03/29/24, 01:37
Timburr Moves
#531 Audino Pokédex Strategy Moves Database Gurdurr #533


This Pokemon can learn: 56 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Low kick ??? 100% Chosen Target 20 A kick that inflicts more damage on heavier foes.
Wide guard -- --% Team Side 10 Protects your team from an attack that would hit all of your Pokemon. Willfail if used in succession.
Taunt -- 100% Chosen Target 20 Taunts the foe into only using attack moves.
Pound 40 100% Chosen Target 35 Pounds the foe with forelegs or tail.
Counter ??? 100% Intermediate Target 20 Retaliates any physical hit with double the power.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Strength 80 100% Chosen Target 15 Builds enormous power, then slams the foe.
Bulk up -- --% User 20 Bulks up the body to boost both ATTACK and DEFENSE.
Comet punch 18 85% Chosen Target 15 Repeatedly punches the foe 2 to 5 times.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Drain punch 75 100% Chosen Target 10 User recovers half the damage inflicted
Superpower 120 100% Chosen Target 5 Boosts strength sharply, but lowers abilities.
Focus blast 120 70% Chosen Target 5 May lower foe's SP.DEF one stage
Smack down 50 100% Chosen Target 15 Makes Flying opponents succeptible to Ground moves. (100%)
Brick break 75 100% Chosen Target 15 Destroys barriers such as REFLECT and causes damage.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Low sweep 60 100% Chosen Target 20 Decreases opponent's Speed by 1 stage.
Rock throw 50 90% Chosen Target 15 Throws small rocks to strike the foe.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Dynamicpunch 100 50% Chosen Target 5 Powerful and sure to cause confusion, but inaccurate.
Rock slide 75 90% Opponents 10 Large boulders are hurled. May cause flinching.
Wake-up slap 60 100% Chosen Target 10 Power doubles if foe is asleep, cures sleep status
Dig 80 100% Chosen Target 10 Digs underground the first turn and strikes next turn.
Hammer arm 100 90% Chosen Target 10 Lowers users SPEED one stage
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Chip away 70 100% Chosen Target 20 Target's stat changes doesn't affect this move.
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Payback 50 100% Chosen Target 10 Power doubles if user receives damage first
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Fling ??? 100% Chosen Target 10 Hurls out held item, power depends on held item
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Sunny day -- --% Field 5 Boosts the power of FIRE- type moves for 5 turns.
Stone edge 100 80% Chosen Target 5 High critical hit ratio
Leer -- 100% Opponents 30 Frightens the foe with a leer to lower DEFENSE.
Grass knot ??? 100% Chosen Target 20 Power increases if foe is heavy
Retaliate 70 100% Chosen Target 5 Deals more damage if teammate was KO'd last turn.
Reversal ??? 100% Chosen Target 15 Inflicts more damage when the user's HP is down.
Rock smash 40 100% Chosen Target 15 A rock-crushing attack that may lower DEFENSE.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Focus energy -- --% User 30 Focuses power to raise the critical-hit ratio.
Rock tomb 50 80% Chosen Target 10 Stops the foe from moving with rocks and cuts SPEED.
Mach punch 40 100% Chosen Target 30 A punch is thrown at wicked speed to strike first.
Bide ??? --% User 10 Endures attack for 2 turns to retaliate double.
Scary face -- 100% Chosen Target 10 Frightens with a scary face to sharply reduce SPEED.
Work up -- --% User 30 Raises the user's Atk and SpAtk.
Foresight -- --% Chosen Target 40 Negates the foe's efforts to heighten evasiveness.
Force palm 60 100% Chosen Target 10 May induce paralysis
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Focus punch 150 100% Chosen Target 20 A powerful loyalty attack. The user flinches if hit.
Poison jab 80 100% Chosen Target 20 May poison foe
Detect -- --% User 5 Evades attack, but may fail if used in succession.
Smellingsalt 60 100% Chosen Target 10 Powerful against paralyzed foes, but also heals them.







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