01/15/25, 11:51
Rattata Moves
#018 Pidgeot Pokédex Strategy Moves Database Raticate #020


This Pokemon can learn: 71 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Work up -- --% User 30 Raises the user's Atk and SpAtk.
Wild charge 90 100% Chosen Target 15 Returns to user 1/4 of HP lost by opponent due to this attack (recoil).
Taunt -- 100% Chosen Target 20 Taunts the foe into only using attack moves.
Cut 50 95% Chosen Target 30 Cuts the foe with sharp scythes, claws, etc.
Revenge 60 100% Chosen Target 10 An attack that gains power if injured by the foe.
Endeavor ??? 100% Chosen Target 5 Gains power if the user's HP is lower than the foe's HP.
Fury swipes 18 80% Chosen Target 15 Rakes the foe with sharp claws, etc., 2 to 5 times.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Hyper fang 80 90% Chosen Target 15 Attacks with sharp fangs. May cause flinching.
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Headbutt 70 100% Chosen Target 15 A ramming attack that may cause flinching.
Super fang ??? 90% Chosen Target 10 Attacks with sharp fangs and cuts half the foe's HP.
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Tackle 50 100% Chosen Target 35 Charges the foe with a full- body tackle.
Body slam 85 100% Chosen Target 15 A full-body slam that may cause paralysis.
Zen headbutt 80 90% Chosen Target 15 May cause foe to flinch.
Thief 40 100% Chosen Target 10 While attacking, it may steal the foe's held item.
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Tail whip -- 100% Opponents 30 Wags the tail to lower the foe's DEFENSE.
Flame wheel 60 100% Chosen Target 25 A fiery charge attack that may inflict a burn.
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Bite 60 100% Chosen Target 25 Bites with vicious fangs. May cause flinching.
Reversal ??? 100% Chosen Target 15 Inflicts more damage when the user's HP is down.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Captivate -- 100% Opponents 20 Lowers opposite gender foe's SP.ATT two stages
Grass knot ??? 100% Chosen Target 20 Power increases if foe is heavy
Charge beam 50 90% Chosen Target 10 High chance of raising user's SP.ATT one stage
Mud-slap 20 100% Chosen Target 10 Hurls mud in the foe's face to reduce its accuracy.
Ice beam 95 100% Chosen Target 10 Blasts the foe with an icy beam that may freeze it.
Blizzard 120 70% Opponents 5 Hits the foe with an icy storm that may freeze it.
Icy wind 55 95% Opponents 15 A chilling attack that lowers the foe's SPEED.
Counter ??? 100% Intermediate Target 20 Retaliates any physical hit with double the power.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Thunderbolt 95 100% Chosen Target 15 A strong electrical attack that may paralyze the foe.
Thunder wave -- 100% Chosen Target 20 A weak jolt of electricity that paralyzes the foe.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Thunder 120 70% Chosen Target 10 A lightning attack that may cause paralysis.
Shock wave 60 --% Chosen Target 20 A fast and unavoidable electric attack.
Dig 80 100% Chosen Target 10 Digs underground the first turn and strikes next turn.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Pursuit 40 100% Chosen Target 20 Inflicts bad damage if used on a foe switching out.
Quick attack 40 100% Chosen Target 30 An extremely fast attack that always strikes first.
Iron tail 100 75% Chosen Target 15 Attacks with a rock-hard tail. May lower DEFENSE.
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Mimic -- --% Chosen Target 10 Copies a move used by the foe during one battle.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Pluck 60 100% Chosen Target 20 Power doubles if foe is holding a berry
Screech -- 85% Chosen Target 40 Emits a screech to sharply reduce the foe's DEFENSE.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
U-turn 70 100% Chosen Target 20 User switches out automatically after attack
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Assurance 50 100% Chosen Target 10 Power doubles if foe already receives damage that turn
Sunny day -- --% Field 5 Boosts the power of FIRE- type moves for 5 turns.
Crunch 80 100% Chosen Target 15 Crunches with sharp fangs. May lower DEF.
Defense curl -- --% User 40 Curls up to conceal weak spots and raise DEFENSE.
Shadow ball 80 100% Chosen Target 15 Hurls a black blob that may lower the foe's SP. DEF.
Focus energy -- --% User 30 Focuses power to raise the critical-hit ratio.
Rock smash 40 100% Chosen Target 15 A rock-crushing attack that may lower DEFENSE.
Me first ??? --% Me First Target 20 Strikes first with foe's attack at 1.5 power
Retaliate 70 100% Chosen Target 5 Deals more damage if teammate was KO'd last turn.
Final gambit ??? 100% Chosen Target 5 KOs the user and deals damage to the opponent equal to the HP it lost.
Uproar 90 100% Random Target 10 Causes an uproar for 2 to 5 turns and prevents sleep.
Last resort 140 100% Chosen Target 5 Only usable when all other attacks have been used
Sucker punch 80 100% Chosen Target 5 Always strikes first, but fails if foe is not using attacking move
Swift 60 --% Opponents 20 Sprays star-shaped rays that never miss.







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