03/29/24, 15:23
Shelmet Moves
#615 Cryogonal Pokédex Strategy Moves Database Accelgor #617


This Pokemon can learn: 40 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Giga drain 75 100% Chosen Target 10 An attack that steals half the damage inflicted.
Guard split -- --% Chosen Target 10 Averages the user's and target's Def and SpDef.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Bug buzz 90 100% Chosen Target 10 May lower opponent's SP.DEF one stage
Venoshock 65 100% Chosen Target 10 Doubles power if Target is poisoned.
Mega drain 40 100% Chosen Target 15 An attack that absorbs half the damage inflicted.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Leech life 20 100% Chosen Target 15 An attack that steals half the damage inflicted.
Energy ball 80 100% Chosen Target 10 May lower foe's SP.DEF one stage
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Yawn -- --% Chosen Target 10 Lulls the foe into yawning, then sleeping next turn.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Acid armor -- --% User 40 Liquifies the user's body to sharply raise DEFENSE.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Baton pass -- --% User 40 Switches out the user while keeping effects in play.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Encore -- 100% Chosen Target 5 Makes the foe repeat its last move over 2 to 6 turns.
Pursuit 40 100% Chosen Target 20 Inflicts bad damage if used on a foe switching out.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Feint 30 100% Chosen Target 10 Only works when foe uses Protect or Detect
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Body slam 85 100% Chosen Target 15 A full-body slam that may cause paralysis.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Mind reader -- --% Chosen Target 5 Senses the foe's action to ensure the next move's hit.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Recover -- --% User 10 Recovers up to half the user's maximum HP.
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Curse -- --% Intermediate Target 10 A move that functions differently for GHOSTS.
Final gambit ??? 100% Chosen Target 5 KOs the user and deals damage to the opponent equal to the HP it lost.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Bide ??? --% User 10 Endures attack for 2 turns to retaliate double.
Guard swap -- --% Chosen Target 10 Swarps DEFENSE and SP.DEF with target
Acid 40 100% Opponents 30 Sprays a hide-melting acid. May lower DEFENSE.
Struggle bug 30 100% Opponents 20 May decrease opponent's Special Attack by 1 stage.
Sludge bomb 90 100% Chosen Target 10 Sludge is hurled to inflict damage. May also poison.
Mud-slap 20 100% Chosen Target 10 Hurls mud in the foe's face to reduce its accuracy.
Spikes -- --% Opposing Team 20 Sets spikes that hurt a foe switching out.
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.







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