01/15/25, 13:51
Gothorita Moves
#574 | Gothita | Pokédex Strategy Moves Database | Gothitelle | #576 |
This Pokemon can learn: 56 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Taunt | -- | 100% | Chosen Target | 20 | Taunts the foe into only using attack moves. | |
Pound | 40 | 100% | Chosen Target | 35 | Pounds the foe with forelegs or tail. | |
Doubleslap | 15 | 85% | Chosen Target | 10 | Repeatedly slaps the foe 2 to 5 times. | |
Charm | -- | 100% | Chosen Target | 20 | Charms the foe and sharply reduces its ATTACK. | |
Dream eater | 100 | 100% | Chosen Target | 15 | Takes one half the damage inflicted on a sleeping foe. | |
Psyshock | 80 | 100% | Chosen Target | 10 | Calculate's damage with the target's Def stat. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Telekinesis | -- | --% | Chosen Target | 15 | Makes Target easier to hit for 3 turns. | |
Magic room | -- | --% | Field | 10 | Negates all held items for 5 turns. | |
Energy ball | 80 | 100% | Chosen Target | 10 | May lower foe's SP.DEF one stage | |
Mean look | -- | --% | Chosen Target | 5 | Fixes the foe with a mean look that prevents escape. | |
Calm mind | -- | --% | User | 20 | Raises SP. ATK and SP. DEF by focusing the mind. | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Flash | -- | 100% | Chosen Target | 20 | Looses a powerful blast of light that cuts accuracy. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Thunderbolt | 95 | 100% | Chosen Target | 15 | A strong electrical attack that may paralyze the foe. | |
Safeguard | -- | --% | Team Side | 25 | A mystical force prevents all status problems. | |
Thunder wave | -- | 100% | Chosen Target | 20 | A weak jolt of electricity that paralyzes the foe. | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Miracle eye | -- | --% | Chosen Target | 40 | Removes dark type's psychic immunity and resets foe's evasiveness | |
Rock slide | 75 | 90% | Opponents | 10 | Large boulders are hurled. May cause flinching. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Confusion | 50 | 100% | Chosen Target | 25 | A psychic attack that may cause confusion. | |
Psychic | 90 | 100% | Chosen Target | 10 | A powerful psychic attack that may lower SP. DEF. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Trick room | -- | --% | Field | 5 | Slower Pok�mon attacks first in 5 turns | |
Thief | 40 | 100% | Chosen Target | 10 | While attacking, it may steal the foe's held item. | |
Payback | 50 | 100% | Chosen Target | 10 | Power doubles if user receives damage first | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Embargo | -- | 100% | Chosen Target | 15 | Foe is unable to use held items | |
Fling | ??? | 100% | Chosen Target | 10 | Hurls out held item, power depends on held item | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Heal block | -- | 100% | Opponents | 15 | Foe is unable to restore HP in 5 turns | |
Mirror coat | ??? | 100% | Intermediate Target | 20 | Counters the foe's special attack at double the power. | |
Psych up | -- | --% | Chosen Target | 10 | Copies the foe's effect(s) and gives to the user. | |
Captivate | -- | 100% | Opponents | 20 | Lowers opposite gender foe's SP.ATT two stages | |
Grass knot | ??? | 100% | Chosen Target | 20 | Power increases if foe is heavy | |
Fake tears | -- | 100% | Chosen Target | 20 | Feigns crying to sharply lower the foe's SP. DEF. | |
Light screen | -- | --% | Team Side | 30 | Creates a wall of light that lowers SP. ATK damage. | |
Shadow ball | 80 | 100% | Chosen Target | 15 | Hurls a black blob that may lower the foe's SP. DEF. | |
Future sight | 100 | 100% | Chosen Target | 10 | Heightens inner power to strike 2 turns later. | |
Reflect | -- | --% | Team Side | 20 | Creates a wall of light that weakens physical attacks. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Charge beam | 50 | 90% | Chosen Target | 10 | High chance of raising user's SP.ATT one stage | |
Rock tomb | 50 | 80% | Chosen Target | 10 | Stops the foe from moving with rocks and cuts SPEED. | |
Faint attack | 60 | --% | Chosen Target | 20 | Draws the foe close, then strikes without fail. | |
Uproar | 90 | 100% | Random Target | 10 | Causes an uproar for 2 to 5 turns and prevents sleep. | |
Tickle | -- | 100% | Chosen Target | 20 | Makes the foe laugh to lower ATTACK and DEFENSE. | |
Torment | -- | 100% | Chosen Target | 15 | Torments the foe and stops successive use of a move. | |
Flatter | -- | 100% | Chosen Target | 15 | Confuses the foe, but raises its SP. ATK. | |
Psybeam | 65 | 100% | Chosen Target | 20 | Fires a peculiar ray that may confuse the foe. | |
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Dark pulse | 80 | 100% | Chosen Target | 15 | May cause foe to flinch |
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