03/29/24, 22:31
Kirlia Moves
#280 Ralts Pokédex Strategy Moves Database Gardevoir #282


This Pokemon can learn: 87 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Memento -- 100% Chosen Target 10 The user faints and lowers the foe's abilities.
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Taunt -- 100% Chosen Target 20 Taunts the foe into only using attack moves.
Dream eater 100 100% Chosen Target 15 Takes one half the damage inflicted on a sleeping foe.
Fire punch 75 100% Chosen Target 15 A fiery punch that may burn the foe.
Ice punch 75 100% Chosen Target 15 An icy punch that may freeze the foe.
Helping hand -- --% Partner 20 Boosts the power of the recipient's moves.
Thunderpunch 75 100% Chosen Target 15 An electrified punch that may paralyze the foe.
Trick -- 100% Chosen Target 10 Tricks the foe into trading held items.
Wish -- --% User 10 A wish that restores HP. It takes time to work.
Magic coat -- --% User 15 Reflects special effects back to the attacker.
Recycle -- --% User 10 Recycles a used item for one more use.
Flash -- 100% Chosen Target 20 Looses a powerful blast of light that cuts accuracy.
Skill swap -- --% Chosen Target 10 The user swaps special abilities with the target.
Imprison -- --% User 10 Prevents foes from using moves known by the user.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Grudge -- --% User 5 If the user faints, deletes the PP of the final move.
Snatch -- --% User 10 Steals the effects of the move the foe uses next.
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Headbutt 70 100% Chosen Target 15 A ramming attack that may cause flinching.
Shadow sneak 40 100% Chosen Target 30 Always strikes first
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Body slam 85 100% Chosen Target 15 A full-body slam that may cause paralysis.
Zen headbutt 80 90% Chosen Target 15 May cause foe to flinch.
Thief 40 100% Chosen Target 10 While attacking, it may steal the foe's held item.
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Trick room -- --% Field 5 Slower Pok�mon attacks first in 5 turns
Nightmare -- 100% Chosen Target 15 Inflicts 1/4 damage on a sleeping foe every turn.
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Growl -- 100% Opponents 40 Growls cutely to reduce the foe's ATTACK.
Sing -- 55% Chosen Target 15 A soothing song lulls the foe into a deep slumber.
Disable -- 100% Chosen Target 20 Psychically disables one of the foe's moves.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Captivate -- 100% Opponents 20 Lowers opposite gender foe's SP.ATT two stages
Grass knot ??? 100% Chosen Target 20 Power increases if foe is heavy
Charge beam 50 90% Chosen Target 10 High chance of raising user's SP.ATT one stage
Mud-slap 20 100% Chosen Target 10 Hurls mud in the foe's face to reduce its accuracy.
Signal beam 75 100% Chosen Target 15 A strange beam attack that may confuse the foe.
Destiny bond -- --% User 5 If the user faints, the foe is also made to faint.
Icy wind 55 95% Opponents 15 A chilling attack that lowers the foe's SPEED.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Charm -- 100% Chosen Target 20 Charms the foe and sharply reduces its ATTACK.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Psyshock 80 100% Chosen Target 10 Calculate's damage with the target's Def stat.
Mean look -- --% Chosen Target 5 Fixes the foe with a mean look that prevents escape.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Magical leaf 60 --% Chosen Target 20 Attacks with a strange leaf that cannot be evaded.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Telekinesis -- --% Chosen Target 15 Makes Target easier to hit for 3 turns.
Calm mind -- --% User 20 Raises SP. ATK and SP. DEF by focusing the mind.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Thunderbolt 95 100% Chosen Target 15 A strong electrical attack that may paralyze the foe.
Thunder wave -- 100% Chosen Target 20 A weak jolt of electricity that paralyzes the foe.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Safeguard -- --% Team Side 25 A mystical force prevents all status problems.
Shock wave 60 --% Chosen Target 20 A fast and unavoidable electric attack.
Pain split -- --% Chosen Target 20 Adds the user and foe's HP, then shares them equally.
Synchronoise 70 100% All but yourself 15 Deals more damage if Target is the same type as User.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Confusion 50 100% Chosen Target 25 A psychic attack that may cause confusion.
Psychic 90 100% Chosen Target 10 A powerful psychic attack that may lower SP. DEF.
Hypnosis -- 60% Chosen Target 20 A hypnotizing move that may induce sleep.
Encore -- 100% Chosen Target 5 Makes the foe repeat its last move over 2 to 6 turns.
Teleport -- --% User 20 A psychic move for fleeing from battle instantly.
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Mimic -- --% Chosen Target 10 Copies a move used by the foe during one battle.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Echoed voice 40 100% Chosen Target 15 Deals more damage if used every turn.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Stored power 20 100% Chosen Target 10 The more the User's stats are raised, the more damage this attack deals.
Ally switch -- --% User 15 Switch position with an Ally.
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Confuse ray -- 100% Chosen Target 10 A sinister ray that confuses the foe.
Sunny day -- --% Field 5 Boosts the power of FIRE- type moves for 5 turns.
Defense curl -- --% User 40 Curls up to conceal weak spots and raise DEFENSE.
Heal pulse -- --% Chosen Target 10 Recovers 50% of an ally's HP.
Fling ??? 100% Chosen Target 10 Hurls out held item, power depends on held item
Psych up -- --% Chosen Target 10 Copies the foe's effect(s) and gives to the user.
Light screen -- --% Team Side 30 Creates a wall of light that lowers SP. ATK damage.
Reflect -- --% Team Side 20 Creates a wall of light that weakens physical attacks.
Shadow ball 80 100% Chosen Target 15 Hurls a black blob that may lower the foe's SP. DEF.
Future sight 100 100% Chosen Target 10 Heightens inner power to strike 2 turns later.
Lucky chant -- --% Team Side 30 Foe cannot have critical hits for 5 turns
Torment -- 100% Chosen Target 15 Torments the foe and stops successive use of a move.
Swift 60 --% Opponents 20 Sprays star-shaped rays that never miss.
Will-o-wisp -- 75% Chosen Target 15 Inflicts a burn on the foe with intense fire.







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