01/15/25, 13:37
Klang Moves
#599 | Klink | Pokédex Strategy Moves Database | Klinklang | #601 |
This Pokemon can learn: 33 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Volt switch | 70 | 100% | Chosen Target | 20 | Switch to another Pokémon | |
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Charge beam | 50 | 90% | Chosen Target | 10 | High chance of raising user's SP.ATT one stage | |
Zap cannon | 120 | 50% | Chosen Target | 5 | Powerful and sure to cause paralysis, but inaccurate. | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Charge | -- | --% | User | 20 | Charges power to boost the electric move used next. | |
Thundershock | 40 | 100% | Chosen Target | 30 | An electrical attack that may paralyze the foe. | |
Thunderbolt | 95 | 100% | Chosen Target | 15 | A strong electrical attack that may paralyze the foe. | |
Vicegrip | 55 | 100% | Chosen Target | 30 | Grips the foe with large and powerful pincers. | |
Thunder wave | -- | 100% | Chosen Target | 20 | A weak jolt of electricity that paralyzes the foe. | |
Lock-on | -- | --% | Chosen Target | 5 | Locks on to the foe to ensure the next move hits. | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Sandstorm | -- | --% | Field | 10 | Causes a sandstorm that rages for several turns. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Bind | 15 | 85% | Chosen Target | 20 | Binds and squeezes the foe for 2 to 5 turns. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Mirror shot | 65 | 85% | Chosen Target | 10 | May lower opponent's accuracy one stage | |
Flash cannon | 80 | 100% | Chosen Target | 10 | May lower foe's SP.ATT one stage | |
Metal sound | -- | 85% | Chosen Target | 40 | Emits a horrible screech that sharply lowers SP. DEF. | |
Hyper beam | 150 | 90% | Chosen Target | 5 | Powerful, but leaves the user immobile the next turn. | |
Gear grind | 50 | 85% | Chosen Target | 15 | Strikes twice. | |
Rock polish | -- | --% | User | 20 | Raises users SPEED two stages | |
Rock smash | 40 | 100% | Chosen Target | 15 | A rock-crushing attack that may lower DEFENSE. | |
Shift gear | -- | --% | User | 10 | Increases the user's Atk 1 stage and Spe 2 stages. | |
Discharge | 80 | 100% | All but yourself | 15 | May induce paralysis | |
Screech | -- | 85% | Chosen Target | 40 | Emits a screech to sharply reduce the foe's DEFENSE. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Autotomize | -- | --% | User | 15 | Sharply raises Speed. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. |
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