
Bullet seed | 25 | 100% | Chosen Target | 30 | Shoots 2 to 5 seeds in a row to strike the foe. | |
Sandstorm | -- | --% | Field | 10 | Causes a sandstorm that rages for several turns. | |
Strength | 80 | 100% | Chosen Target | 15 | Builds enormous power, then slams the foe. | |
Absorb | 20 | 100% | Chosen Target | 25 | An attack that absorbs half the damage inflicted. | |
Giga drain | 75 | 100% | Chosen Target | 10 | An attack that steals half the damage inflicted. | |
Endure | -- | --% | User | 10 | Endures any attack for 1 turn, leaving at least 1HP. | |
Block | -- | --% | Chosen Target | 5 | Blocks the foe's way to prevent escape. | |
Leech seed | -- | 90% | Chosen Target | 10 | Plants a seed on the foe to steal HP on every turn. | |
Growth | -- | --% | User | 40 | Forces the body to grow and heightens SP. ATK. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Solarbeam | 120 | 100% | Chosen Target | 10 | Absorbs light in one turn, then attacks next turn. | |
Fury cutter | 20 | 95% | Chosen Target | 20 | An attack that intensifies on each successive hit. | |
Venoshock | 65 | 100% | Chosen Target | 10 | Doubles power if Target is poisoned. | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Magical leaf | 60 | --% | Chosen Target | 20 | Attacks with a strange leaf that cannot be evaded. | |
Sleep talk | -- | --% | User | 10 | Uses an own move randomly while asleep. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Dynamicpunch | 100 | 50% | Chosen Target | 5 | Powerful and sure to cause confusion, but inaccurate. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Encore | -- | 100% | Chosen Target | 5 | Makes the foe repeat its last move over 2 to 6 turns. | |
Natural gift | ??? | 100% | Chosen Target | 15 | Power and type of move depends on the held berry | |
Mimic | -- | --% | Chosen Target | 10 | Copies a move used by the foe during one battle. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Synthesis | -- | --% | User | 5 | Restores HP. The amount varies with the weather. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Payback | 50 | 100% | Chosen Target | 10 | Power doubles if user receives damage first | |
Sunny day | -- | --% | Field | 5 | Boosts the power of FIRE- type moves for 5 turns. | |
Embargo | -- | 100% | Chosen Target | 15 | Foe is unable to use held items | |
Fling | ??? | 100% | Chosen Target | 10 | Hurls out held item, power depends on held item | |
Retaliate | 70 | 100% | Chosen Target | 5 | Deals more damage if teammate was KO'd last turn. | |
Worry seed | -- | 100% | Chosen Target | 10 | Changes the ability of foe to insomnia. | |
Sucker punch | 80 | 100% | Chosen Target | 5 | Always strikes first, but fails if foe is not using attacking move |
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