01/15/25, 13:42
Magneton Moves
#081 | Magnemite | Pokédex Strategy Moves Database | Farfetchd | #083 |
This Pokemon can learn: 59 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Endure | -- | --% | User | 10 | Endures any attack for 1 turn, leaving at least 1HP. | |
Rollout | 30 | 90% | Chosen Target | 20 | An attack lasting 5 turns with rising intensity. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Spark | 65 | 100% | Chosen Target | 20 | An electrified tackle that may paralyze the foe. | |
Magic coat | -- | --% | User | 15 | Reflects special effects back to the attacker. | |
Recycle | -- | --% | User | 10 | Recycles a used item for one more use. | |
Sleep talk | -- | --% | User | 10 | Uses an own move randomly while asleep. | |
Flash | -- | 100% | Chosen Target | 20 | Looses a powerful blast of light that cuts accuracy. | |
Giga impact | 150 | 90% | Chosen Target | 5 | User cannot attack next turn | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Shock wave | 60 | --% | Chosen Target | 20 | A fast and unavoidable electric attack. | |
Electro ball | ??? | 100% | Chosen Target | 10 | Has a higher Base Power the higher your speed is compared to the target. | |
Thundershock | 40 | 100% | Chosen Target | 30 | An electrical attack that may paralyze the foe. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Thunderbolt | 95 | 100% | Chosen Target | 15 | A strong electrical attack that may paralyze the foe. | |
Explosion | 250 | 100% | All but yourself | 5 | Inflicts severe damage but makes the user faint. | |
Thunder wave | -- | 100% | Chosen Target | 20 | A weak jolt of electricity that paralyzes the foe. | |
Refresh | -- | --% | User | 20 | Heals poisoning, paralysis, or a burn. | |
Thunder | 120 | 70% | Chosen Target | 10 | A lightning attack that may cause paralysis. | |
Gravity | -- | --% | Field | 5 | Disables moves that fly or levitate in 5 turns | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Secret power | 70 | 100% | Chosen Target | 20 | An attack with effects that vary by location. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Gyro ball | ??? | 100% | Chosen Target | 5 | Power depends on foe's SPEED | |
Tri attack | 80 | 100% | Chosen Target | 10 | Fires three types of beams at the same time. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Mirror shot | 65 | 85% | Chosen Target | 10 | May lower opponent's accuracy one stage | |
Flash cannon | 80 | 100% | Chosen Target | 10 | May lower foe's SP.ATT one stage | |
Natural gift | ??? | 100% | Chosen Target | 15 | Power and type of move depends on the held berry | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Discharge | 80 | 100% | All but yourself | 15 | May induce paralysis | |
Tackle | 50 | 100% | Chosen Target | 35 | Charges the foe with a full- body tackle. | |
Mimic | -- | --% | Chosen Target | 10 | Copies a move used by the foe during one battle. | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Screech | -- | 85% | Chosen Target | 40 | Emits a screech to sharply reduce the foe's DEFENSE. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Double-edge | 120 | 100% | Chosen Target | 15 | A life-risking tackle that also hurts the user. | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Snore | 40 | 100% | Chosen Target | 15 | A loud attack that can be used only while asleep. | |
Sunny day | -- | --% | Field | 5 | Boosts the power of FIRE- type moves for 5 turns. | |
Magnet bomb | 60 | --% | Chosen Target | 20 | Cannot miss | |
Psych up | -- | --% | Chosen Target | 10 | Copies the foe's effect(s) and gives to the user. | |
Light screen | -- | --% | Team Side | 30 | Creates a wall of light that lowers SP. ATK damage. | |
Reflect | -- | --% | Team Side | 20 | Creates a wall of light that weakens physical attacks. | |
Supersonic | -- | 55% | Chosen Target | 20 | Emits bizarre sound waves that may confuse the foe. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Charge beam | 50 | 90% | Chosen Target | 10 | High chance of raising user's SP.ATT one stage | |
Sonicboom | ??? | 90% | Chosen Target | 20 | Launches shock waves that always inflict 20 HP damage. | |
Metal sound | -- | 85% | Chosen Target | 40 | Emits a horrible screech that sharply lowers SP. DEF. | |
Volt switch | 70 | 100% | Chosen Target | 20 | Switch to another Pokémon | |
Signal beam | 75 | 100% | Chosen Target | 15 | A strange beam attack that may confuse the foe. | |
Zap cannon | 120 | 50% | Chosen Target | 5 | Powerful and sure to cause paralysis, but inaccurate. | |
Magnet rise | -- | --% | User | 10 | Changes own ability to levitate | |
Wild charge | 90 | 100% | Chosen Target | 15 | Returns to user 1/4 of HP lost by opponent due to this attack (recoil). | |
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Swift | 60 | --% | Opponents | 20 | Sprays star-shaped rays that never miss. | |
Hyper beam | 150 | 90% | Chosen Target | 5 | Powerful, but leaves the user immobile the next turn. | |
Lock-on | -- | --% | Chosen Target | 5 | Locks on to the foe to ensure the next move hits. | |
Iron defense | -- | --% | User | 15 | Hardens the body's surface to sharply raise DEFENSE. |
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