01/15/25, 14:07
Poochyena Moves
#260 | Swampert | Pokédex Strategy Moves Database | Mightyena | #262 |
This Pokemon can learn: 65 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Howl | -- | --% | User | 40 | Howls to raise the spirit and boosts ATTACK. | |
Taunt | -- | 100% | Chosen Target | 20 | Taunts the foe into only using attack moves. | |
Counter | ??? | 100% | Intermediate Target | 20 | Retaliates any physical hit with double the power. | |
Endure | -- | --% | User | 10 | Endures any attack for 1 turn, leaving at least 1HP. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Covet | 60 | 100% | Chosen Target | 40 | Cutely begs to obtain an item held by the foe. | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Sleep talk | -- | --% | User | 10 | Uses an own move randomly while asleep. | |
Yawn | -- | --% | Chosen Target | 10 | Lulls the foe into yawning, then sleeping next turn. | |
Heal bell | -- | --% | Team Party | 5 | Chimes soothingly to heal all status abnormalities. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Snarl | 55 | 95% | Opponents | 15 | May decrease opponent's Special Attack by 1 stage. | |
Thunder fang | 65 | 95% | Chosen Target | 15 | Has a chance of paralyzing and flinching the foe | |
Ice fang | 65 | 95% | Chosen Target | 15 | Has a chance of freezing and flinching the foe | |
Snatch | -- | --% | User | 10 | Steals the effects of the move the foe uses next. | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Fire fang | 65 | 95% | Chosen Target | 15 | Has a chance of burning and flinching the foe | |
Secret power | 70 | 100% | Chosen Target | 20 | An attack with effects that vary by location. | |
Dig | 80 | 100% | Chosen Target | 10 | Digs underground the first turn and strikes next turn. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Sand-attack | -- | 100% | Chosen Target | 15 | Reduces the foe's accuracy by hurling sand in its face. | |
Super fang | ??? | 90% | Chosen Target | 10 | Attacks with sharp fangs and cuts half the foe's HP. | |
Natural gift | ??? | 100% | Chosen Target | 15 | Power and type of move depends on the held berry | |
Headbutt | 70 | 100% | Chosen Target | 15 | A ramming attack that may cause flinching. | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Iron tail | 100 | 75% | Chosen Target | 15 | Attacks with a rock-hard tail. May lower DEFENSE. | |
Tackle | 50 | 100% | Chosen Target | 35 | Charges the foe with a full- body tackle. | |
Thief | 40 | 100% | Chosen Target | 10 | While attacking, it may steal the foe's held item. | |
Body slam | 85 | 100% | Chosen Target | 15 | A full-body slam that may cause paralysis. | |
Mimic | -- | --% | Chosen Target | 10 | Copies a move used by the foe during one battle. | |
Payback | 50 | 100% | Chosen Target | 10 | Power doubles if user receives damage first | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Take down | 90 | 85% | Chosen Target | 20 | A reckless charge attack that also hurts the user. | |
Assurance | 50 | 100% | Chosen Target | 10 | Power doubles if foe already receives damage that turn | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Poison fang | 50 | 100% | Chosen Target | 15 | A sharp-fanged attack. May badly poison the foe. | |
Embargo | -- | 100% | Chosen Target | 15 | Foe is unable to use held items | |
Double-edge | 120 | 100% | Chosen Target | 15 | A life-risking tackle that also hurts the user. | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Snore | 40 | 100% | Chosen Target | 15 | A loud attack that can be used only while asleep. | |
Sunny day | -- | --% | Field | 5 | Boosts the power of FIRE- type moves for 5 turns. | |
Crunch | 80 | 100% | Chosen Target | 15 | Crunches with sharp fangs. May lower DEF. | |
Incinerate | 30 | 100% | Opponents | 15 | Removes the target's Berry. | |
Astonish | 30 | 100% | Chosen Target | 15 | An attack that may shock the foe into flinching. | |
Leer | -- | 100% | Opponents | 30 | Frightens the foe with a leer to lower DEFENSE. | |
Psych up | -- | --% | Chosen Target | 10 | Copies the foe's effect(s) and gives to the user. | |
Captivate | -- | 100% | Opponents | 20 | Lowers opposite gender foe's SP.ATT two stages | |
Bite | 60 | 100% | Chosen Target | 25 | Bites with vicious fangs. May cause flinching. | |
Retaliate | 70 | 100% | Chosen Target | 5 | Deals more damage if teammate was KO'd last turn. | |
Roar | -- | 100% | Chosen Target | 20 | Makes the foe flee to end the battle. | |
Shadow ball | 80 | 100% | Chosen Target | 15 | Hurls a black blob that may lower the foe's SP. DEF. | |
Spite | -- | 100% | Chosen Target | 10 | Spitefully cuts the PP of the foe's last move. | |
Me first | ??? | --% | Me First Target | 20 | Strikes first with foe's attack at 1.5 power | |
Odor sleuth | -- | --% | Chosen Target | 40 | Negates the foe's efforts to heighten evasiveness. | |
Rock smash | 40 | 100% | Chosen Target | 15 | A rock-crushing attack that may lower DEFENSE. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Scary face | -- | 100% | Chosen Target | 10 | Frightens with a scary face to sharply reduce SPEED. | |
Uproar | 90 | 100% | Random Target | 10 | Causes an uproar for 2 to 5 turns and prevents sleep. | |
Sucker punch | 80 | 100% | Chosen Target | 5 | Always strikes first, but fails if foe is not using attacking move | |
Mud-slap | 20 | 100% | Chosen Target | 10 | Hurls mud in the foe's face to reduce its accuracy. | |
Torment | -- | 100% | Chosen Target | 15 | Torments the foe and stops successive use of a move. | |
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Dark pulse | 80 | 100% | Chosen Target | 15 | May cause foe to flinch |
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