01/15/25, 13:33
Gurdurr Moves
#532 | Timburr | Pokédex Strategy Moves Database | Conkeldurr | #534 |
This Pokemon can learn: 56 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Low kick | ??? | 100% | Chosen Target | 20 | A kick that inflicts more damage on heavier foes. | |
Wide guard | -- | --% | Team Side | 10 | Protects your team from an attack that would hit all of your Pokemon. Willfail if used in succession. | |
Taunt | -- | 100% | Chosen Target | 20 | Taunts the foe into only using attack moves. | |
Pound | 40 | 100% | Chosen Target | 35 | Pounds the foe with forelegs or tail. | |
Counter | ??? | 100% | Intermediate Target | 20 | Retaliates any physical hit with double the power. | |
Endure | -- | --% | User | 10 | Endures any attack for 1 turn, leaving at least 1HP. | |
Strength | 80 | 100% | Chosen Target | 15 | Builds enormous power, then slams the foe. | |
Bulk up | -- | --% | User | 20 | Bulks up the body to boost both ATTACK and DEFENSE. | |
Comet punch | 18 | 85% | Chosen Target | 15 | Repeatedly punches the foe 2 to 5 times. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Drain punch | 75 | 100% | Chosen Target | 10 | User recovers half the damage inflicted | |
Superpower | 120 | 100% | Chosen Target | 5 | Boosts strength sharply, but lowers abilities. | |
Focus blast | 120 | 70% | Chosen Target | 5 | May lower foe's SP.DEF one stage | |
Smack down | 50 | 100% | Chosen Target | 15 | Makes Flying opponents succeptible to Ground moves. (100%) | |
Brick break | 75 | 100% | Chosen Target | 15 | Destroys barriers such as REFLECT and causes damage. | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Low sweep | 60 | 100% | Chosen Target | 20 | Decreases opponent's Speed by 1 stage. | |
Rock throw | 50 | 90% | Chosen Target | 15 | Throws small rocks to strike the foe. | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Dynamicpunch | 100 | 50% | Chosen Target | 5 | Powerful and sure to cause confusion, but inaccurate. | |
Rock slide | 75 | 90% | Opponents | 10 | Large boulders are hurled. May cause flinching. | |
Wake-up slap | 60 | 100% | Chosen Target | 10 | Power doubles if foe is asleep, cures sleep status | |
Dig | 80 | 100% | Chosen Target | 10 | Digs underground the first turn and strikes next turn. | |
Hammer arm | 100 | 90% | Chosen Target | 10 | Lowers users SPEED one stage | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Chip away | 70 | 100% | Chosen Target | 20 | Target's stat changes doesn't affect this move. | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Payback | 50 | 100% | Chosen Target | 10 | Power doubles if user receives damage first | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Fling | ??? | 100% | Chosen Target | 10 | Hurls out held item, power depends on held item | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Sunny day | -- | --% | Field | 5 | Boosts the power of FIRE- type moves for 5 turns. | |
Stone edge | 100 | 80% | Chosen Target | 5 | High critical hit ratio | |
Leer | -- | 100% | Opponents | 30 | Frightens the foe with a leer to lower DEFENSE. | |
Grass knot | ??? | 100% | Chosen Target | 20 | Power increases if foe is heavy | |
Retaliate | 70 | 100% | Chosen Target | 5 | Deals more damage if teammate was KO'd last turn. | |
Reversal | ??? | 100% | Chosen Target | 15 | Inflicts more damage when the user's HP is down. | |
Rock smash | 40 | 100% | Chosen Target | 15 | A rock-crushing attack that may lower DEFENSE. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Focus energy | -- | --% | User | 30 | Focuses power to raise the critical-hit ratio. | |
Rock tomb | 50 | 80% | Chosen Target | 10 | Stops the foe from moving with rocks and cuts SPEED. | |
Mach punch | 40 | 100% | Chosen Target | 30 | A punch is thrown at wicked speed to strike first. | |
Bide | ??? | --% | User | 10 | Endures attack for 2 turns to retaliate double. | |
Scary face | -- | 100% | Chosen Target | 10 | Frightens with a scary face to sharply reduce SPEED. | |
Work up | -- | --% | User | 30 | Raises the user's Atk and SpAtk. | |
Foresight | -- | --% | Chosen Target | 40 | Negates the foe's efforts to heighten evasiveness. | |
Force palm | 60 | 100% | Chosen Target | 10 | May induce paralysis | |
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Focus punch | 150 | 100% | Chosen Target | 20 | A powerful loyalty attack. The user flinches if hit. | |
Poison jab | 80 | 100% | Chosen Target | 20 | May poison foe | |
Detect | -- | --% | User | 5 | Evades attack, but may fail if used in succession. | |
Smellingsalt | 60 | 100% | Chosen Target | 10 | Powerful against paralyzed foes, but also heals them. |
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