01/15/25, 13:58
Lickilicky Moves
#462 | Magnezone | Pokédex Strategy Moves Database | Rhyperior | #464 |
This Pokemon can learn: 102 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Dragon tail | 60 | 90% | Chosen Target | 10 | Forces the target to switch. | |
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Work up | -- | --% | User | 30 | Raises the user's Atk and SpAtk. | |
Amnesia | -- | --% | User | 20 | Forgets about something and sharply raises SP. DEF. | |
Focus punch | 150 | 100% | Chosen Target | 20 | A powerful loyalty attack. The user flinches if hit. | |
Smellingsalt | 60 | 100% | Chosen Target | 10 | Powerful against paralyzed foes, but also heals them. | |
Mega punch | 80 | 85% | Chosen Target | 20 | A strong punch thrown with incredible power. | |
Dream eater | 100 | 100% | Chosen Target | 15 | Takes one half the damage inflicted on a sleeping foe. | |
Fire punch | 75 | 100% | Chosen Target | 15 | A fiery punch that may burn the foe. | |
Helping hand | -- | --% | Partner | 20 | Boosts the power of the recipient's moves. | |
Ice punch | 75 | 100% | Chosen Target | 15 | An icy punch that may freeze the foe. | |
Aqua tail | 90 | 90% | Chosen Target | 10 | No Added Effect | |
Thunderpunch | 75 | 100% | Chosen Target | 15 | An electrified punch that may paralyze the foe. | |
Wish | -- | --% | User | 10 | A wish that restores HP. It takes time to work. | |
Swords dance | -- | --% | User | 30 | A fighting dance that sharply raises ATTACK. | |
Cut | 50 | 95% | Chosen Target | 30 | Cuts the foe with sharp scythes, claws, etc. | |
Focus blast | 120 | 70% | Chosen Target | 5 | May lower foe's SP.DEF one stage | |
Brick break | 75 | 100% | Chosen Target | 15 | Destroys barriers such as REFLECT and causes damage. | |
Knock off | 20 | 100% | Chosen Target | 20 | Knocks down the foe's held item to prevent its use. | |
Slam | 80 | 75% | Chosen Target | 20 | Slams the foe with a long tail, vine, etc. | |
Explosion | 250 | 100% | All but yourself | 5 | Inflicts severe damage but makes the user faint. | |
Giga impact | 150 | 90% | Chosen Target | 5 | User cannot attack next turn | |
Stomp | 65 | 100% | Chosen Target | 20 | Stomps the enemy with a big foot. May cause flinching. | |
Refresh | -- | --% | User | 20 | Heals poisoning, paralysis, or a burn. | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Mega kick | 120 | 75% | Chosen Target | 5 | An extremely powerful kick with intense force. | |
Rock slide | 75 | 90% | Opponents | 10 | Large boulders are hurled. May cause flinching. | |
Secret power | 70 | 100% | Chosen Target | 20 | An attack with effects that vary by location. | |
Headbutt | 70 | 100% | Chosen Target | 15 | A ramming attack that may cause flinching. | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Body slam | 85 | 100% | Chosen Target | 15 | A full-body slam that may cause paralysis. | |
Wrap | 15 | 90% | Chosen Target | 20 | Wraps and squeezes the foe 2 to 5 times with vines, etc. | |
Zen headbutt | 80 | 90% | Chosen Target | 15 | May cause foe to flinch. | |
Thief | 40 | 100% | Chosen Target | 10 | While attacking, it may steal the foe's held item. | |
Rock climb | 90 | 85% | Chosen Target | 20 | May induce confusion | |
Double-edge | 120 | 100% | Chosen Target | 15 | A life-risking tackle that also hurts the user. | |
Nightmare | -- | 100% | Chosen Target | 15 | Inflicts 1/4 damage on a sleeping foe every turn. | |
Snore | 40 | 100% | Chosen Target | 15 | A loud attack that can be used only while asleep. | |
Curse | -- | --% | Intermediate Target | 10 | A move that functions differently for GHOSTS. | |
Power whip | 120 | 85% | Chosen Target | 10 | No Added Effect | |
Supersonic | -- | 55% | Chosen Target | 20 | Emits bizarre sound waves that may confuse the foe. | |
Disable | -- | 100% | Chosen Target | 20 | Psychically disables one of the foe's moves. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Captivate | -- | 100% | Opponents | 20 | Lowers opposite gender foe's SP.ATT two stages | |
Flamethrower | 95 | 100% | Chosen Target | 15 | A powerful fire attack that may inflict a burn. | |
Rock tomb | 50 | 80% | Chosen Target | 10 | Stops the foe from moving with rocks and cuts SPEED. | |
Belly drum | -- | --% | User | 10 | Maximizes ATTACK while sacrificing HP. | |
Surf | 95 | 100% | All but yourself | 15 | Creates a huge wave, then crashes it down on the foe. | |
Ice beam | 95 | 100% | Chosen Target | 10 | Blasts the foe with an icy beam that may freeze it. | |
Mud-slap | 20 | 100% | Chosen Target | 10 | Hurls mud in the foe's face to reduce its accuracy. | |
Blizzard | 120 | 70% | Opponents | 5 | Hits the foe with an icy storm that may freeze it. | |
Hyper beam | 150 | 90% | Chosen Target | 5 | Powerful, but leaves the user immobile the next turn. | |
Icy wind | 55 | 95% | Opponents | 15 | A chilling attack that lowers the foe's SPEED. | |
Muddy water | 95 | 85% | Opponents | 10 | Attacks with muddy water. May lower accuracy. | |
Counter | ??? | 100% | Intermediate Target | 20 | Retaliates any physical hit with double the power. | |
Seismic toss | ??? | 100% | Chosen Target | 20 | Inflicts damage identical to the user's level. | |
Sandstorm | -- | --% | Field | 10 | Causes a sandstorm that rages for several turns. | |
Strength | 80 | 100% | Chosen Target | 15 | Builds enormous power, then slams the foe. | |
Endure | -- | --% | User | 10 | Endures any attack for 1 turn, leaving at least 1HP. | |
Block | -- | --% | Chosen Target | 5 | Blocks the foe's way to prevent escape. | |
Rollout | 30 | 90% | Chosen Target | 20 | An attack lasting 5 turns with rising intensity. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Solarbeam | 120 | 100% | Chosen Target | 10 | Absorbs light in one turn, then attacks next turn. | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Sleep talk | -- | --% | User | 10 | Uses an own move randomly while asleep. | |
Heal bell | -- | --% | Team Party | 5 | Chimes soothingly to heal all status abnormalities. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Thunderbolt | 95 | 100% | Chosen Target | 15 | A strong electrical attack that may paralyze the foe. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Thunder | 120 | 70% | Chosen Target | 10 | A lightning attack that may cause paralysis. | |
Earthquake | 100 | 100% | All but yourself | 10 | A powerful quake, but has no effect on flying foes. | |
Shock wave | 60 | --% | Chosen Target | 20 | A fast and unavoidable electric attack. | |
Water pulse | 60 | 100% | Chosen Target | 20 | Attacks with ultrasonic waves. May confuse the foe | |
Dig | 80 | 100% | Chosen Target | 10 | Digs underground the first turn and strikes next turn. | |
Magnitude | ??? | 100% | All but yourself | 30 | A ground-shaking attack of random intensity. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Dynamicpunch | 100 | 50% | Chosen Target | 5 | Powerful and sure to cause confusion, but inaccurate. | |
Hammer arm | 100 | 90% | Chosen Target | 10 | Lowers users SPEED one stage | |
Gyro ball | ??? | 100% | Chosen Target | 5 | Power depends on foe's SPEED | |
Iron tail | 100 | 75% | Chosen Target | 15 | Attacks with a rock-hard tail. May lower DEFENSE. | |
Natural gift | ??? | 100% | Chosen Target | 15 | Power and type of move depends on the held berry | |
Mimic | -- | --% | Chosen Target | 10 | Copies a move used by the foe during one battle. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Screech | -- | 85% | Chosen Target | 40 | Emits a screech to sharply reduce the foe's DEFENSE. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Chip away | 70 | 100% | Chosen Target | 20 | Target's stat changes doesn't affect this move. | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Sunny day | -- | --% | Field | 5 | Boosts the power of FIRE- type moves for 5 turns. | |
Defense curl | -- | --% | User | 40 | Curls up to conceal weak spots and raise DEFENSE. | |
Fling | ??? | 100% | Chosen Target | 10 | Hurls out held item, power depends on held item | |
Psych up | -- | --% | Chosen Target | 10 | Copies the foe's effect(s) and gives to the user. | |
Wring out | ??? | 100% | Chosen Target | 5 | Power depends on foe's remaining HP | |
Shadow ball | 80 | 100% | Chosen Target | 15 | Hurls a black blob that may lower the foe's SP. DEF. | |
Incinerate | 30 | 100% | Opponents | 15 | Removes the target's Berry. | |
Rock smash | 40 | 100% | Chosen Target | 15 | A rock-crushing attack that may lower DEFENSE. | |
Whirlpool | 35 | 85% | Chosen Target | 15 | Traps and hurts the foe in a whirlpool for 2 to 5 turns. | |
Me first | ??? | --% | Me First Target | 20 | Strikes first with foe's attack at 1.5 power | |
Retaliate | 70 | 100% | Chosen Target | 5 | Deals more damage if teammate was KO'd last turn. | |
Lick | 20 | 100% | Chosen Target | 30 | Licks with a long tongue to injure. May also paralyze. | |
Fire blast | 120 | 85% | Chosen Target | 5 | A fiery blast that scorches all. May cause a burn. | |
Bulldoze | 60 | 100% | All but yourself | 20 | May decrease opponent's Speed by 1 stage. |
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